Player Matchup

Atlas
Atlas
OneDeadlyGhost
Atlas
Level 146
God Stats
0W - 4L
1,294 SR
Queue Stats
101W - 103L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
harry_KND
Ah Muzen Cab
Level 148
God Stats
7W - 5L
1,313 SR
Queue Stats
208W - 257L
1,425 Elo+
Solo
Chronos
Chronos
wormsquad248
Chronos
Level 126
God Stats
20W - 32L
1,581 SR
Queue Stats
317W - 379L
1,486 Elo+
Solo
Team Averages
Level 140
1,396 SR
1,453 Elo+

VS

Team Averages
Level 115
1,653 SR
1,545 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DrTacolover_69
Chaac
Level 88
God Stats
8W - 1L
1,715 SR
Queue Stats
11W - 7L
1,692 Elo+
Solo
Bacchus
Bacchus
Frimz17
Bacchus
Level 147
God Stats
29W - 29L
1,744 SR
Queue Stats
276W - 354L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,108
676
4,839
10,886
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
harry_KND
Ah Muzen Cab
11
1 / 6 / 1
7,429
619
5,645
10,341
3,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
wormsquad248
Chronos
11
0 / 6 / 2
7,224
602
2,921
9,228
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 2 / 7
8,903
742
7,027
5,350
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 0 / 9
8,949
746
11,114
8,025
7,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Frimz17
Bacchus
14
5 / 0 / 7
9,418
785
8,325
7,251
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
7
4.75
W
4
0
9
8.5
W
Bacchus
Frimz17
Bacchus
5
0
7
8.5
L
1
3
1
0.5
L
Ah Muzen Cab
harry_KND
Ah Muzen Cab
1
6
1
0.25
L
Chronos
wormsquad248
Chronos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
26,466
30,455
Taken
20,626
14,997
Mitigated
16,265
4,961
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,027
189
0
351
5,350
1,695
0
2,618
2,732
21,977
0
W
11,114
3,044
242
5,562
8,025
7,528
555
3,250
4,775
0
35,019
W
Bacchus
Frimz17
Bacchus
8,325
603
0
3,481
7,251
7,042
24
2,189
5,062
21,186
0
L
4,839
2,076
71
2,141
10,886
8,815
0
3,923
6,789
12,144
0
L
Ah Muzen Cab
harry_KND
Ah Muzen Cab
5,645
1,976
0
1,261
10,341
3,455
0
4,564
5,605
0
25,504
L
Chronos
wormsquad248
Chronos
2,921
410
0
1,488
9,228
2,727
0
6,795
2,241
22,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,761
Gold Earned
27,270
109
Minions Killed
148
3
Camps Cleared
8
621,800
Distance Traveled
701,509
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,903
742
57
5
2
218,374
1
W
Chaac
8,949
746
61
5
4
245,745
2
W
Bacchus
9,418
785
30
3
2
237,390
0
L
Atlas
8,108
676
8
1
0
209,701
1
L
Ah Muzen Cab
7,429
619
50
4
0
195,372
2
L
Chronos
7,224
602
51
4
3
216,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role