Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DAEMON-1v1
Neith
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 243L
1,461 Elo+
Party 1
Nike
Nike
Kruxed
Nike
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 199L
1,390 Elo+
Solo
Ah Puch
Ah Puch
legend93i
Ah Puch
Level 143
God Stats
2W - 0L
1,565 SR
Queue Stats
46W - 58L
1,352 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,441 Elo+

VS

Team Averages
Level 113
1,606 SR
1,402 Elo+
Odin
Odin
DerOswald
Odin
Level 160
God Stats
8W - 5L
1,346 SR
Queue Stats
701W - 671L
1,409 Elo+
Solo
Nemesis
Nemesis
Iwizu
Nemesis
Level 108
God Stats
4W - 4L
1,692 SR
Queue Stats
239W - 252L
1,348 Elo+
Solo
Ra
Ra
ololo777ololo
Ra
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
253W - 235L
1,455 Elo+
Solo
Zeus
Zeus
wonkyeye101
Zeus
Level 128
God Stats
6W - 4L
1,543 SR
Queue Stats
274W - 300L
1,464 Elo+
Solo
Cthulhu
Cthulhu
x1Down5Upx
Cthulhu
Level 44
God Stats
0W - 1L
1,947 SR
Queue Stats
12W - 20L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
10 / 4 / 12
10,213
851
12,833
13,626
9,510
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
14
2 / 4 / 15
9,378
782
9,087
15,055
18,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
16
5 / 1 / 11
9,932
828
8,006
7,451
3,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Kruxed
Nike
16
4 / 2 / 18
10,383
865
7,664
11,606
11,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
legend93i
Ah Puch
17
11 / 4 / 11
11,109
926
23,262
12,904
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 7 / 7
8,720
727
9,577
14,193
13,752
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Iwizu
Nemesis
15
2 / 4 / 5
8,356
696
4,656
11,254
5,092
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 6 / 7
9,419
785
6,265
11,665
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 8 / 4
9,753
813
10,522
10,511
3,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
x1Down5Upx
Cthulhu
13
0 / 7 / 10
8,272
689
8,917
18,208
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
48
32
Kills
15
15
Deaths
32
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
4
12
4
W
Sylvanus
 
Sylvanus
2
4
15
2.38
W
Neith
5
1
11
10.5
L
Odin
4
7
7
1.07
L
Nemesis
Iwizu
Nemesis
2
4
5
1.13
W
Nike
Kruxed
Nike
4
2
18
6.5
W
Ah Puch
legend93i
Ah Puch
11
4
11
4.13
L
3
6
7
1.08
L
6
8
4
1
L
Cthulhu
x1Down5Upx
Cthulhu
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,852
Damage
39,937
60,642
Taken
65,831
49,573
Mitigated
46,322
25,723
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,833
3,036
638
2,659
13,626
9,510
462
6,019
7,463
0
20,012
W
Sylvanus
 
Sylvanus
9,087
1,665
6,963
6,844
15,055
18,336
751
5,439
9,296
12,297
0
W
Neith
8,006
2,309
0
1,687
7,451
3,795
1,102
2,353
5,024
0
18,504
L
Odin
9,577
2,701
1,316
1,382
14,193
13,752
0
6,692
7,246
269
17,489
L
Nemesis
Iwizu
Nemesis
4,656
1,786
723
2,407
11,254
5,092
0
4,406
6,715
0
12,164
W
Nike
Kruxed
Nike
7,664
1,057
933
2,201
11,606
11,679
796
4,955
6,465
0
15,075
W
Ah Puch
legend93i
Ah Puch
23,262
820
569
3,229
12,904
6,253
1,544
6,080
6,660
45,903
0
L
6,265
365
4,010
2,477
11,665
7,332
0
5,624
6,000
20,173
0
L
10,522
1,224
353
369
10,511
3,854
0
4,443
6,032
13,763
0
L
Cthulhu
x1Down5Upx
Cthulhu
8,917
828
822
1,340
18,208
16,292
0
10,369
7,489
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
44,520
91
Minions Killed
115
0
Camps Cleared
0
1,040,013
Distance Traveled
1,003,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,213
851
3
0
0
227,549
0
W
Sylvanus
9,378
782
7
1
0
202,911
0
W
Neith
9,932
828
24
2
0
196,324
0
L
Odin
8,720
727
11
1
0
191,843
1
L
Nemesis
8,356
696
30
3
0
237,621
2
W
Nike
10,383
865
11
1
0
219,053
1
W
Ah Puch
11,109
926
46
4
0
194,176
0
L
Ra
9,419
785
34
3
0
186,450
0
L
Zeus
9,753
813
19
2
0
156,811
1
L
Cthulhu
8,272
689
21
2
0
231,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role