Player Matchup

Shiva
Shiva
AndyTroya_PR
Shiva
Level 109
God Stats
5W - 8L
1,685 SR
Queue Stats
157W - 186L
1,455 Elo+
Party 1
Discordia
Discordia
ByrneBlood
Discordia
Level 124
God Stats
2W - 4L
1,379 SR
Queue Stats
79W - 99L
1,327 Elo+
Party 1
Medusa
Medusa
Queen-Anne115
Medusa
Level 97
God Stats
16W - 27L
1,438 SR
Queue Stats
127W - 146L
1,437 Elo+
Party 1
Ra
Ra
Wilks_Brisingr
Ra
Level 107
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
lakotakhan
Kali
Level 155
God Stats
44W - 25L
1,568 SR
Queue Stats
377W - 368L
1,543 Elo+
Solo
Team Averages
Level 118
1,494 SR
1,453 Elo+

VS

Team Averages
Level 113
1,643 SR
1,666 Elo+
Ullr
Ullr
Actor
Ullr
Level 18
God Stats
2W - 0L
1,705 SR
Queue Stats
44W - 21L
1,733 Elo+
Party 2
Poseidon
Poseidon
KillourEgo
Poseidon
Level 129
God Stats
4W - 1L
1,577 SR
Queue Stats
312W - 242L
1,617 Elo+
Party 2
Thor
Thor
KrulAbsol
Thor
Level 160
God Stats
3W - 1L
1,724 SR
Queue Stats
341W - 353L
1,583 Elo+
Party 2
Ares
Ares
Manlea43
Ares
Level 116
God Stats
4W - 2L
1,501 SR
Queue Stats
29W - 26L
1,727 Elo+
Party 2
Arachne
Arachne
XiJingpin
Arachne
Level 140
God Stats
6W - 3L
1,709 SR
Queue Stats
431W - 308L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
9,653
483
12,536
15,542
11,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ByrneBlood
Discordia
16
7 / 8 / 2
10,285
514
13,764
12,470
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 6 / 2
9,737
487
7,361
13,851
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 4
8,604
430
3,296
8,952
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
4 / 7 / 6
10,123
506
8,548
17,834
7,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Actor
Ullr
20
4 / 0 / 3
11,907
595
9,247
11,656
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
KillourEgo
Poseidon
19
8 / 7 / 8
12,433
622
14,887
14,662
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
16
4 / 5 / 5
10,851
543
11,564
15,219
9,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
15
3 / 2 / 9
10,154
508
5,426
13,876
18,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
XiJingpin
Arachne
19
9 / 4 / 6
12,393
620
12,210
21,530
11,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
17
Kills
28
28
Deaths
18
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
Actor
Ullr
4
0
3
5.5
L
2
3
5
1.5
L
Discordia
ByrneBlood
Discordia
7
8
2
1
W
Poseidon
KillourEgo
Poseidon
8
7
8
1.71
W
Thor
4
5
5
1.3
W
Ares
3
2
9
3.75
L
3
6
2
0.67
L
1
4
4
0.75
W
Arachne
XiJingpin
Arachne
9
4
6
3
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
53,334
68,649
Taken
76,943
35,963
Mitigated
49,939
11,902
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Actor
Ullr
9,247
3,580
0
1,564
11,656
4,955
825
2,745
8,865
0
104,818
L
12,536
1,723
320
2,905
15,542
11,921
923
4,508
11,034
0
58,700
L
Discordia
ByrneBlood
Discordia
13,764
865
0
856
12,470
3,963
0
5,485
6,985
58,570
0
W
Poseidon
KillourEgo
Poseidon
14,887
1,863
0
1,620
14,662
5,397
618
4,853
9,477
100,308
0
W
Thor
11,564
3,062
0
2,556
15,219
9,472
1,586
923
14,224
0
52,037
W
Ares
5,426
369
0
1,516
13,876
18,664
393
5,274
8,448
15,563
0
L
7,361
3,032
0
2,115
13,851
5,050
0
1,667
12,184
0
58,271
L
3,296
659
970
2,457
8,952
7,776
0
2,874
6,078
20,994
0
W
Arachne
XiJingpin
Arachne
12,210
7,347
0
12,223
21,530
11,451
0
5,190
16,094
0
98,775
L
8,548
4,031
0
2,279
17,834
7,253
303
5,779
12,055
0
43,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,402
Gold Earned
57,738
435
Minions Killed
573
0
Camps Cleared
0
1,830,632
Distance Traveled
2,013,354
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,907
595
177
9
0
402,243
8
L
Shiva
9,653
483
89
4
0
398,552
3
L
Discordia
10,285
514
118
6
0
352,639
5
W
Poseidon
12,433
622
152
8
0
390,844
4
W
Thor
10,851
543
92
5
0
355,935
3
W
Ares
10,154
508
16
1
0
407,134
1
L
Medusa
9,737
487
116
6
0
324,971
2
L
Ra
8,604
430
33
2
0
362,333
5
W
Arachne
12,393
620
136
7
0
457,198
1
L
Kali
10,123
506
79
4
0
392,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role