Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DARK HaZdOuS
Ravana
Level 119
God Stats
1W - 0L
1,219 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ferretscan
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
RbertoDuenas
Ra
Level 118
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
quest4kebabs
Skadi
Level 103
God Stats
4W - 0L
1,603 SR
Queue Stats
23W - 11L
1,711 Elo+
Party 1
Team Averages
Level 99
1,471 SR
1,542 Elo+

VS

Team Averages
Level 54
1,517 SR
1,466 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bubaleh666
Anubis
Level 68
God Stats
10W - 9L
1,433 SR
Queue Stats
134W - 135L
1,447 Elo+
Solo
Sol
Sol
Ossu_atm
Sol
Level 43
God Stats
84W - 72L
1,710 SR
Queue Stats
96W - 85L
1,524 Elo+
Solo
Ymir
Ymir
xMiniZwergx
Ymir
Level 26
God Stats
23W - 25L
1,440 SR
Queue Stats
84W - 104L
1,397 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xluiskx
Cu Chulainn
Level 86
God Stats
129W - 94L
1,502 SR
Queue Stats
2,032W - 2,151L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 12
8,149
1,358
10,941
5,768
5,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
9 / 0 / 5
9,026
1,504
4,464
4,415
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Ferretscan
Fenrir
13
3 / 2 / 8
7,579
1,263
4,517
8,955
2,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 9
7,703
1,284
6,249
3,736
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 0 / 13
7,898
1,316
8,756
4,480
1,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

392

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 4 / 1
6,734
1,122
5,041
8,900
2,783
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Bubaleh666
Anubis
11
1 / 4 / 0
6,653
1,109
7,542
5,924
2,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 0
6,648
1,108
1,657
3,146
962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
6,839
1,140
2,905
9,389
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
xluiskx
Cu Chulainn
11
0 / 4 / 2
6,604
1,101
7,679
10,563
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
18
Kills
2
2
Deaths
18
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
12
9
L
Jing Wei
 
Jing Wei
1
4
1
0.38
L
Anubis
Bubaleh666
Anubis
1
4
0
0.25
W
Ravana
9
0
5
11.5
W
Fenrir
Ferretscan
Fenrir
3
2
8
3.5
L
0
1
0
0
W
1
0
9
5.5
W
2
0
13
8.5
L
0
5
2
0.2
L
Cu Chulainn
xluiskx
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
24,824
27,354
Taken
37,922
13,841
Mitigated
22,225
5,805
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,941
2,923
0
82
5,768
5,816
0
2,303
3,206
24,391
0
L
Jing Wei
 
Jing Wei
5,041
4,128
22
225
8,900
2,783
0
4,031
4,791
0
13,931
L
Anubis
Bubaleh666
Anubis
7,542
92
0
40
5,924
2,778
0
2,033
3,891
9,693
0
W
Ravana
4,464
1,500
0
558
4,415
2,475
0
3,010
1,334
0
12,433
W
Fenrir
Ferretscan
Fenrir
4,517
2,404
360
1,571
8,955
2,162
0
4,977
3,916
0
7,210
L
1,657
318
0
563
3,146
962
0
1,471
1,642
11,905
0
W
6,249
214
1,829
769
3,736
1,853
0
1,508
2,163
26,070
0
W
8,756
5,011
0
636
4,480
1,535
0
1,658
2,758
0
15,406
L
2,905
139
0
405
9,389
8,014
0
4,193
5,163
11,865
0
L
Cu Chulainn
xluiskx
Cu Chulainn
7,679
717
0
572
10,563
7,688
0
5,462
5,064
5,394
10,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
33,478
121
Minions Killed
70
4
Camps Cleared
4
598,604
Distance Traveled
539,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,149
1,358
30
5
1
125,175
0
L
Jing Wei
6,734
1,122
24
4
0
124,264
0
L
Anubis
6,653
1,109
4
1
1
102,558
0
W
Ravana
9,026
1,504
14
2
1
121,986
0
W
Fenrir
7,579
1,263
2
0
1
106,858
0
L
Sol
6,648
1,108
14
2
1
77,293
0
W
Ra
7,703
1,284
62
10
1
137,623
0
W
Skadi
7,898
1,316
13
2
0
106,962
0
L
Ymir
6,839
1,140
17
3
1
108,139
0
L
Cu Chulainn
6,604
1,101
11
2
1
126,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role