Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Deadtrafic
Baron Samedi
Level 95
God Stats
2W - 1L
1,713 SR
Queue Stats
81W - 102L
1,458 Elo+
Solo
Bellona
Bellona
Sharky365
Bellona
Level 105
God Stats
5W - 4L
1,334 SR
Queue Stats
323W - 320L
1,461 Elo+
Solo
Mercury
Mercury
da7ks0ul
Mercury
Level 149
God Stats
7W - 3L
1,577 SR
Queue Stats
279W - 313L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
reepzerz
Danzaburou
Level 119
God Stats
47W - 53L
1,512 SR
Queue Stats
62W - 78L
1,466 Elo+
Party 2
Team Averages
Level 119
1,527 SR
1,473 Elo+

VS

Team Averages
Level 80
1,511 SR
1,440 Elo+
Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Archieee
Achilles
Level 63
God Stats
23W - 26L
1,509 SR
Queue Stats
162W - 156L
1,451 Elo+
Solo
Sol
Sol
Silithis
Sol
Level 75
God Stats
7W - 3L
1,757 SR
Queue Stats
93W - 92L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheTargetPINATA
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,291 SR
Queue Stats
80W - 84L
1,484 Elo+
Solo
Ymir
Ymir
zharp3n1z
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 2 / 7
11,003
611
20,672
8,781
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Deadtrafic
Baron Samedi
15
2 / 2 / 13
9,846
547
13,468
14,923
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Sharky365
Bellona
17
4 / 1 / 3
10,592
588
15,142
13,514
14,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mercury
da7ks0ul
Mercury
18
6 / 1 / 5
10,710
595
6,388
13,538
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
reepzerz
Danzaburou
16
10 / 1 / 9
11,014
612
20,910
13,012
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 6 / 5
8,170
454
6,586
20,811
15,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Archieee
Achilles
13
1 / 3 / 1
8,567
476
11,566
20,236
13,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 8 / 2
8,956
498
11,479
15,624
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
TheTargetPINATA
Ah Muzen Cab
12
1 / 9 / 0
7,975
443
7,964
18,005
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
1 / 4 / 3
6,528
363
3,870
18,451
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
30
Kills
7
7
Deaths
30
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
7
5.75
L
Atlas
 
Atlas
1
6
5
0.58
L
Achilles
Archieee
Achilles
1
3
1
0.5
W
Baron Samedi
Deadtrafic
Baron Samedi
2
2
13
4.25
W
Bellona
Sharky365
Bellona
4
1
3
5.5
L
3
8
2
0.5
L
Ah Muzen Cab
TheTargetPINATA
Ah Muzen Cab
1
9
0
0.11
W
Mercury
da7ks0ul
Mercury
6
1
5
8.5
W
Danzaburou
reepzerz
Danzaburou
10
1
9
14.5
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,580
Damage
41,465
63,768
Taken
93,127
39,216
Mitigated
49,083
23,364
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,672
3,129
0
4,370
8,781
3,239
831
2,648
6,133
70,693
0
L
Atlas
 
Atlas
6,586
2,646
2,832
3,620
20,811
15,986
0
8,128
12,508
22,021
0
L
Achilles
Archieee
Achilles
11,566
2,641
0
4,985
20,236
13,786
0
5,683
14,405
590
46,331
W
Baron Samedi
Deadtrafic
Baron Samedi
13,468
2,532
1,591
7,152
14,923
11,453
426
8,005
6,918
39,826
0
W
Bellona
Sharky365
Bellona
15,142
6,289
0
5,241
13,514
14,097
30
2,365
11,149
0
72,148
L
11,479
3,629
0
4,428
15,624
4,777
0
2,755
12,815
56,359
0
L
Ah Muzen Cab
TheTargetPINATA
Ah Muzen Cab
7,964
3,238
20
4,635
18,005
6,483
0
10,065
7,336
0
50,983
W
Mercury
da7ks0ul
Mercury
6,388
2,799
0
600
13,538
5,369
0
1,347
12,191
0
100,114
W
Danzaburou
reepzerz
Danzaburou
20,910
7,518
0
4,410
13,012
5,058
3,906
8,128
4,884
0
71,162
L
Ymir
3,870
807
0
2,311
18,451
8,051
0
6,352
11,923
20,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
40,196
590
Minions Killed
362
0
Camps Cleared
0
1,857,464
Distance Traveled
1,703,847
20
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,003
611
146
8
0
339,759
8
L
Atlas
8,170
454
36
2
0
343,298
13
L
Achilles
8,567
476
92
5
0
373,285
3
W
Baron Samedi
9,846
547
49
3
0
333,289
6
W
Bellona
10,592
588
129
7
0
366,865
3
L
Sol
8,956
498
104
6
0
323,237
3
L
Ah Muzen Cab
7,975
443
105
6
0
330,164
5
W
Mercury
10,710
595
147
8
0
477,043
1
W
Danzaburou
11,014
612
119
7
0
340,508
2
L
Ymir
6,528
363
25
1
0
333,863
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role