Player Matchup

Ne Zha
Ne Zha
DonnyLord
Ne Zha
Level 67
God Stats
1W - 0L
1,449 SR
Queue Stats
33W - 37L
1,447 Elo+
Solo
Eset
Eset
Gery_Taype727
Eset
Level 149
God Stats
14W - 23L
1,422 SR
Queue Stats
396W - 452L
1,486 Elo+
Solo
Atlas
Atlas
Hamadj741
Atlas
Level 71
God Stats
6W - 6L
1,563 SR
Queue Stats
95W - 94L
1,600 Elo+
Solo
Vulcan
Vulcan
dragons_2606
Vulcan
Level 127
God Stats
10W - 16L
1,450 SR
Queue Stats
128W - 131L
1,413 Elo+
Solo
Fenrir
Fenrir
lordfuggi
Fenrir
Level 82
God Stats
7W - 10L
1,341 SR
Queue Stats
453W - 482L
1,442 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,478 Elo+

VS

Team Averages
Level 90
1,618 SR
1,495 Elo+
Set
Set
Thamiega
Set
Level 120
God Stats
1W - 1L
1,396 SR
Queue Stats
84W - 83L
1,463 Elo+
Solo
Odin
Odin
This_Random_Guy_
Odin
Level 107
God Stats
3W - 4L
1,808 SR
Queue Stats
941W - 993L
1,482 Elo+
Solo
Cthulhu
Cthulhu
lukey_g_boy
Cthulhu
Level 58
God Stats
7W - 4L
1,736 SR
Queue Stats
191W - 176L
1,545 Elo+
Party 1
Medusa
Medusa
xOBI-WAN-JAKOBIx
Medusa
Level 129
God Stats
9W - 12L
1,687 SR
Queue Stats
214W - 187L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
xPanJu
Kukulkan
Level 34
God Stats
9W - 15L
1,464 SR
Queue Stats
21W - 62L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DonnyLord
Ne Zha
12
0 / 1 / 3
6,843
978
1,220
2,236
1,402
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 2
8,384
1,198
8,872
2,391
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Hamadj741
Atlas
13
1 / 0 / 3
7,818
1,117
5,548
8,260
6,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
13
0 / 0 / 3
7,478
1,068
6,399
3,347
1,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
lordfuggi
Fenrir
12
1 / 2 / 5
7,424
1,061
3,828
8,510
4,912
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

338

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,015
1,002
4,208
8,759
4,238
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 1
7,219
1,031
1,991
7,476
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
lukey_g_boy
Cthulhu
12
1 / 0 / 2
7,344
1,049
4,969
7,247
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 2
7,689
1,098
6,749
2,038
678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
xPanJu
Kukulkan
12
0 / 0 / 1
7,199
1,028
2,961
1,770
527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
6
Kills
3
3
Deaths
6
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DonnyLord
Ne Zha
0
1
3
1.5
W
4
0
2
5
W
Atlas
Hamadj741
Atlas
1
0
3
2.5
L
0
4
1
0.13
L
1
2
1
0.75
W
Vulcan
0
0
3
1.5
W
Fenrir
lordfuggi
Fenrir
1
2
5
1.75
L
Cthulhu
lukey_g_boy
Cthulhu
1
0
2
2
L
1
0
2
2
L
Kukulkan
xPanJu
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,867
Damage
20,878
24,744
Taken
27,290
15,688
Mitigated
15,226
3,135
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DonnyLord
Ne Zha
1,220
118
0
24
2,236
1,402
0
285
1,923
0
4,611
W
8,872
799
572
395
2,391
1,039
0
835
1,438
34,070
0
W
Atlas
Hamadj741
Atlas
5,548
1,860
251
1,176
8,260
6,964
0
3,348
4,501
12,896
0
L
4,208
1,637
0
408
8,759
4,238
0
5,339
3,274
0
15,485
L
1,991
309
0
277
7,476
4,437
0
5,470
1,844
0
4,976
W
Vulcan
6,399
2,322
63
379
3,347
1,371
0
1,546
1,765
22,908
0
W
Fenrir
lordfuggi
Fenrir
3,828
308
0
275
8,510
4,912
0
1,355
6,803
0
4,727
L
Cthulhu
lukey_g_boy
Cthulhu
4,969
185
0
331
7,247
5,346
0
6,081
986
9,841
0
L
6,749
2,345
0
0
2,038
678
0
1,721
287
0
26,651
L
Kukulkan
xPanJu
Kukulkan
2,961
440
174
273
1,770
527
0
1,668
80
21,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
36,466
137
Minions Killed
139
6
Camps Cleared
6
681,254
Distance Traveled
689,552
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,843
978
5
1
1
72,686
0
W
Eset
8,384
1,198
84
12
1
154,438
2
W
Atlas
7,818
1,117
13
2
2
148,893
2
L
Set
7,015
1,002
21
3
0
129,820
1
L
Odin
7,219
1,031
11
2
2
152,931
1
W
Vulcan
7,478
1,068
35
5
2
147,703
0
W
Fenrir
7,424
1,061
0
0
0
157,534
3
L
Cthulhu
7,344
1,049
9
1
1
161,462
0
L
Medusa
7,689
1,098
53
8
3
155,088
1
L
Kukulkan
7,199
1,028
45
6
0
90,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role