Player Matchup

Artio
Artio
 
Artio
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Doktor_Hey
Tyr
Level 86
God Stats
12W - 12L
1,597 SR
Queue Stats
336W - 377L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
Fake_Senpaiii
Gilgamesh
Level 89
God Stats
18W - 26L
1,431 SR
Queue Stats
194W - 209L
1,390 Elo+
Party 1
Ra
Ra
Fake_Zug
Ra
Level 88
God Stats
9W - 11L
1,084 SR
Queue Stats
84W - 120L
1,384 Elo+
Party 1
Neith
Neith
mirka7979
Neith
Level 12
God Stats
2W - 5L
1,309 SR
Queue Stats
21W - 29L
1,092 Elo+
Party 1
Team Averages
Level 78
1,384 SR
1,346 Elo+

VS

Team Averages
Level 77
1,422 SR
1,453 Elo+
Izanami
Izanami
B_Runner_
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
De19La
Jormungandr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 111L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
danielarnaldo35
Gilgamesh
Level 102
God Stats
6W - 9L
1,259 SR
Queue Stats
263W - 260L
1,441 Elo+
Party 2
Bellona
Bellona
iDanielXz
Bellona
Level 40
God Stats
0W - 5L
1,352 SR
Queue Stats
43W - 66L
1,382 Elo+
Solo
Agni
Agni
lorenzosena98
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 1 / 7
7,766
457
3,296
11,192
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 2 / 4
9,918
583
6,972
9,761
8,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Fake_Senpaiii
Gilgamesh
17
10 / 1 / 8
10,331
608
15,439
13,554
9,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 5 / 4
9,601
565
10,170
14,524
5,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mirka7979
Neith
12
0 / 2 / 6
7,315
430
4,883
7,298
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B_Runner_
Izanami
12
1 / 2 / 4
7,199
423
5,028
6,479
1,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
De19La
Jormungandr
13
1 / 2 / 3
7,602
447
5,064
10,869
8,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
danielarnaldo35
Gilgamesh
14
3 / 3 / 3
8,838
520
8,892
15,688
10,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
iDanielXz
Bellona
15
3 / 4 / 0
8,991
529
8,177
13,378
14,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 9 / 3
7,794
458
11,917
12,289
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
20
Kills
11
11
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
7
3.5
L
Izanami
B_Runner_
Izanami
1
2
4
1.5
L
Jormungandr
De19La
Jormungandr
1
2
3
1.25
W
5
2
4
3.5
W
Gilgamesh
Fake_Senpaiii
Gilgamesh
10
1
8
14
W
5
5
4
1.4
L
Gilgamesh
danielarnaldo35
Gilgamesh
3
3
3
1.5
L
Bellona
iDanielXz
Bellona
3
4
0
0.75
L
3
9
3
0.5
W
Neith
mirka7979
Neith
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
39,078
56,329
Taken
58,703
37,100
Mitigated
39,446
17,880
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,296
340
587
3,008
11,192
10,412
0
3,436
7,756
22,557
0
L
Izanami
B_Runner_
Izanami
5,028
3,417
0
1,497
6,479
1,916
872
1,063
5,416
0
38,710
L
Jormungandr
De19La
Jormungandr
5,064
1,280
0
250
10,869
8,253
162
3,936
6,933
36,632
1,961
W
6,972
1,145
0
2,943
9,761
8,743
258
1,087
8,674
0
61,183
W
Gilgamesh
Fake_Senpaiii
Gilgamesh
15,439
8,061
0
2,331
13,554
9,908
189
4,535
9,019
0
67,049
W
10,170
2,193
636
5,631
14,524
5,802
0
5,273
9,251
66,790
0
L
Gilgamesh
danielarnaldo35
Gilgamesh
8,892
2,698
0
5,079
15,688
10,656
0
3,842
11,846
0
60,629
L
Bellona
iDanielXz
Bellona
8,177
2,141
0
2,860
13,378
14,129
754
1,361
12,017
0
57,508
L
11,917
1,046
107
2,013
12,289
4,492
0
3,264
9,025
43,839
0
W
Neith
mirka7979
Neith
4,883
2,624
0
2,744
7,298
2,235
6
2,366
4,932
0
37,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
40,424
454
Minions Killed
421
0
Camps Cleared
0
1,722,261
Distance Traveled
1,596,740
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,766
457
28
2
0
308,520
0
L
Izanami
7,199
423
72
4
0
295,327
0
L
Jormungandr
7,602
447
60
4
0
319,908
5
W
Tyr
9,918
583
145
9
0
379,966
6
W
Gilgamesh
10,331
608
96
6
0
376,503
1
W
Ra
9,601
565
122
7
0
335,624
2
L
Gilgamesh
8,838
520
105
6
0
346,340
3
L
Bellona
8,991
529
122
7
0
343,148
0
L
Agni
7,794
458
62
4
0
292,017
5
W
Neith
7,315
430
63
4
0
321,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role