Player Matchup

Tyr
Tyr
 
Tyr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SARGENT0SQUIRTER
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 104L
1,412 Elo+
Solo
Jing Wei
Jing Wei
tonsion
Jing Wei
Level 65
God Stats
3W - 0L
1,660 SR
Queue Stats
5W - 4L
1,470 Elo+
Solo
Team Averages
Level 90
1,532 SR
1,476 Elo+

VS

Team Averages
Level 46
1,526 SR
1,288 Elo+
Danzaburou
Danzaburou
EnderSanGames
Danzaburou
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Sylvanus
Sylvanus
GearRaze
Sylvanus
Level 24
God Stats
1W - 1L
1,677 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Khepri
Khepri
Nerolaf
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Hera
Hera
Pankorik
Hera
Level 61
God Stats
6W - 5L
1,454 SR
Queue Stats
218W - 239L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Welllou
Tsukuyomi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 0
6,551
655
3,454
9,879
5,055
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
10
2 / 0 / 5
6,170
617
4,207
5,425
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
 
Ao Kuang
11
1 / 0 / 1
6,138
614
969
4,296
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 2 / 1
6,048
605
3,350
5,031
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
tonsion
Jing Wei
10
5 / 1 / 2
6,041
604
6,871
3,491
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnderSanGames
Danzaburou
7
0 / 3 / 0
4,464
446
2,422
6,679
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
GearRaze
Sylvanus
7
1 / 4 / 0
4,755
476
822
7,171
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Nerolaf
Khepri
9
0 / 2 / 2
5,149
515
3,445
4,286
3,974
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
10
1 / 1 / 0
5,631
563
1,756
2,767
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Welllou
Tsukuyomi
11
3 / 1 / 0
6,051
605
3,672
6,702
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
0
1
W
Ymir
 
Ymir
2
0
5
4.5
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Danzaburou
EnderSanGames
Danzaburou
0
3
0
0
L
Sylvanus
GearRaze
Sylvanus
1
4
0
0.25
L
Khepri
Nerolaf
Khepri
0
2
2
0.5
L
Hera
1
1
0
1
W
1
2
1
0.75
L
Tsukuyomi
Welllou
Tsukuyomi
3
1
0
3
W
Jing Wei
tonsion
Jing Wei
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
12,117
28,122
Taken
27,605
12,512
Mitigated
12,650
8,914
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,454
1,142
0
3,560
9,879
5,055
422
3,429
6,450
0
26,772
W
Ymir
 
Ymir
4,207
713
64
2,274
5,425
3,821
165
502
4,923
19,040
2,394
W
Ao Kuang
 
Ao Kuang
969
114
0
162
4,296
1,169
0
232
4,064
34,083
0
L
Danzaburou
EnderSanGames
Danzaburou
2,422
1,379
0
1,877
6,679
1,579
0
1,914
4,765
0
16,715
L
Sylvanus
GearRaze
Sylvanus
822
549
556
1,119
7,171
4,768
0
2,060
5,087
5,234
0
L
Khepri
Nerolaf
Khepri
3,445
520
0
55
4,286
3,974
0
513
3,737
15,966
0
L
Hera
1,756
180
0
400
2,767
564
613
1,851
739
27,745
0
W
3,350
1,137
0
1,316
5,031
1,469
0
1,665
3,366
33,009
0
L
Tsukuyomi
Welllou
Tsukuyomi
3,672
1,197
0
2,958
6,702
1,765
0
1,678
4,954
0
28,715
W
Jing Wei
tonsion
Jing Wei
6,871
4,724
0
1,538
3,491
998
1,034
195
3,296
0
29,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
26,050
297
Minions Killed
193
0
Camps Cleared
0
1,005,999
Distance Traveled
942,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,551
655
55
6
0
188,444
0
W
Ymir
6,170
617
30
3
0
195,866
2
W
Ao Kuang
6,138
614
71
7
0
223,595
2
L
Danzaburou
4,464
446
37
4
0
166,150
0
L
Sylvanus
4,755
476
5
1
0
170,945
0
L
Khepri
5,149
515
23
2
0
180,450
1
L
Hera
5,631
563
66
7
0
203,086
0
W
Vulcan
6,048
605
65
7
0
203,070
0
L
Tsukuyomi
6,051
605
62
6
0
221,599
2
W
Jing Wei
6,041
604
76
8
0
195,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role