Player Matchup

Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Daniereeeee
Skadi
Level 87
God Stats
9W - 6L
1,695 SR
Queue Stats
165W - 156L
1,547 Elo+
Solo
Vulcan
Vulcan
GatoMsk1
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,528 Elo+
Party 1
Anubis
Anubis
illustratum
Anubis
Level 154
God Stats
5W - 7L
1,436 SR
Queue Stats
495W - 520L
1,565 Elo+
Solo
Merlin
Merlin
ummmreally
Merlin
Level 156
God Stats
5W - 4L
1,765 SR
Queue Stats
465W - 468L
1,576 Elo+
Solo
Team Averages
Level 125
1,579 SR
1,543 Elo+

VS

Team Averages
Level 131
1,415 SR
1,509 Elo+
Shiva
Shiva
Kleemonda
Shiva
Level 137
God Stats
4W - 1L
1,501 SR
Queue Stats
189W - 182L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
OneBadBudda
Cernunnos
Level 155
God Stats
3W - 5L
1,175 SR
Queue Stats
289W - 298L
1,525 Elo+
Solo
Geb
Geb
SaintViceroy
Geb
Level 156
God Stats
9W - 2L
1,735 SR
Queue Stats
442W - 471L
1,514 Elo+
Solo
Danzaburou
Danzaburou
ZioLui
Danzaburou
Level 87
God Stats
9W - 4L
1,148 SR
Queue Stats
695W - 687L
1,462 Elo+
Solo
Tiamat
Tiamat
thekfro
Tiamat
Level 122
God Stats
11W - 6L
1,519 SR
Queue Stats
245W - 239L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
1 / 6 / 11
10,436
614
9,034
16,119
6,004
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 6 / 9
11,120
654
13,889
15,506
5,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
GatoMsk1
Vulcan
20
5 / 6 / 7
11,342
667
18,016
15,446
6,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
18
3 / 7 / 9
10,909
642
14,325
17,104
7,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ummmreally
Merlin
18
3 / 7 / 5
11,215
660
13,932
15,863
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kleemonda
Shiva
20
7 / 3 / 16
13,286
782
15,916
19,604
25,928
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
OneBadBudda
Cernunnos
19
4 / 4 / 13
12,376
728
16,614
15,469
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 13
12,030
708
7,998
21,183
27,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ZioLui
Danzaburou
20
8 / 1 / 17
13,835
814
13,264
14,129
8,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
thekfro
Tiamat
19
10 / 5 / 12
12,394
729
19,190
18,277
13,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
16
Kills
32
32
Deaths
16
41
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
11
1.08
L
4
6
9
1.42
L
Vulcan
GatoMsk1
Vulcan
5
6
7
1.42
W
Shiva
Kleemonda
Shiva
7
3
16
5
W
Cernunnos
OneBadBudda
Cernunnos
4
4
13
2.63
W
3
3
13
3.17
W
Danzaburou
ZioLui
Danzaburou
8
1
17
16.5
L
Anubis
3
7
9
1.07
W
Tiamat
thekfro
Tiamat
10
5
12
3.2
L
Merlin
ummmreally
Merlin
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,196
Damage
72,982
80,038
Taken
88,662
32,016
Mitigated
81,008
29,479
Healing
30,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,034
6,463
1,018
5,057
16,119
6,004
700
5,825
10,161
0
24,651
L
13,889
5,298
1,743
2,253
15,506
5,680
1,104
6,328
9,178
0
22,098
L
Vulcan
GatoMsk1
Vulcan
18,016
7,445
1,799
3,635
15,446
6,262
546
6,190
9,256
41,467
0
W
Shiva
Kleemonda
Shiva
15,916
1,616
1,331
3,623
19,604
25,928
225
9,049
10,555
0
27,122
W
Cernunnos
OneBadBudda
Cernunnos
16,614
3,836
574
3,422
15,469
5,645
3,021
8,765
6,704
0
59,513
W
7,998
80
1,438
3,463
21,183
27,868
474
9,699
11,484
18,019
0
W
Danzaburou
ZioLui
Danzaburou
13,264
3,403
3,788
5,015
14,129
8,229
2,365
9,879
4,250
0
34,397
L
Anubis
14,325
363
2,491
5,817
17,104
7,660
351
3,527
13,577
24,598
0
W
Tiamat
thekfro
Tiamat
19,190
178
2,535
5,623
18,277
13,338
694
8,881
9,396
34,486
0
L
Merlin
ummmreally
Merlin
13,932
277
1,366
4,300
15,863
6,410
783
5,185
10,678
39,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
63,921
174
Minions Killed
191
0
Camps Cleared
0
1,360,265
Distance Traveled
1,483,354
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,436
614
42
2
0
264,252
0
L
Skadi
11,120
654
14
1
0
288,445
0
L
Vulcan
11,342
667
39
2
0
286,604
0
W
Shiva
13,286
782
26
2
0
315,421
0
W
Cernunnos
12,376
728
97
6
0
258,043
1
W
Geb
12,030
708
10
1
0
302,462
4
W
Danzaburou
13,835
814
39
2
0
314,083
2
L
Anubis
10,909
642
21
1
0
257,126
2
W
Tiamat
12,394
729
19
1
0
293,345
0
L
Merlin
11,215
660
58
3
0
263,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role