Player Matchup

Ra
Ra
Bianco___Diavolo
Ra
Level 109
God Stats
4W - 9L
1,399 SR
Queue Stats
181W - 413L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
Calvin-Kevv
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,372 Elo+
Party 1
Mercury
Mercury
Nero__Angelo16
Mercury
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 357L
1,344 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,339 Elo+

VS

Team Averages
Level 87
1,441 SR
1,473 Elo+
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
REd60r6
Scylla
Level 43
God Stats
9W - 13L
1,408 SR
Queue Stats
11W - 13L
1,540 Elo+
Solo
Cthulhu
Cthulhu
kiraa_991897
Cthulhu
Level 89
God Stats
97W - 139L
1,414 SR
Queue Stats
167W - 262L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,506
626
6,185
8,909
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Calvin-Kevv
Cthulhu
10
0 / 6 / 0
7,017
585
5,892
14,309
9,949
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 6 / 1
7,162
597
3,813
12,856
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
14 / 0 / 2
10,815
901
17,782
8,670
3,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
REd60r6
Scylla
13
3 / 1 / 11
9,412
784
9,436
6,811
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kiraa_991897
Cthulhu
13
0 / 0 / 10
8,989
749
3,353
6,362
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
0
Kills
17
17
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
0
2
15
L
0
5
1
0.1
L
Cthulhu
Calvin-Kevv
Cthulhu
0
6
0
0
L
0
6
1
0.08
W
Scylla
REd60r6
Scylla
3
1
11
8.5
W
Cthulhu
kiraa_991897
Cthulhu
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
30,571
36,074
Taken
21,843
16,313
Mitigated
8,849
6,600
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,782
8,261
0
2,811
8,670
3,120
1,710
4,103
4,156
0
52,464
L
6,185
100
559
2,574
8,909
2,081
0
4,485
4,424
33,853
0
L
Cthulhu
Calvin-Kevv
Cthulhu
5,892
140
130
599
14,309
9,949
0
4,070
10,239
16,193
0
L
3,813
542
0
2,738
12,856
4,283
0
4,894
7,962
0
14,054
W
Scylla
REd60r6
Scylla
9,436
565
0
510
6,811
2,213
924
4,103
2,438
31,143
0
W
Cthulhu
kiraa_991897
Cthulhu
3,353
25
197
3,270
6,362
3,516
162
3,718
2,233
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,685
Gold Earned
29,216
116
Minions Killed
141
4
Camps Cleared
8
644,255
Distance Traveled
734,006
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,815
901
74
6
4
249,600
5
L
Ra
7,506
626
74
6
2
218,761
0
L
Cthulhu
7,017
585
22
2
0
193,119
1
L
Mercury
7,162
597
20
2
2
232,375
3
W
Scylla
9,412
784
46
4
4
220,379
8
W
Cthulhu
8,989
749
21
2
0
264,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role