Player Matchup

Skadi
Skadi
Andresk14
Skadi
Level 30
God Stats
4W - 0L
1,500 SR
Queue Stats
142W - 138L
1,665 Elo+
Solo
Ymir
Ymir
KillerYani
Ymir
Level 28
God Stats
19W - 16L
1,677 SR
Queue Stats
159W - 176L
1,540 Elo+
Party 3
Set
Set
Vielt
Set
Level 46
God Stats
16W - 18L
1,544 SR
Queue Stats
199W - 189L
1,497 Elo+
Party 3
Tiamat
Tiamat
nesumpavlin
Tiamat
Level 66
God Stats
4W - 1L
1,810 SR
Queue Stats
97W - 94L
1,648 Elo+
Party 3
Kali
Kali
yumcrash
Kali
Level 33
God Stats
7W - 1L
1,322 SR
Queue Stats
165W - 188L
1,445 Elo+
Solo
Team Averages
Level 41
1,571 SR
1,559 Elo+

VS

Team Averages
Level 49
1,537 SR
1,442 Elo+
Zeus
Zeus
Tugglebub
Zeus
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 28L
1,426 Elo+
Party 1
Izanami
Izanami
banjowftw
Izanami
Level 41
God Stats
1W - 2L
1,731 SR
Queue Stats
34W - 51L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
punkfr0st
Baron Samedi
Level 45
God Stats
6W - 2L
1,690 SR
Queue Stats
163W - 167L
1,497 Elo+
Solo
Cthulhu
Cthulhu
rage7317
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,448 Elo+
Party 2
Susano
Susano
theblinker
Susano
Level 38
God Stats
2W - 2L
1,262 SR
Queue Stats
36W - 41L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Andresk14
Skadi
15
6 / 4 / 3
9,721
486
13,610
13,615
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 7
9,817
491
8,942
21,023
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Vielt
Set
17
2 / 1 / 6
10,650
533
8,631
14,267
8,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
19
6 / 1 / 4
11,412
571
10,370
8,716
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
19
8 / 2 / 4
11,626
581
12,049
16,594
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 5 / 0
10,075
504
7,729
10,006
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
banjowftw
Izanami
13
2 / 7 / 4
8,501
425
8,839
13,607
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
punkfr0st
Baron Samedi
14
1 / 5 / 5
9,160
458
9,667
15,243
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
rage7317
Cthulhu
18
3 / 1 / 3
10,956
548
15,009
15,061
14,990
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
theblinker
Susano
15
4 / 7 / 3
9,701
485
9,186
17,395
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
25
Kills
11
11
Deaths
25
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Andresk14
Skadi
6
4
3
1.88
W
3
3
7
2.17
L
Zeus
1
5
0
0.2
W
Set
Vielt
Set
2
1
6
5
L
Izanami
banjowftw
Izanami
2
7
4
0.57
W
Tiamat
6
1
4
8
L
Baron Samedi
punkfr0st
Baron Samedi
1
5
5
0.7
L
Cthulhu
rage7317
Cthulhu
3
1
3
4.5
L
Susano
theblinker
Susano
4
7
3
0.79
W
Kali
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
50,430
74,215
Taken
71,312
42,560
Mitigated
40,244
22,427
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Andresk14
Skadi
13,610
5,419
0
3,451
13,615
3,887
403
5,572
8,043
0
63,382
W
8,942
988
0
2,947
21,023
16,068
270
8,502
12,459
36,449
5,784
L
Zeus
7,729
420
0
1,250
10,006
2,831
0
4,228
5,547
73,030
0
W
Set
Vielt
Set
8,631
3,592
752
6,433
14,267
8,261
545
9,529
4,673
0
70,099
L
Izanami
banjowftw
Izanami
8,839
4,952
0
1,883
13,607
3,036
0
3,429
10,150
0
54,424
W
Tiamat
10,370
484
0
3,407
8,716
5,378
0
2,477
6,033
86,420
0
L
Baron Samedi
punkfr0st
Baron Samedi
9,667
989
1,245
5,122
15,243
14,163
0
2,955
12,260
47,532
0
L
Cthulhu
rage7317
Cthulhu
15,009
1,104
76
5,620
15,061
14,990
110
3,334
11,622
81,393
0
L
Susano
theblinker
Susano
9,186
2,881
0
273
17,395
5,224
0
4,447
12,718
0
59,016
W
Kali
12,049
5,882
0
5,437
16,594
8,966
0
5,872
10,602
0
92,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,226
Gold Earned
48,393
616
Minions Killed
588
0
Camps Cleared
0
1,965,852
Distance Traveled
1,801,314
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,721
486
104
5
0
361,964
3
W
Ymir
9,817
491
49
2
0
378,984
0
L
Zeus
10,075
504
154
8
0
322,959
5
W
Set
10,650
533
161
8
0
344,998
2
L
Izanami
8,501
425
112
6
0
308,096
2
W
Tiamat
11,412
571
166
8
0
423,088
8
L
Baron Samedi
9,160
458
59
3
0
335,985
3
L
Cthulhu
10,956
548
172
9
0
431,727
6
L
Susano
9,701
485
91
5
0
402,547
1
W
Kali
11,626
581
136
7
0
456,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role