Player Matchup

Cernunnos
Cernunnos
CarkelOR
Cernunnos
Level 45
God Stats
14W - 25L
1,235 SR
Queue Stats
29W - 46L
1,260 Elo+
Party 1
Pele
Pele
EmThePiggles210
Pele
Level 31
God Stats
7W - 8L
1,500 SR
Queue Stats
85W - 119L
1,364 Elo+
Party 4
Sobek
Sobek
IsmanGamer
Sobek
Level 65
God Stats
13W - 11L
1,776 SR
Queue Stats
40W - 51L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NatanNate
Morgan Le Fay
Level 54
God Stats
15W - 27L
1,211 SR
Queue Stats
189W - 238L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
deathlyspores
Gilgamesh
Level 49
God Stats
16W - 10L
1,715 SR
Queue Stats
125W - 126L
1,449 Elo+
Party 4
Team Averages
Level 49
1,487 SR
1,339 Elo+

VS

Team Averages
Level 45
1,433 SR
1,054 Elo+
Ratatoskr
Ratatoskr
Kaspar_aquad
Ratatoskr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,336 Elo+
Party 2
Sobek
Sobek
S1njo
Sobek
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
909 Elo+
Party 3
Horus
Horus
SharkLemonZ
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
921 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VoidScreamer
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
973 Elo+
Party 3
Neith
Neith
lindycitisss
Neith
Level 26
God Stats
7W - 12L
1,166 SR
Queue Stats
12W - 30L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarkelOR
Cernunnos
10
4 / 0 / 2
5,597
560
3,290
1,815
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 0
4,914
491
1,070
5,244
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
9
2 / 1 / 4
5,675
568
1,540
4,692
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
NatanNate
Morgan Le Fay
10
3 / 3 / 0
5,956
596
3,292
6,073
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
deathlyspores
Gilgamesh
6
0 / 1 / 0
4,271
427
2,049
4,251
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kaspar_aquad
Ratatoskr
5
0 / 1 / 0
4,370
437
643
3,206
678
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
S1njo
Sobek
4
0 / 0 / 1
4,212
421
1,052
1,984
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
5,545
555
3,827
6,225
3,738
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
VoidScreamer
Morgan Le Fay
10
3 / 3 / 0
5,951
595
4,078
5,617
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 5 / 0
4,568
457
1,569
4,086
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
5
5
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CarkelOR
Cernunnos
4
0
2
5
W
0
0
0
0
W
Sobek
2
1
4
4
L
Ratatoskr
Kaspar_aquad
Ratatoskr
0
1
0
0
W
Morgan Le Fay
NatanNate
Morgan Le Fay
3
3
0
1
L
Sobek
S1njo
Sobek
0
0
1
0.5
L
1
0
0
1
L
Morgan Le Fay
VoidScreamer
Morgan Le Fay
3
3
0
1
W
Gilgamesh
deathlyspores
Gilgamesh
0
1
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
11,169
22,075
Taken
21,118
10,719
Mitigated
7,423
7,093
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CarkelOR
Cernunnos
3,290
1,755
0
1,096
1,815
600
944
566
1,249
0
25,940
W
1,070
215
0
2,799
5,244
1,451
72
0
5,128
0
15,770
W
Sobek
1,540
138
25
945
4,692
4,512
108
486
4,206
9,998
0
L
Ratatoskr
Kaspar_aquad
Ratatoskr
643
128
0
769
3,206
678
0
214
2,992
0
14,207
W
Morgan Le Fay
NatanNate
Morgan Le Fay
3,292
974
0
1,357
6,073
1,872
794
4,078
1,995
29,120
0
L
Sobek
S1njo
Sobek
1,052
331
0
1,431
1,984
752
0
254
1,730
3,874
0
L
3,827
2,251
0
2,192
6,225
3,738
173
0
6,225
0
18,529
L
Morgan Le Fay
VoidScreamer
Morgan Le Fay
4,078
717
0
1,109
5,617
1,577
1,036
3,078
2,539
28,935
0
W
Gilgamesh
deathlyspores
Gilgamesh
2,049
1,073
0
871
4,251
2,284
298
0
4,122
0
11,406
L
1,569
300
0
187
4,086
678
150
1,286
2,800
0
11,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
24,646
178
Minions Killed
165
0
Camps Cleared
0
858,460
Distance Traveled
775,299
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,597
560
47
5
0
176,758
2
W
Pele
4,914
491
36
4
0
198,468
1
W
Sobek
5,675
568
16
2
0
201,412
1
L
Ratatoskr
4,370
437
37
4
0
170,838
0
W
Morgan Le Fay
5,956
596
61
6
0
156,534
1
L
Sobek
4,212
421
6
1
0
100,710
1
L
Horus
5,545
555
51
5
0
170,511
0
L
Morgan Le Fay
5,951
595
51
5
0
160,967
2
W
Gilgamesh
4,271
427
18
2
0
125,288
3
L
Neith
4,568
457
20
2
0
172,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role