Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Fr_Extremo
Hera
Level 87
God Stats
13W - 4L
1,579 SR
Queue Stats
262W - 190L
1,735 Elo+
Party 2
Team Averages
Level 116
1,526 SR
1,578 Elo+

VS

Team Averages
Level 39
1,512 SR
1,287 Elo+
Izanami
Izanami
Awzly
Izanami
Level 27
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Eset
Eset
OdinJngl
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,170 Elo+
Party 1
Cthulhu
Cthulhu
Remjend
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
14 / 2 / 3
9,621
962
12,490
9,721
3,714
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
 
Mulan
12
2 / 0 / 11
7,613
761
5,867
7,312
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 9
7,904
790
4,631
5,655
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Awzly
Izanami
11
1 / 5 / 2
7,095
710
3,972
8,693
2,528
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Eset
11
1 / 7 / 2
7,030
703
6,578
8,241
2,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Remjend
Cthulhu
10
1 / 6 / 1
6,701
670
5,556
9,411
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
3
3
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
14
2
3
7.75
W
Mulan
 
Mulan
2
0
11
7.5
L
Izanami
Awzly
Izanami
1
5
2
0.4
W
2
1
9
6.5
L
Eset
1
7
2
0.29
L
Cthulhu
Remjend
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
16,106
22,688
Taken
26,345
11,882
Mitigated
8,156
3,373
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,490
2,221
0
625
9,721
3,714
447
5,065
4,466
0
24,316
W
Mulan
 
Mulan
5,867
1,349
0
1,356
7,312
6,272
518
4,057
3,014
0
14,030
L
Izanami
Awzly
Izanami
3,972
2,718
73
484
8,693
2,528
0
1,762
6,089
0
11,054
W
4,631
727
0
1,392
5,655
1,896
297
2,725
2,768
39,896
0
L
Eset
6,578
403
361
732
8,241
2,467
0
1,531
6,543
24,150
0
L
Cthulhu
Remjend
Cthulhu
5,556
298
44
220
9,411
3,161
0
1,366
7,667
15,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
20,826
117
Minions Killed
85
7
Camps Cleared
2
554,097
Distance Traveled
522,269
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,621
962
28
3
4
206,429
3
W
Mulan
7,613
761
16
2
1
189,131
0
L
Izanami
7,095
710
19
2
0
181,891
4
W
Hera
7,904
790
73
7
2
158,537
2
L
Eset
7,030
703
46
5
0
167,051
1
L
Cthulhu
6,701
670
20
2
2
173,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role