Player Matchup

Jing Wei
Jing Wei
Feral Luis
Jing Wei
Level 24
God Stats
5W - 16L
1,130 SR
Queue Stats
17W - 39L
1,250 Elo+
Party 1
Achilles
Achilles
HeavenAngel12
Achilles
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
1,359 Elo+
Solo
Athena
Athena
RampagingOgre21
Athena
Level 69
God Stats
92W - 77L
1,610 SR
Queue Stats
195W - 202L
1,434 Elo+
Party 1
Bacchus
Bacchus
SkyyThomass
Bacchus
Level 126
God Stats
12W - 20L
1,354 SR
Queue Stats
359W - 403L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
xDJ KGFx
Baron Samedi
Level 82
God Stats
4W - 8L
1,520 SR
Queue Stats
131W - 118L
1,369 Elo+
Solo
Team Averages
Level 76
1,423 SR
1,353 Elo+

VS

Team Averages
Level 31
1,338 SR
1,135 Elo+
Shiva
Shiva
 
Shiva
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abdelkrim10
Cthulhu
Level 28
God Stats
1W - 3L
1,245 SR
Queue Stats
1W - 19L
1,044 Elo+
Party 2
Mercury
Mercury
Mo Bens II
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,045 Elo+
Party 2
Danzaburou
Danzaburou
Tottiwotti
Danzaburou
Level 29
God Stats
14W - 15L
1,142 SR
Queue Stats
45W - 77L
1,081 Elo+
Party 2
Agni
Agni
karyouh
Agni
Level 37
God Stats
3W - 9L
1,300 SR
Queue Stats
41W - 97L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Feral Luis
Jing Wei
18
3 / 6 / 9
11,163
413
14,864
22,799
8,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
HeavenAngel12
Achilles
19
4 / 5 / 8
11,691
433
14,147
28,094
36,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 2 / 11
12,036
446
10,597
24,615
25,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
SkyyThomass
Bacchus
2
0 / 0 / 0
6,606
245
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
xDJ KGFx
Baron Samedi
20
10 / 4 / 6
13,129
486
26,580
23,644
11,808
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
1 / 2 / 6
12,765
473
13,976
16,566
20,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
Abdelkrim10
Cthulhu
18
4 / 3 / 7
12,744
472
14,328
22,633
24,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Mo Bens II
Mercury
19
2 / 7 / 3
12,409
460
7,195
26,232
11,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Tottiwotti
Danzaburou
19
4 / 6 / 9
12,926
479
23,068
22,221
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
karyouh
Agni
20
6 / 3 / 2
13,787
511
16,769
16,630
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
21
Kills
17
17
Deaths
21
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
6
2
W
Cthulhu
Abdelkrim10
Cthulhu
4
3
7
2.5
L
Jing Wei
Feral Luis
Jing Wei
3
6
9
1.25
L
Achilles
HeavenAngel12
Achilles
4
5
8
1.6
W
Mercury
Mo Bens II
Mercury
2
7
3
0.5
L
4
2
11
4.75
L
Bacchus
SkyyThomass
Bacchus
0
0
0
0
W
Danzaburou
Tottiwotti
Danzaburou
4
6
9
1.42
W
Agni
karyouh
Agni
6
3
2
2.33
L
Baron Samedi
xDJ KGFx
Baron Samedi
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,188
Damage
75,336
99,152
Taken
104,282
82,194
Mitigated
71,632
37,915
Healing
34,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,976
3,381
0
999
16,566
20,195
2,386
4,473
11,150
0
65,095
W
Cthulhu
Abdelkrim10
Cthulhu
14,328
1,501
600
5,325
22,633
24,384
500
6,570
15,513
50,004
0
L
Jing Wei
Feral Luis
Jing Wei
14,864
11,548
0
7,070
22,799
8,228
853
7,729
15,070
0
72,010
L
Achilles
HeavenAngel12
Achilles
14,147
2,199
0
5,579
28,094
36,359
198
5,917
22,177
12,228
61,562
W
Mercury
Mo Bens II
Mercury
7,195
3,797
0
11,824
26,232
11,255
930
8,879
16,904
0
89,561
L
10,597
1,866
3,870
5,276
24,615
25,799
89
9,155
15,460
36,657
0
L
Bacchus
SkyyThomass
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Tottiwotti
Danzaburou
23,068
10,243
214
7,778
22,221
8,600
4,796
11,537
10,337
0
82,224
W
Agni
karyouh
Agni
16,769
1,695
1,023
6,906
16,630
7,198
2,891
6,683
9,427
86,699
0
L
Baron Samedi
xDJ KGFx
Baron Samedi
26,580
1,044
5,171
10,949
23,644
11,808
811
8,296
15,348
99,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,625
Gold Earned
64,631
421
Minions Killed
546
0
Camps Cleared
0
1,945,135
Distance Traveled
2,374,206
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,765
473
110
4
0
463,293
1
W
Cthulhu
12,744
472
73
3
0
511,455
0
L
Jing Wei
11,163
413
128
5
0
446,595
8
L
Achilles
11,691
433
115
4
0
489,300
2
W
Mercury
12,409
460
126
5
0
485,416
1
L
Athena
12,036
446
46
2
0
551,251
8
L
Bacchus
6,606
245
0
0
0
0
0
W
Danzaburou
12,926
479
107
4
0
451,748
2
W
Agni
13,787
511
130
5
0
462,294
2
L
Baron Samedi
13,129
486
132
5
0
457,989
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role