Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
EspDom_D4N1
King Arthur
Gold V
Level 142
God Stats
6W - 7L
1,360 SR
Queue Stats
183W - 178L
1,248 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Gaga_Mudi
Gilgamesh
Silver I
Level 85
God Stats
1W - 3L
1,403 SR
Queue Stats
140W - 146L
1,250 MMR
Solo
Ra
Ra
Silver II
Kiibary
Ra
Silver II
Level 129
God Stats
0W - 2L
1,522 SR
Queue Stats
27W - 35L
1,227 MMR
Solo
Xing Tian
Xing Tian
Silver I
R_Lynchy_
Xing Tian
Silver I
Level 147
God Stats
36W - 27L
1,626 SR
Queue Stats
246W - 254L
1,178 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,482 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,606 SR
1,277 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
FromTheKA
Set
Silver I
Level 126
God Stats
1W - 0L
1,801 SR
Queue Stats
93W - 104L
1,170 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
TURBITTO22
Morgan Le Fay
Gold III
Level 107
God Stats
38W - 34L
1,642 SR
Queue Stats
201W - 206L
1,450 MMR
Party 1
Cernunnos
Cernunnos
Silver II
dasilvinha23
Cernunnos
Silver II
Level 117
God Stats
15W - 8L
1,584 SR
Queue Stats
387W - 391L
1,082 MMR
Party 1
Jormungandr
Jormungandr
Silver I
stalelarry
Jormungandr
Silver I
Level 109
God Stats
102W - 94L
1,504 SR
Queue Stats
189W - 214L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 2 / 0
4,000
500
565
5,394
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
EspDom_D4N1
King Arthur
4
0 / 4 / 0
3,626
453
1,302
4,215
1,519
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Gaga_Mudi
Gilgamesh
7
0 / 3 / 1
4,101
513
1,690
6,091
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 0
4,440
555
1,656
3,974
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
R_Lynchy_
Xing Tian
5
0 / 2 / 0
3,963
495
876
6,556
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebCliodhnaBastet

VS

Bans
LokiShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 0 / 4
5,080
635
3,674
4,445
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 2
5,118
640
1,926
4,372
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
TURBITTO22
Morgan Le Fay
9
3 / 0 / 2
5,108
639
4,184
3,104
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
dasilvinha23
Cernunnos
9
1 / 0 / 2
4,863
608
2,736
3,135
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
stalelarry
Jormungandr
10
5 / 0 / 2
6,020
753
4,215
3,794
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Bacchus
 
Bacchus
2
0
4
4
L
King Arthur
EspDom_D4N1
King Arthur
0
4
0
0
W
1
1
2
2
L
Gilgamesh
Gaga_Mudi
Gilgamesh
0
3
1
0.17
L
1
1
0
1
L
Xing Tian
R_Lynchy_
Xing Tian
0
2
0
0
W
Morgan Le Fay
TURBITTO22
Morgan Le Fay
3
0
2
4
W
Cernunnos
dasilvinha23
Cernunnos
1
0
2
2
W
Jormungandr
stalelarry
Jormungandr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,089
Damage
16,735
26,230
Taken
18,850
8,570
Mitigated
9,419
6,028
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
565
244
0
2,061
5,394
1,053
0
2,447
2,947
0
17,123
W
Bacchus
 
Bacchus
3,674
430
0
1,004
4,445
3,641
116
568
3,868
12,513
0
L
King Arthur
EspDom_D4N1
King Arthur
1,302
393
0
345
4,215
1,519
0
2,969
1,246
0
10,521
W
1,926
746
0
628
4,372
1,314
0
1,131
3,147
0
27,750
L
Gilgamesh
Gaga_Mudi
Gilgamesh
1,690
251
0
412
6,091
2,363
0
2,341
3,750
0
18,453
L
1,656
98
82
1,178
3,974
1,068
0
1,736
2,238
20,949
0
L
Xing Tian
R_Lynchy_
Xing Tian
876
82
111
1,839
6,556
2,567
0
2,580
3,976
8,597
0
W
Morgan Le Fay
TURBITTO22
Morgan Le Fay
4,184
399
0
379
3,104
1,039
53
394
2,650
25,538
0
W
Cernunnos
dasilvinha23
Cernunnos
2,736
1,224
0
1,787
3,135
865
0
220
2,915
0
27,133
W
Jormungandr
stalelarry
Jormungandr
4,215
2,378
289
2,050
3,794
2,560
1,321
56
3,738
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
26,189
159
Minions Killed
233
0
Camps Cleared
0
698,213
Distance Traveled
769,917
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,000
500
38
5
0
142,793
2
W
Bacchus
5,080
635
16
2
0
161,579
3
L
King Arthur
3,626
453
21
3
0
109,950
1
W
Set
5,118
640
65
8
0
164,484
3
L
Gilgamesh
4,101
513
42
5
0
154,432
0
L
Ra
4,440
555
49
6
0
153,497
3
L
Xing Tian
3,963
495
9
1
0
137,541
3
W
Morgan Le Fay
5,108
639
44
6
0
158,483
1
W
Cernunnos
4,863
608
58
7
0
149,175
0
W
Jormungandr
6,020
753
50
6
0
136,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role