Player Matchup

Tiamat
Tiamat
BlastedLattic021
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,545 Elo+
Party 1
Atlas
Atlas
EdsharinganMEX
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,493 Elo+
Solo
Cliodhna
Cliodhna
Suarez_Susanoo
Cliodhna
Level 92
God Stats
7W - 4L
1,528 SR
Queue Stats
180W - 176L
1,403 Elo+
Party 1
Shiva
Shiva
pawsack25
Shiva
Level 105
God Stats
16W - 11L
1,522 SR
Queue Stats
180W - 174L
1,504 Elo+
Solo
Medusa
Medusa
r197019732003
Medusa
Level 88
God Stats
1W - 3L
1,423 SR
Queue Stats
67W - 59L
1,378 Elo+
Party 1
Team Averages
Level 96
1,495 SR
1,465 Elo+

VS

Team Averages
Level 93
1,452 SR
1,433 Elo+
Shiva
Shiva
Ar Betocsk
Shiva
Level 68
God Stats
9W - 3L
1,726 SR
Queue Stats
205W - 204L
1,445 Elo+
Solo
Loki
Loki
Fashu_
Loki
Level 85
God Stats
5W - 5L
1,428 SR
Queue Stats
611W - 645L
1,487 Elo+
Solo
Amaterasu
Amaterasu
GG x Clout
Amaterasu
Level 90
God Stats
2W - 5L
1,220 SR
Queue Stats
365W - 394L
1,405 Elo+
Solo
Medusa
Medusa
Kiyoshi_xdd
Medusa
Level 115
God Stats
16W - 18L
1,472 SR
Queue Stats
290W - 318L
1,405 Elo+
Solo
Nox
Nox
Samu_naranja
Nox
Level 108
God Stats
6W - 8L
1,413 SR
Queue Stats
132W - 139L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
7,910
465
6,080
12,214
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 4
7,609
448
5,377
15,665
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
15
5 / 5 / 4
9,167
539
7,990
14,989
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
pawsack25
Shiva
16
4 / 3 / 1
9,279
546
10,984
12,657
11,480
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 0
7,078
416
5,153
10,365
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
2 / 2 / 2
9,216
542
11,068
12,956
14,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Fashu_
Loki
15
7 / 2 / 5
8,905
524
6,117
9,009
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
GG x Clout
Amaterasu
14
6 / 1 / 7
8,482
499
8,817
10,633
8,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
15
4 / 4 / 7
8,713
513
12,514
13,692
4,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 5 / 4
9,293
547
8,529
10,015
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
27
27
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
2
2
1.5
L
2
8
5
0.56
L
1
5
4
0.6
W
Loki
Fashu_
Loki
7
2
5
4.75
W
Amaterasu
GG x Clout
Amaterasu
6
1
7
9.5
W
Medusa
4
4
7
1.88
W
8
5
4
2
L
Cliodhna
5
5
4
1.4
L
Shiva
pawsack25
Shiva
4
3
1
1.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,584
Damage
47,045
65,890
Taken
56,305
42,521
Mitigated
34,588
11,804
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
11,068
2,322
0
5,628
12,956
14,988
480
233
12,723
0
61,669
L
6,080
612
0
1,418
12,214
6,581
0
4,041
8,173
36,363
0
L
5,377
1,486
165
2,625
15,665
14,746
0
2,531
13,048
20,784
0
W
Loki
Fashu_
Loki
6,117
1,053
0
2,995
9,009
2,989
522
1,278
7,657
0
42,554
W
Amaterasu
GG x Clout
Amaterasu
8,817
3,281
326
3,363
10,633
8,455
279
2,761
7,832
10,933
24,300
W
Medusa
12,514
8,009
0
5,498
13,692
4,736
885
3,593
9,998
0
63,979
W
8,529
576
0
1,376
10,015
3,420
624
3,063
6,638
44,409
0
L
Cliodhna
7,990
1,475
0
2,974
14,989
5,567
0
2,782
12,093
0
58,300
L
Shiva
pawsack25
Shiva
10,984
1,451
369
2,533
12,657
11,480
0
1,241
10,768
0
60,664
L
5,153
1,929
168
1,552
10,365
4,147
928
731
9,507
0
36,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
44,609
340
Minions Killed
434
0
Camps Cleared
0
1,576,953
Distance Traveled
1,597,026
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,216
542
118
7
0
334,585
1
L
Tiamat
7,910
465
57
3
0
282,147
1
L
Atlas
7,609
448
28
2
0
314,107
4
W
Loki
8,905
524
86
5
0
363,853
0
W
Amaterasu
8,482
499
68
4
0
322,975
3
W
Medusa
8,713
513
91
5
0
274,394
2
W
Nox
9,293
547
71
4
0
301,219
0
L
Cliodhna
9,167
539
91
5
0
346,196
5
L
Shiva
9,279
546
112
7
0
335,820
5
L
Medusa
7,078
416
52
3
0
298,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role