Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
Hénry
Thor
Diamond III
Level 113
God Stats
5W - 5L
1,719 SR
Queue Stats
82W - 39L
2,570 MMR
Solo
Thoth
Thoth
Masters
Qazjj
Thoth
Masters
Level 143
God Stats
8W - 14L
1,576 SR
Queue Stats
430W - 432L
2,761 MMR
Solo
Xing Tian
Xing Tian
Diamond I
xNephewSosa
Xing Tian
Diamond I
Level 160
God Stats
14W - 8L
1,810 SR
Queue Stats
114W - 102L
2,497 MMR
Solo
Guan Yu
Guan Yu
Diamond II
xTheGameTG
Guan Yu
Diamond II
Level 160
God Stats
5W - 4L
1,599 SR
Queue Stats
132W - 109L
2,432 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,641 SR
2,352 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,658 SR
2,589 MMR
Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Grandmaster
Kreshoa
Xbalanque
Grandmaster
Level 160
God Stats
80W - 24L
1,950 SR
Queue Stats
561W - 357L
3,358 MMR
Party 1
Medusa
Medusa
Grandmaster
Turnublamb
Medusa
Grandmaster
Level 109
God Stats
16W - 5L
1,769 SR
Queue Stats
703W - 542L
3,292 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
Zelm3
Ao Kuang
Diamond I
Level 136
God Stats
2W - 3L
1,498 SR
Queue Stats
222W - 171L
2,429 MMR
Solo
Odin
Odin
Diamond I
seshful
Odin
Diamond I
Level 148
God Stats
2W - 1L
1,571 SR
Queue Stats
281W - 250L
2,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
1 / 3 / 3
11,885
495
14,410
19,197
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Hénry
Thor
20
10 / 3 / 1
13,250
552
21,859
15,284
6,581
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Qazjj
Thoth
17
0 / 4 / 4
10,780
449
10,688
11,356
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
xNephewSosa
Xing Tian
16
0 / 6 / 7
10,078
420
8,301
20,397
22,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
xTheGameTG
Guan Yu
18
1 / 5 / 4
11,112
463
8,781
20,505
19,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
CliodhnaKaliShivaLoki

VS

Bans
ArtioChaacBellonaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
3 / 1 / 7
13,428
560
14,525
19,524
13,720
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Kreshoa
Xbalanque
20
6 / 2 / 5
16,018
667
25,722
20,258
5,815
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Turnublamb
Medusa
19
1 / 4 / 8
12,627
526
11,159
16,142
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Zelm3
Ao Kuang
20
9 / 3 / 6
14,370
599
12,327
20,859
7,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
seshful
Odin
19
2 / 2 / 10
11,952
498
5,600
18,211
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
21
21
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
3
0.83
W
Nemesis
 
Nemesis
3
1
7
6.5
L
Thor
Hénry
Thor
10
3
1
3.5
W
Xbalanque
Kreshoa
Xbalanque
6
2
5
4.25
L
Thoth
Qazjj
Thoth
0
4
4
0.5
W
Medusa
Turnublamb
Medusa
1
4
8
1.25
W
Ao Kuang
Zelm3
Ao Kuang
9
3
6
4
W
Odin
seshful
Odin
2
2
10
3.5
L
Xing Tian
xNephewSosa
Xing Tian
0
6
7
0.58
L
Guan Yu
xTheGameTG
Guan Yu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,039
Damage
69,333
86,739
Taken
94,994
59,087
Mitigated
48,202
17,129
Healing
34,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,410
7,408
0
6,840
19,197
6,745
0
2,417
16,780
0
106,878
W
Nemesis
 
Nemesis
14,525
6,699
0
9,691
19,524
13,720
1,233
3,546
15,163
0
86,370
L
Thor
Hénry
Thor
21,859
3,782
0
230
15,284
6,581
0
2,100
13,036
0
109,527
W
Xbalanque
Kreshoa
Xbalanque
25,722
12,818
0
9,406
20,258
5,815
5,859
1,327
18,885
0
163,740
L
Thoth
Qazjj
Thoth
10,688
348
0
707
11,356
3,500
0
697
10,491
93,296
0
W
Medusa
Turnublamb
Medusa
11,159
4,657
0
5,561
16,142
4,883
0
4,375
11,767
0
115,811
W
Ao Kuang
Zelm3
Ao Kuang
12,327
2,064
0
6,402
20,859
7,761
520
3,945
16,870
124,347
0
W
Odin
seshful
Odin
5,600
520
645
2,796
18,211
16,023
0
5,796
12,379
130
36,301
L
Xing Tian
xNephewSosa
Xing Tian
8,301
256
492
2,300
20,397
22,649
0
5,215
14,874
33,360
0
L
Guan Yu
xTheGameTG
Guan Yu
8,781
1,901
858
5,702
20,505
19,612
0
1,898
18,495
0
60,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,105
Gold Earned
68,395
720
Minions Killed
829
0
Camps Cleared
0
2,300,177
Distance Traveled
2,457,629
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,885
495
195
8
0
453,730
2
W
Nemesis
13,428
560
156
7
0
517,593
1
L
Thor
13,250
552
161
7
0
500,520
7
W
Xbalanque
16,018
667
251
10
0
445,261
2
L
Thoth
10,780
449
183
8
0
450,096
10
W
Medusa
12,627
526
199
8
0
424,370
5
W
Ao Kuang
14,370
599
164
7
0
496,120
7
W
Odin
11,952
498
59
2
0
574,285
14
L
Xing Tian
10,078
420
39
2
0
448,013
8
L
Guan Yu
11,112
463
142
6
0
447,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role