Player Matchup

Horus
Horus
Gold II
Brandooooo
Horus
Gold II
Level 129
God Stats
18W - 19L
1,615 SR
Queue Stats
33W - 34L
1,535 MMR
Party 1
Janus
Janus
Gold II
SilentKiller-TH
Janus
Gold II
Level 108
God Stats
4W - 11L
1,310 SR
Queue Stats
207W - 234L
1,643 MMR
Party 1
Skadi
Skadi
Platinum IV
rokilem
Skadi
Platinum IV
Level 129
God Stats
31W - 26L
1,591 SR
Queue Stats
371W - 460L
1,744 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,505 SR
1,641 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,424 SR
1,466 MMR
Olorun
Olorun
Gold I
 
Olorun
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
GODANUBIS23L
Cabrakan
Gold V
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
41W - 26L
1,456 MMR
Solo
Osiris
Osiris
Bronze IV
WHYT3PRIVIL3G3
Osiris
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 1 / 5
8,492
849
5,433
8,205
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 3
7,813
781
7,059
4,216
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
rokilem
Skadi
12
1 / 1 / 7
7,172
717
10,171
4,433
1,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAh Muzen CabShivaAtlasZeus

VS

Bans
ChaacOdinArtioGilgameshKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 3 / 0
6,741
674
5,091
7,441
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
GODANUBIS23L
Cabrakan
10
0 / 3 / 0
6,166
617
2,921
13,264
10,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 1
6,125
613
3,137
7,037
6,251
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
0
0.67
W
Horus
4
1
5
6.5
L
Cabrakan
GODANUBIS23L
Cabrakan
0
3
0
0
W
4
0
3
5.5
L
0
3
1
0.17
W
Skadi
rokilem
Skadi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
11,149
16,854
Taken
27,742
8,407
Mitigated
19,632
4,507
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,091
2,045
733
2,457
7,441
3,116
0
858
6,495
23,330
3,041
W
Horus
5,433
2,524
945
2,640
8,205
5,381
0
3,156
5,049
0
17,244
L
Cabrakan
GODANUBIS23L
Cabrakan
2,921
345
364
3,391
13,264
10,265
0
3,306
9,754
11,170
0
W
7,059
231
0
922
4,216
1,421
329
2,575
1,641
26,102
0
L
3,137
248
667
775
7,037
6,251
0
2,693
4,107
0
9,699
W
Skadi
rokilem
Skadi
10,171
3,666
0
0
4,433
1,605
1,086
1,886
2,547
0
27,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
19,032
115
Minions Killed
91
5
Camps Cleared
4
587,845
Distance Traveled
548,381
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,741
674
61
6
3
170,381
4
W
Horus
8,492
849
26
3
1
202,961
3
L
Cabrakan
6,166
617
17
2
0
185,284
2
W
Janus
7,813
781
44
4
1
206,463
3
L
Osiris
6,125
613
13
1
1
192,716
2
W
Skadi
7,172
717
45
5
3
178,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role