Player Matchup

Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dr_Smitty_Werben
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,164 Elo+
Party 1
Awilix
Awilix
FallLeloup007
Awilix
Level 142
God Stats
3W - 3L
1,152 SR
Queue Stats
386W - 424L
1,404 Elo+
Solo
Shiva
Shiva
I_AM_JARED
Shiva
Level 74
God Stats
0W - 4L
1,181 SR
Queue Stats
29W - 45L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Skender-IX_
Nu Wa
Level 89
God Stats
1W - 2L
1,746 SR
Queue Stats
392W - 367L
1,455 Elo+
Solo
Team Averages
Level 89
1,416 SR
1,381 Elo+

VS

Team Averages
Level 86
1,528 SR
1,443 Elo+
Medusa
Medusa
Captain-Raijin
Medusa
Level 64
God Stats
5W - 4L
1,582 SR
Queue Stats
15W - 15L
1,487 Elo+
Solo
Shiva
Shiva
DR_F4M1N3
Shiva
Level 108
God Stats
4W - 5L
1,520 SR
Queue Stats
73W - 101L
1,359 Elo+
Solo
Atlas
Atlas
brigadiermachu
Atlas
Level 86
God Stats
10W - 6L
1,568 SR
Queue Stats
194W - 194L
1,474 Elo+
Solo
Cthulhu
Cthulhu
maxxxipad22
Cthulhu
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
525W - 514L
1,451 Elo+
Solo
Nu Wa
Nu Wa
minuru0408
Nu Wa
Level 85
God Stats
16W - 19L
1,468 SR
Queue Stats
109W - 108L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 6 / 0
6,930
408
5,945
12,551
2,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 2
7,545
444
4,304
20,147
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 0
7,500
441
3,417
12,955
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
14
0 / 5 / 0
8,245
485
6,231
13,075
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 4 / 1
9,047
532
10,177
9,767
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 6
9,623
566
12,519
8,135
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
DR_F4M1N3
Shiva
16
8 / 1 / 10
10,005
589
13,956
11,959
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 11
9,385
552
8,506
12,991
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
maxxxipad22
Cthulhu
15
5 / 0 / 3
9,243
544
7,917
11,310
10,909
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
15
4 / 5 / 9
9,636
567
9,265
8,921
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
7
Kills
28
28
Deaths
7
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
0
0
W
8
0
6
11
W
Shiva
DR_F4M1N3
Shiva
8
1
10
13
L
1
7
2
0.29
L
2
6
0
0.33
L
Shiva
0
5
0
0
L
4
4
1
1.13
W
3
1
11
8.5
W
Cthulhu
maxxxipad22
Cthulhu
5
0
3
6.5
W
Nu Wa
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
52,163
68,495
Taken
53,316
31,556
Mitigated
34,398
9,758
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,945
2,011
0
1,351
12,551
2,558
0
4,474
8,077
0
50,966
W
12,519
5,810
0
5,344
8,135
2,964
68
1,680
6,381
0
84,333
W
Shiva
DR_F4M1N3
Shiva
13,956
3,409
938
1,924
11,959
5,818
0
2,198
9,667
0
62,909
L
4,304
1,578
235
3,375
20,147
11,815
0
7,029
13,118
16,136
0
L
3,417
1,732
0
690
12,955
3,167
0
1,329
11,626
0
48,267
L
Shiva
6,231
2,046
370
2,183
13,075
11,985
402
7,832
5,243
0
54,300
L
10,177
1,887
48
1,506
9,767
2,031
826
4,214
5,553
58,194
0
W
8,506
3,258
352
2,234
12,991
12,052
237
3,904
8,478
28,324
6,985
W
Cthulhu
maxxxipad22
Cthulhu
7,917
1,339
0
2,728
11,310
10,909
0
775
9,751
43,586
0
W
Nu Wa
9,265
1,669
0
1,140
8,921
2,655
27
5,256
3,359
77,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
47,892
430
Minions Killed
502
0
Camps Cleared
0
1,595,606
Distance Traveled
1,676,715
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,930
408
92
5
0
297,958
3
W
Medusa
9,623
566
109
6
0
326,330
2
W
Shiva
10,005
589
82
5
0
377,577
5
L
Athena
7,545
444
28
2
0
319,673
0
L
Awilix
7,500
441
75
4
0
381,523
1
L
Shiva
8,245
485
115
7
0
319,319
5
L
Nu Wa
9,047
532
120
7
0
277,133
8
W
Atlas
9,385
552
65
4
0
338,473
6
W
Cthulhu
9,243
544
100
6
0
341,860
2
W
Nu Wa
9,636
567
146
9
0
292,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role