Player Matchup

Cerberus
Cerberus
Persephone0p
Cerberus
Level 57
God Stats
2W - 0L
1,758 SR
Queue Stats
175W - 90L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
dirty-biker93
Erlang Shen
Level 59
God Stats
4W - 5L
1,398 SR
Queue Stats
64W - 68L
1,329 Elo+
Solo
Thoth
Thoth
xLoki Decoyx
Thoth
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
188W - 29L
1,952 Elo+
Party 1
Team Averages
Level 47
1,618 SR
1,594 Elo+

VS

Team Averages
Level 95
1,595 SR
1,387 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DougZor17
Bacchus
Level 88
God Stats
0W - 1L
1,784 SR
Queue Stats
17W - 30L
1,353 Elo+
Solo
Hun Batz
Hun Batz
JuanicoCR7
Hun Batz
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 64L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Persephone0p
Cerberus
15
5 / 0 / 10
9,842
820
11,014
11,127
9,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
dirty-biker93
Erlang Shen
13
3 / 3 / 9
8,972
748
3,730
8,966
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 0 / 8
10,150
846
15,601
5,845
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 5 / 1
8,060
672
6,567
10,494
1,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DougZor17
Bacchus
9
0 / 8 / 2
7,414
618
3,563
13,305
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
JuanicoCR7
Hun Batz
10
0 / 3 / 1
6,895
575
1,531
10,033
1,557
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
2
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
1
0.5
L
Bacchus
DougZor17
Bacchus
0
8
2
0.13
L
Hun Batz
JuanicoCR7
Hun Batz
0
3
1
0.17
W
Cerberus
Persephone0p
Cerberus
5
0
10
10
W
Erlang Shen
dirty-biker93
Erlang Shen
3
3
9
2.5
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
11,661
25,938
Taken
33,832
15,779
Mitigated
13,271
11,969
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,567
402
0
0
10,494
1,977
0
8,869
1,625
43,035
0
L
Bacchus
DougZor17
Bacchus
3,563
311
104
2,098
13,305
9,737
0
8,743
4,562
6,802
0
L
Hun Batz
JuanicoCR7
Hun Batz
1,531
177
0
672
10,033
1,557
0
9,327
706
0
6,089
W
Cerberus
Persephone0p
Cerberus
11,014
694
0
5,549
11,127
9,776
283
3,864
7,263
28,819
0
W
Erlang Shen
dirty-biker93
Erlang Shen
3,730
1,429
193
4,051
8,966
3,998
971
4,653
4,313
0
23,167
W
15,601
926
108
2,068
5,845
2,005
233
2,351
3,494
54,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
22,369
182
Minions Killed
91
9
Camps Cleared
2
716,502
Distance Traveled
507,786
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,060
672
79
7
2
201,808
2
L
Bacchus
7,414
618
3
0
0
168,909
2
L
Hun Batz
6,895
575
9
1
0
137,069
0
W
Cerberus
9,842
820
72
6
1
256,348
4
W
Erlang Shen
8,972
748
25
2
3
221,499
1
W
Thoth
10,150
846
85
7
5
238,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role