Player Matchup

Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
MrMagicSteel
Khepri
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 47L
1,412 Elo+
Solo
Charybdis
Charybdis
TEKiLkA325
Charybdis
Level 53
God Stats
5W - 16L
983 SR
Queue Stats
512W - 577L
1,341 Elo+
Party 3
Atlas
Atlas
vasechek
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,154 Elo+
Solo
Team Averages
Level 80
1,397 SR
1,381 Elo+

VS

Team Averages
Level 72
1,571 SR
1,246 Elo+
Hachiman
Hachiman
Frogipang
Hachiman
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,030 Elo+
Party 1
Chang'e
Chang'e
RouD
Chang'e
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,030 Elo+
Party 1
Bacchus
Bacchus
aiblo
Bacchus
Level 126
God Stats
3W - 1L
1,761 SR
Queue Stats
541W - 586L
1,361 Elo+
Solo
Scylla
Scylla
misstcat
Scylla
Level 88
God Stats
12W - 17L
1,549 SR
Queue Stats
678W - 856L
1,405 Elo+
Party 2
Poseidon
Poseidon
piponchy
Poseidon
Level 66
God Stats
14W - 6L
1,544 SR
Queue Stats
614W - 761L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
5 / 9 / 5
11,243
703
12,975
18,736
6,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
 
Horus
18
2 / 10 / 13
11,046
690
9,880
23,396
29,621
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
8
0 / 1 / 4
7,798
487
250
2,098
2,151
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
TEKiLkA325
Charybdis
18
4 / 7 / 7
10,780
674
10,108
14,774
5,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
vasechek
Atlas
20
9 / 6 / 6
11,847
740
20,160
19,083
29,974
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frogipang
Hachiman
19
10 / 8 / 7
12,854
803
14,835
16,230
6,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
RouD
Chang'e
18
5 / 5 / 16
11,735
733
11,351
13,656
4,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
aiblo
Bacchus
19
6 / 4 / 15
12,492
781
12,468
19,021
33,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
misstcat
Scylla
20
1 / 1 / 26
12,128
758
12,232
10,274
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
piponchy
Poseidon
20
11 / 3 / 15
13,430
839
15,785
10,989
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
112
20
Kills
33
33
Deaths
21
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
9
5
0.83
L
Horus
 
Horus
2
10
13
0.85
W
Hachiman
Frogipang
Hachiman
10
8
7
1.69
L
Khepri
0
1
4
2
W
Chang'e
RouD
Chang'e
5
5
16
2.6
L
Charybdis
TEKiLkA325
Charybdis
4
7
7
1.07
W
Bacchus
aiblo
Bacchus
6
4
15
3.38
W
Scylla
misstcat
Scylla
1
1
26
14
W
Poseidon
piponchy
Poseidon
11
3
15
6.17
L
Atlas
vasechek
Atlas
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,373
Damage
66,671
78,087
Taken
70,170
74,354
Mitigated
52,968
17,162
Healing
27,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,975
10,086
1,039
4,380
18,736
6,995
1,134
12,791
5,945
0
28,573
L
Horus
 
Horus
9,880
4,287
2,569
3,511
23,396
29,621
0
15,923
7,473
0
24,894
W
Hachiman
Frogipang
Hachiman
14,835
6,753
1,109
2,607
16,230
6,744
266
3,369
12,861
0
21,687
L
Khepri
250
0
164
135
2,098
2,151
0
1,172
926
250
0
W
Chang'e
RouD
Chang'e
11,351
2,489
5,964
3,582
13,656
4,961
1,295
4,825
8,831
23,671
0
L
Charybdis
TEKiLkA325
Charybdis
10,108
4,191
881
1,804
14,774
5,613
501
9,560
5,214
0
21,842
W
Bacchus
aiblo
Bacchus
12,468
1,132
1,347
5,966
19,021
33,541
597
4,259
14,762
23,758
0
W
Scylla
misstcat
Scylla
12,232
769
1,291
2,253
10,274
3,885
564
3,810
6,464
23,416
0
W
Poseidon
piponchy
Poseidon
15,785
2,003
2,309
1,442
10,989
3,837
1,204
4,147
6,842
50,632
0
L
Atlas
vasechek
Atlas
20,160
7,477
1,485
1,194
19,083
29,974
0
12,390
6,693
39,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,714
Gold Earned
62,639
106
Minions Killed
149
0
Camps Cleared
0
1,030,918
Distance Traveled
1,437,675
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,243
703
36
2
0
251,578
0
L
Horus
11,046
690
21
1
0
226,694
2
W
Hachiman
12,854
803
8
1
0
271,118
0
L
Khepri
7,798
487
0
0
0
68,257
0
W
Chang'e
11,735
733
21
1
0
284,021
0
L
Charybdis
10,780
674
22
1
0
243,267
0
W
Bacchus
12,492
781
20
1
0
322,954
2
W
Scylla
12,128
758
26
2
0
278,640
0
W
Poseidon
13,430
839
74
5
0
280,942
0
L
Atlas
11,847
740
27
2
0
241,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role