Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bionic115
Loki
Level 103
God Stats
3W - 2L
1,578 SR
Queue Stats
25W - 21L
1,559 Elo+
Party 1
Horus
Horus
Ringside_champpp
Horus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,623 Elo+
Party 1
Tsukuyomi
Tsukuyomi
raddishlover
Tsukuyomi
Level 34
God Stats
3W - 6L
1,613 SR
Queue Stats
26W - 23L
1,560 Elo+
Party 1
Cerberus
Cerberus
tristamad20
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Team Averages
Level 75
1,538 SR
1,508 Elo+

VS

Team Averages
Level 82
1,608 SR
1,533 Elo+
Ao Kuang
Ao Kuang
Tylanderma
Ao Kuang
Level 52
God Stats
9W - 6L
1,613 SR
Queue Stats
97W - 30L
1,769 Elo+
Solo
Ares
Ares
UncleBubbles
Ares
Level 64
God Stats
9W - 5L
1,555 SR
Queue Stats
176W - 174L
1,532 Elo+
Solo
Ganesha
Ganesha
belowTHEradar99
Ganesha
Level 106
God Stats
1W - 1L
1,983 SR
Queue Stats
17W - 22L
1,438 Elo+
Solo
Olorun
Olorun
onlinekillerkev
Olorun
Level 103
God Stats
1W - 1L
1,327 SR
Queue Stats
50W - 56L
1,435 Elo+
Solo
Neith
Neith
xxUlitmatefluffy
Neith
Level 87
God Stats
22W - 17L
1,565 SR
Queue Stats
86W - 89L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 1
6,334
792
4,139
2,245
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
1 / 3 / 5
6,079
760
1,943
6,308
2,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 3 / 6
5,569
696
2,541
7,843
6,306
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
raddishlover
Tsukuyomi
10
0 / 4 / 2
5,263
658
2,906
6,329
1,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
tristamad20
Cerberus
10
0 / 3 / 3
5,436
680
176
7,175
2,186

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Tylanderma
Ao Kuang
13
5 / 2 / 5
7,602
950
8,000
6,126
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 1 / 3
7,074
884
2,985
6,824
6,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 12
6,991
874
6,541
5,119
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 7
6,930
866
3,023
4,674
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 4
7,478
935
5,663
3,877
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
2
Kills
14
14
Deaths
6
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Loki
1
3
5
1.17
L
0
3
6
1
W
Ao Kuang
Tylanderma
Ao Kuang
5
2
5
3.75
W
3
1
3
4.5
W
0
1
12
6
W
1
2
7
2.25
L
Tsukuyomi
raddishlover
Tsukuyomi
0
4
2
0.25
L
Cerberus
tristamad20
Cerberus
0
3
3
0.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,705
Damage
26,212
29,900
Taken
26,620
12,911
Mitigated
14,154
3,042
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,139
1,181
0
624
2,245
583
0
569
1,676
21,386
0
L
Loki
1,943
115
0
1,012
6,308
2,273
0
4,775
1,533
0
10,554
L
2,541
852
252
473
7,843
6,306
0
4,189
3,654
0
4,138
W
Ao Kuang
Tylanderma
Ao Kuang
8,000
2,616
0
1,555
6,126
2,454
5,373
737
4,212
14,697
1,892
W
2,985
248
649
466
6,824
6,381
1,212
1,005
5,615
16,514
0
W
6,541
377
0
1,404
5,119
1,778
573
627
3,544
16,439
0
W
3,023
1,387
600
876
4,674
2,198
3,490
672
3,990
21,310
2,859
L
Tsukuyomi
raddishlover
Tsukuyomi
2,906
330
0
165
6,329
1,563
0
3,905
2,424
0
4,931
L
Cerberus
tristamad20
Cerberus
176
32
0
516
7,175
2,186
117
5,961
1,214
4,273
0
W
5,663
2,083
0
1,015
3,877
1,343
1,473
1,030
2,751
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
36,075
88
Minions Killed
154
0
Camps Cleared
0
601,560
Distance Traveled
794,842
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,334
792
49
6
0
141,362
2
L
Loki
6,079
760
16
2
0
126,960
1
L
Horus
5,569
696
4
1
0
104,076
0
W
Ao Kuang
7,602
950
28
4
0
166,121
1
W
Ares
7,074
884
22
3
0
148,877
0
W
Ganesha
6,991
874
10
1
0
161,055
2
W
Olorun
6,930
866
49
6
0
141,162
1
L
Tsukuyomi
5,263
658
7
1
0
108,497
0
L
Cerberus
5,436
680
12
2
0
120,665
0
W
Neith
7,478
935
45
6
0
177,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role