Player Matchup

Nemesis
Nemesis
Efflict1m
Nemesis
Level 160
God Stats
30W - 26L
1,622 SR
Queue Stats
300W - 218L
1,652 Elo+
Solo
Shiva
Shiva
FUNDIPTIME
Shiva
Level 45
God Stats
9W - 2L
1,842 SR
Queue Stats
89W - 103L
1,495 Elo+
Solo
Eset
Eset
Tatertot676
Eset
Level 115
God Stats
12W - 1L
1,734 SR
Queue Stats
55W - 44L
1,682 Elo+
Solo
Team Averages
Level 107
1,733 SR
1,609 Elo+

VS

Team Averages
Level 99
1,771 SR
1,713 Elo+
Baron Samedi
Baron Samedi
Chargedpower
Baron Samedi
Level 128
God Stats
17W - 7L
1,910 SR
Queue Stats
477W - 489L
1,727 Elo+
Party 1
Cerberus
Cerberus
GGBOOBEAR
Cerberus
Level 42
God Stats
10W - 7L
1,767 SR
Queue Stats
47W - 23L
1,681 Elo+
Solo
Ullr
Ullr
about120ninjas
Ullr
Level 126
God Stats
6W - 6L
1,635 SR
Queue Stats
169W - 130L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Efflict1m
Nemesis
13
3 / 0 / 5
7,681
768
3,626
4,731
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
12
5 / 1 / 4
7,649
765
8,743
7,052
4,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 8
7,411
741
7,481
6,074
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chargedpower
Baron Samedi
10
0 / 5 / 2
5,958
596
5,814
6,664
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
GGBOOBEAR
Cerberus
9
0 / 0 / 1
6,102
610
1,579
8,153
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 0
6,173
617
2,668
7,414
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chargedpower
Baron Samedi
0
5
2
0.2
W
Nemesis
Efflict1m
Nemesis
3
0
5
5.5
W
Shiva
5
1
4
7
L
Cerberus
GGBOOBEAR
Cerberus
0
0
1
0.5
W
1
1
8
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
10,061
17,857
Taken
22,231
9,386
Mitigated
8,048
6,368
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chargedpower
Baron Samedi
5,814
153
614
1,423
6,664
2,441
0
2,606
3,830
16,022
0
W
Nemesis
Efflict1m
Nemesis
3,626
790
0
1,743
4,731
2,449
602
1,566
3,165
0
25,712
W
Shiva
8,743
2,941
327
898
7,052
4,852
312
3,414
3,638
0
20,914
L
Cerberus
GGBOOBEAR
Cerberus
1,579
119
107
2,579
8,153
3,481
0
2,660
5,241
5,963
0
W
7,481
993
490
2,910
6,074
2,085
750
3,143
2,931
28,894
0
L
2,668
659
0
928
7,414
2,126
0
1,884
5,406
0
17,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
18,233
122
Minions Killed
74
8
Camps Cleared
2
597,859
Distance Traveled
478,240
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,958
596
24
2
1
138,010
3
W
Nemesis
7,681
768
43
4
3
214,396
4
W
Shiva
7,649
765
26
3
2
206,252
1
L
Cerberus
6,102
610
7
1
0
192,322
3
W
Eset
7,411
741
53
5
3
177,211
3
L
Ullr
6,173
617
43
4
1
147,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role