Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
ChalkyCheese
Cu Chulainn
Gold III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 106L
1,541 MMR
Solo
Vulcan
Vulcan
Gold II
ImAlBeeR
Vulcan
Gold II
Level 132
God Stats
3W - 3L
1,582 SR
Queue Stats
130W - 124L
1,561 MMR
Solo
Osiris
Osiris
Gold III
Tillifou
Osiris
Gold III
Level 119
God Stats
1W - 5L
1,500 SR
Queue Stats
388W - 390L
1,559 MMR
Solo
Cerberus
Cerberus
Gold III
god_of_olymp1
Cerberus
Gold III
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 80L
1,538 MMR
Solo
Neith
Neith
Gold III
gremlin369
Neith
Gold III
Level 47
God Stats
2W - 1L
1,738 SR
Queue Stats
50W - 42L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,564 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,651 SR
1,533 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Liquid__Black
Hercules
Gold IV
Level 143
God Stats
3W - 7L
1,627 SR
Queue Stats
204W - 222L
1,545 MMR
Solo
Medusa
Medusa
Gold II
Olvaax
Medusa
Gold II
Level 133
God Stats
23W - 25L
1,571 SR
Queue Stats
352W - 333L
1,573 MMR
Solo
Thanatos
Thanatos
Gold V
Rodwan02500
Thanatos
Gold V
Level 154
God Stats
1W - 2L
1,792 SR
Queue Stats
178W - 184L
1,490 MMR
Solo
Thoth
Thoth
Gold III
Saii42
Thoth
Gold III
Level 159
God Stats
14W - 14L
1,768 SR
Queue Stats
235W - 237L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChalkyCheese
Cu Chulainn
20
3 / 2 / 10
13,687
622
15,728
24,958
28,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
ImAlBeeR
Vulcan
19
7 / 1 / 8
12,905
587
12,251
10,090
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Tillifou
Osiris
20
9 / 1 / 9
13,663
621
11,346
16,334
20,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
god_of_olymp1
Cerberus
17
3 / 2 / 12
12,171
553
6,994
17,733
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
5 / 1 / 9
13,756
625
19,135
13,776
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebShivaNemesis

VS

Bans
BastetCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
2 / 5 / 4
12,142
552
10,621
24,261
17,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Liquid__Black
Hercules
8
0 / 3 / 0
7,383
336
1,603
10,716
5,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Olvaax
Medusa
15
1 / 1 / 1
9,647
439
5,837
11,997
3,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Rodwan02500
Thanatos
18
2 / 11 / 1
10,581
481
6,053
25,461
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Saii42
Thoth
17
2 / 7 / 0
11,164
507
10,336
12,912
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
27
Kills
7
7
Deaths
27
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
4
0.8
W
Cu Chulainn
ChalkyCheese
Cu Chulainn
3
2
10
4
W
Vulcan
ImAlBeeR
Vulcan
7
1
8
11
L
Hercules
Liquid__Black
Hercules
0
3
0
0
L
Medusa
Olvaax
Medusa
1
1
1
1.5
L
Thanatos
Rodwan02500
Thanatos
2
11
1
0.23
L
Thoth
Saii42
Thoth
2
7
0
0.29
W
Osiris
Tillifou
Osiris
9
1
9
13.5
W
Cerberus
god_of_olymp1
Cerberus
3
2
12
4.5
W
Neith
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,454
Damage
34,450
82,891
Taken
85,347
80,500
Mitigated
37,878
25,780
Healing
30,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,621
1,281
0
9,386
24,261
17,201
0
5,678
18,583
6,466
72,654
W
Cu Chulainn
ChalkyCheese
Cu Chulainn
15,728
3,777
0
8,325
24,958
28,125
1,246
4,079
20,879
15,183
80,424
W
Vulcan
ImAlBeeR
Vulcan
12,251
3,248
229
2,065
10,090
4,162
995
3,191
6,899
104,565
0
L
Hercules
Liquid__Black
Hercules
1,603
161
1,261
3,092
10,716
5,846
0
4,939
5,777
0
9,513
L
Medusa
Olvaax
Medusa
5,837
1,454
0
1,449
11,997
3,131
3,993
1,640
10,357
0
63,121
L
Thanatos
Rodwan02500
Thanatos
6,053
1,257
0
14,490
25,461
8,324
0
4,001
21,460
0
73,962
L
Thoth
Saii42
Thoth
10,336
401
0
500
12,912
3,376
0
5,381
7,531
79,564
0
W
Osiris
Tillifou
Osiris
11,346
5,187
1
4,463
16,334
20,768
959
2,847
13,487
0
110,515
W
Cerberus
god_of_olymp1
Cerberus
6,994
612
0
4,574
17,733
22,338
565
3,253
14,480
41,209
4,022
W
Neith
19,135
5,799
0
6,123
13,776
5,107
10,317
1,714
11,839
0
115,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,182
Gold Earned
50,917
775
Minions Killed
565
0
Camps Cleared
0
2,171,830
Distance Traveled
1,663,203
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,142
552
152
7
0
422,108
3
W
Cu Chulainn
13,687
622
184
8
0
405,701
1
W
Vulcan
12,905
587
163
7
0
462,655
3
L
Hercules
7,383
336
8
0
0
193,054
6
L
Medusa
9,647
439
127
6
0
300,898
7
L
Thanatos
10,581
481
126
6
0
388,627
1
L
Thoth
11,164
507
152
7
0
358,516
7
W
Osiris
13,663
621
153
7
0
510,468
3
W
Cerberus
12,171
553
86
4
0
413,356
11
W
Neith
13,756
625
189
9
0
379,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role