Player Matchup

Tsukuyomi
Tsukuyomi
FunKekc
Tsukuyomi
Level 123
God Stats
10W - 12L
1,460 SR
Queue Stats
123W - 147L
1,519 Elo+
Solo
Tyr
Tyr
Oluwatobi
Tyr
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Hel
Hel
SrtaBraveste
Hel
Level 83
God Stats
29W - 26L
1,529 SR
Queue Stats
151W - 165L
1,492 Elo+
Solo
Anhur
Anhur
ZerokPressL2
Anhur
Level 86
God Stats
1W - 0L
1,706 SR
Queue Stats
21W - 27L
1,408 Elo+
Solo
Merlin
Merlin
xd7exRof
Merlin
Level 45
God Stats
2W - 2L
1,448 SR
Queue Stats
22W - 22L
1,406 Elo+
Solo
Team Averages
Level 68
1,528 SR
1,465 Elo+

VS

Team Averages
Level 58
1,410 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Leboss1012847
Scylla
Level 109
God Stats
0W - 2L
1,168 SR
Queue Stats
159W - 135L
1,479 Elo+
Solo
Fafnir
Fafnir
LightXSlay3r
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,527 Elo+
Solo
Bastet
Bastet
Toma12687654
Bastet
Level 46
God Stats
18W - 15L
1,379 SR
Queue Stats
239W - 275L
1,392 Elo+
Solo
Cupid
Cupid
hOR4ci0
Cupid
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 115L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FunKekc
Tsukuyomi
20
11 / 2 / 9
14,092
881
28,273
17,648
8,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
6 / 2 / 10
12,437
777
13,499
18,650
24,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

19
2 / 1 / 8
12,137
759
2,604
8,831
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 7
11,991
749
15,386
15,992
6,552
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
xd7exRof
Merlin
19
2 / 2 / 12
12,352
772
13,856
11,501
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 6 / 2
9,530
596
3,958
7,984
2,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 5 / 3
10,620
664
10,257
15,353
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
16
0 / 8 / 6
10,618
664
8,556
28,664
27,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
19
3 / 3 / 3
11,968
748
12,583
14,099
6,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
hOR4ci0
Cupid
18
4 / 3 / 2
11,813
738
12,343
19,436
11,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
25
Kills
9
9
Deaths
25
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
2
0.17
W
Tsukuyomi
FunKekc
Tsukuyomi
11
2
9
7.75
L
2
5
3
0.7
L
Fafnir
0
8
6
0.38
W
6
2
10
5.5
W
2
1
8
6
L
Bastet
3
3
3
1.5
W
4
2
7
3.75
L
Cupid
hOR4ci0
Cupid
4
3
2
1.67
W
Merlin
xd7exRof
Merlin
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,618
Damage
47,697
72,622
Taken
85,536
48,379
Mitigated
52,593
31,377
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,958
172
131
1,267
7,984
2,722
0
601
7,383
25,805
0
W
Tsukuyomi
FunKekc
Tsukuyomi
28,273
7,362
0
5,460
17,648
8,613
4,706
5,720
11,754
0
77,561
L
10,257
435
0
750
15,353
4,929
0
3,314
11,975
39,378
0
L
Fafnir
8,556
2,221
404
3,630
28,664
27,282
0
8,098
19,942
19,578
0
W
13,499
1,432
0
3,918
18,650
24,499
152
6,101
12,359
0
32,970
W
2,604
142
10,339
6,033
8,831
3,564
1,497
1,963
6,760
38,400
0
L
Bastet
12,583
2,532
0
1,293
14,099
6,476
0
1,614
12,425
0
41,625
W
15,386
4,929
0
3,501
15,992
6,552
1,274
4,229
11,693
0
47,313
L
Cupid
hOR4ci0
Cupid
12,343
5,488
2,863
4,263
19,436
11,184
22
2,614
16,635
204
45,377
W
Merlin
xd7exRof
Merlin
13,856
783
0
2,126
11,501
5,151
1,942
4,230
7,081
66,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,009
Gold Earned
54,549
386
Minions Killed
247
0
Camps Cleared
0
1,705,784
Distance Traveled
1,473,804
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,530
596
40
3
0
185,133
2
W
Tsukuyomi
14,092
881
104
7
0
391,475
2
L
Scylla
10,620
664
52
3
0
302,719
3
L
Fafnir
10,618
664
21
1
0
288,498
3
W
Tyr
12,437
777
51
3
0
396,500
5
W
Hel
12,137
759
65
4
0
313,461
0
L
Bastet
11,968
748
63
4
0
367,236
2
W
Anhur
11,991
749
76
5
0
314,544
1
L
Cupid
11,813
738
71
4
0
330,218
2
W
Merlin
12,352
772
90
6
0
289,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role