Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AsgardianLeo
Ah Muzen Cab
Level 108
God Stats
13W - 4L
1,315 SR
Queue Stats
248W - 152L
1,535 Elo+
Solo
Ymir
Ymir
MrByeMan
Ymir
Level 116
God Stats
1W - 1L
1,208 SR
Queue Stats
299W - 308L
1,456 Elo+
Solo
Team Averages
Level 127
1,404 SR
1,498 Elo+

VS

Team Averages
Level 65
1,545 SR
1,507 Elo+
Hercules
Hercules
Chimairra
Hercules
Level 126
God Stats
1W - 2L
1,504 SR
Queue Stats
186W - 162L
1,530 Elo+
Party 1
Ganesha
Ganesha
DeadMoroz11
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Drheinz
Cthulhu
Level 85
God Stats
12W - 5L
1,500 SR
Queue Stats
405W - 319L
1,513 Elo+
Solo
Freya
Freya
Magadark
Freya
Level 40
God Stats
2W - 1L
1,722 SR
Queue Stats
63W - 54L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
bearzekeur
Ratatoskr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 4 / 17
11,188
932
15,532
7,949
3,392
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
18
7 / 3 / 17
11,010
918
13,636
20,337
22,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
 
Anhur
15
1 / 6 / 12
8,805
734
7,535
10,562
3,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
AsgardianLeo
Ah Muzen Cab
19
11 / 3 / 13
11,798
983
22,810
8,907
4,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
4 / 4 / 16
9,888
824
7,638
14,262
13,378
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chimairra
Hercules
15
1 / 5 / 13
8,647
721
8,410
16,669
18,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
DeadMoroz11
Ganesha
16
0 / 4 / 17
9,332
778
6,249
16,145
21,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Drheinz
Cthulhu
18
8 / 4 / 9
9,998
833
12,705
15,682
19,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Freya
Magadark
Freya
16
6 / 7 / 7
9,639
803
11,583
14,745
6,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
bearzekeur
Ratatoskr
14
4 / 9 / 9
9,159
763
11,575
11,806
6,077
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
74
29
Kills
19
20
Deaths
29
75
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
17
3.63
W
Cerberus
 
Cerberus
7
3
17
5.17
W
Anhur
 
Anhur
1
6
12
1.17
W
Ah Muzen Cab
AsgardianLeo
Ah Muzen Cab
11
3
13
5.83
L
Hercules
Chimairra
Hercules
1
5
13
1.5
L
Ganesha
DeadMoroz11
Ganesha
0
4
17
2.13
L
Cthulhu
Drheinz
Cthulhu
8
4
9
3.13
L
Freya
Magadark
Freya
6
7
7
1.36
W
Ymir
4
4
16
3
L
Ratatoskr
bearzekeur
Ratatoskr
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,151
Damage
50,522
62,017
Taken
75,047
48,058
Mitigated
71,866
20,857
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,532
1,587
760
634
7,949
3,392
1,472
4,150
3,536
43,910
0
W
Cerberus
 
Cerberus
13,636
1,136
1,154
8,086
20,337
22,857
980
8,106
11,345
18,219
0
W
Anhur
 
Anhur
7,535
4,159
858
1,032
10,562
3,881
1,434
5,982
4,187
0
16,703
W
Ah Muzen Cab
AsgardianLeo
Ah Muzen Cab
22,810
7,123
1,814
3,309
8,907
4,550
836
4,960
3,809
0
41,876
L
Hercules
Chimairra
Hercules
8,410
1,420
2,693
5,409
16,669
18,229
211
8,255
8,414
5,551
12,110
L
Ganesha
DeadMoroz11
Ganesha
6,249
683
1,372
2,212
16,145
21,220
61
6,255
9,890
12,236
0
L
Cthulhu
Drheinz
Cthulhu
12,705
828
3,888
3,834
15,682
19,385
231
7,631
8,051
28,448
0
L
Freya
Magadark
Freya
11,583
4,193
844
3,268
14,745
6,955
1,105
7,279
7,466
22,597
0
W
Ymir
7,638
706
626
2,584
14,262
13,378
586
8,207
5,737
10,799
0
L
Ratatoskr
bearzekeur
Ratatoskr
11,575
3,393
305
627
11,806
6,077
606
7,386
4,420
0
14,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,689
Gold Earned
46,775
140
Minions Killed
113
0
Camps Cleared
0
1,145,511
Distance Traveled
1,125,819
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,188
932
60
5
0
203,267
3
W
Cerberus
11,010
918
21
2
0
259,364
0
W
Anhur
8,805
734
17
1
0
213,824
0
W
Ah Muzen Cab
11,798
983
37
3
0
266,518
1
L
Hercules
8,647
721
27
2
0
230,567
0
L
Ganesha
9,332
778
3
0
0
231,867
0
L
Cthulhu
9,998
833
35
3
0
237,775
0
L
Freya
9,639
803
26
2
0
195,892
1
W
Ymir
9,888
824
5
0
0
202,538
0
L
Ratatoskr
9,159
763
22
2
0
229,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role