Player Matchup

Izanami
Izanami
KickerZed
Izanami
Level 103
God Stats
1W - 3L
1,557 SR
Queue Stats
1W - 5L
1,674 Elo+
Party 2
Ganesha
Ganesha
PulseJ4deX75
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,434 Elo+
Party 1
Shiva
Shiva
Tatane3551
Shiva
Level 101
God Stats
1W - 2L
1,874 SR
Queue Stats
6W - 11L
1,293 Elo+
Party 2
Chang'e
Chang'e
Waxalya
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,704 Elo+
Solo
Mercury
Mercury
jmlc014
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,120 Elo+
Party 1
Team Averages
Level 54
1,586 SR
1,445 Elo+

VS

Team Averages
Level 60
1,604 SR
1,464 Elo+
Bellona
Bellona
Bueq
Bellona
Level 47
God Stats
57W - 15L
1,931 SR
Queue Stats
172W - 55L
1,811 Elo+
Solo
Chang'e
Chang'e
Hagenos05
Chang'e
Level 88
God Stats
1W - 2L
1,170 SR
Queue Stats
9W - 16L
1,249 Elo+
Solo
Medusa
Medusa
Jumaisynba
Medusa
Level 23
God Stats
2W - 3L
1,803 SR
Queue Stats
52W - 68L
1,434 Elo+
Party 3
Ymir
Ymir
StFate
Ymir
Level 26
God Stats
11W - 9L
1,617 SR
Queue Stats
60W - 81L
1,428 Elo+
Party 3
Zeus
Zeus
UnicornEbbe
Zeus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KickerZed
Izanami
18
3 / 8 / 5
11,236
749
8,051
16,499
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
PulseJ4deX75
Ganesha
16
1 / 7 / 7
10,244
683
9,883
21,823
25,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
17
4 / 9 / 3
11,241
749
16,441
19,899
22,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Waxalya
Chang'e
15
1 / 9 / 6
9,619
641
8,558
15,671
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
jmlc014
Mercury
16
1 / 6 / 2
9,317
621
1,314
12,174
5,079
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bueq
Bellona
20
17 / 3 / 12
12,667
844
27,348
23,250
31,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Hagenos05
Chang'e
18
7 / 1 / 12
11,430
762
12,812
13,690
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jumaisynba
Medusa
19
5 / 1 / 11
11,431
762
9,541
8,971
3,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
StFate
Ymir
17
4 / 5 / 16
11,072
738
11,014
24,053
16,891
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 1 / 12
12,505
834
14,853
6,209
2,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
10
Kills
39
39
Deaths
11
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bueq
Bellona
17
3
12
7.67
W
Chang'e
Hagenos05
Chang'e
7
1
12
13
W
Medusa
Jumaisynba
Medusa
5
1
11
10.5
L
Izanami
KickerZed
Izanami
3
8
5
0.69
L
Ganesha
PulseJ4deX75
Ganesha
1
7
7
0.64
W
Ymir
StFate
Ymir
4
5
16
2.4
L
Shiva
4
9
3
0.61
W
6
1
12
12
L
Chang'e
Waxalya
Chang'e
1
9
6
0.44
L
Mercury
jmlc014
Mercury
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
75,568
86,066
Taken
76,173
66,069
Mitigated
58,304
9,170
Healing
26,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bueq
Bellona
27,348
15,536
0
7,326
23,250
31,153
0
5,568
17,262
288
43,734
W
Chang'e
Hagenos05
Chang'e
12,812
668
4,125
6,950
13,690
4,709
2,008
4,310
9,129
40,380
0
W
Medusa
Jumaisynba
Medusa
9,541
5,038
0
2,242
8,971
3,413
3,807
2,125
6,634
0
39,048
L
Izanami
KickerZed
Izanami
8,051
3,830
0
3,184
16,499
6,937
0
7,059
9,192
0
54,024
L
Ganesha
PulseJ4deX75
Ganesha
9,883
952
0
1,239
21,823
25,780
0
12,162
9,363
23,707
0
W
Ymir
StFate
Ymir
11,014
1,801
0
4,226
24,053
16,891
16
5,214
18,531
18,129
0
L
Shiva
16,441
1,606
166
1,808
19,899
22,433
0
8,355
11,242
0
41,054
W
14,853
1,365
430
1,263
6,209
2,138
3,300
1,224
4,925
70,697
0
L
Chang'e
Waxalya
Chang'e
8,558
1,242
1,036
1,737
15,671
5,840
0
7,204
8,214
12,574
0
L
Mercury
jmlc014
Mercury
1,314
256
0
0
12,174
5,079
0
4,187
7,630
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
59,105
225
Minions Killed
280
0
Camps Cleared
0
1,245,797
Distance Traveled
1,452,939
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,667
844
37
2
0
338,984
0
W
Chang'e
11,430
762
55
4
0
295,494
1
W
Medusa
11,431
762
59
4
0
290,070
3
L
Izanami
11,236
749
107
7
0
234,411
7
L
Ganesha
10,244
683
7
0
0
247,497
0
W
Ymir
11,072
738
15
1
0
247,082
0
L
Shiva
11,241
749
59
4
0
249,966
0
W
Zeus
12,505
834
114
8
0
281,309
4
L
Chang'e
9,619
641
6
0
0
200,463
0
L
Mercury
9,317
621
46
3
0
313,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role