Player Matchup

Vamana
Vamana
 
Vamana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LilBui101
Anhur
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
178W - 209L
1,500 Elo+
Solo
Medusa
Medusa
MAVERICKxxxGLOK
Medusa
Level 19
God Stats
0W - 2L
1,269 SR
Queue Stats
47W - 56L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Phil-McKraken132
Kuzenbo
Level 24
God Stats
0W - 6L
1,500 SR
Queue Stats
466W - 519L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
QantariDavar
Baron Samedi
Level 28
God Stats
3W - 5L
1,508 SR
Queue Stats
229W - 263L
1,470 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,479 Elo+

VS

Team Averages
Level 66
1,521 SR
1,475 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Huitle5154
Ares
Level 29
God Stats
4W - 2L
1,606 SR
Queue Stats
202W - 185L
1,527 Elo+
Solo
Charybdis
Charybdis
Zadico123456
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,300 Elo+
Party 1
Olorun
Olorun
jesusepe123456
Olorun
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
terminator201669
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 7 / 4
6,910
576
1,547
9,292
7,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
LilBui101
Anhur
18
5 / 6 / 4
10,487
874
4,945
14,035
5,811
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 5
9,060
755
19,389
16,984
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 5
8,758
730
7,593
12,028
19,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
QantariDavar
Baron Samedi
18
2 / 3 / 9
9,898
825
17,275
13,936
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 3 / 18
9,606
801
9,454
13,539
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 18
10,475
873
8,505
17,882
25,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Zadico123456
Charybdis
17
4 / 2 / 21
10,256
855
11,156
10,219
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 14
11,499
958
18,800
12,124
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 4 / 14
11,054
921
9,670
12,399
8,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
12
Kills
26
26
Deaths
13
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
7
4
0.29
W
Thor
 
Thor
3
3
18
4
W
3
2
18
6
L
Anhur
LilBui101
Anhur
5
6
4
1.17
L
3
8
5
0.69
L
2
2
5
2.25
L
Baron Samedi
QantariDavar
Baron Samedi
2
3
9
2.17
W
Charybdis
Zadico123456
Charybdis
4
2
21
7.25
W
9
2
14
8
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,749
Damage
57,585
66,275
Taken
66,163
46,333
Mitigated
54,986
23,750
Healing
23,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,547
864
317
744
9,292
7,759
230
4,363
4,863
0
2,520
W
Thor
 
Thor
9,454
1,854
1,724
3,530
13,539
7,993
711
5,120
8,419
0
19,763
W
8,505
318
832
2,395
17,882
25,588
150
6,819
11,063
13,557
0
L
Anhur
LilBui101
Anhur
4,945
2,047
650
2,472
14,035
5,811
407
6,420
7,541
0
13,654
L
19,389
8,623
726
3,637
16,984
6,509
810
5,877
10,847
0
40,756
L
7,593
2,004
488
3,900
12,028
19,408
167
2,947
9,016
11,713
0
L
Baron Samedi
QantariDavar
Baron Samedi
17,275
421
3,594
7,222
13,936
6,846
140
5,868
7,927
35,854
0
W
Charybdis
Zadico123456
Charybdis
11,156
6,786
931
2,248
10,219
5,447
1,609
3,626
6,593
0
27,726
W
18,800
9,175
4,954
4,196
12,124
7,545
2,452
5,649
6,475
43,546
3,858
W
9,670
1,698
772
1,907
12,399
8,413
1,193
3,654
8,745
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
52,890
108
Minions Killed
150
0
Camps Cleared
0
965,850
Distance Traveled
1,117,862
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,910
576
0
0
0
144,656
0
W
Thor
9,606
801
14
1
0
216,674
0
W
Ares
10,475
873
1
0
0
256,709
5
L
Anhur
10,487
874
21
2
0
186,882
0
L
Medusa
9,060
755
41
3
0
197,529
3
L
Kuzenbo
8,758
730
7
1
0
219,660
0
L
Baron Samedi
9,898
825
39
3
0
217,123
4
W
Charybdis
10,256
855
40
3
0
191,790
0
W
Olorun
11,499
958
79
7
0
209,913
1
W
Hun Batz
11,054
921
16
1
0
242,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role