Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Alasboro
Hachiman
Level 96
God Stats
21W - 28L
1,492 SR
Queue Stats
347W - 328L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
JetStreamFra
Sylvanus
Level 83
God Stats
0W - 5L
1,144 SR
Queue Stats
39W - 48L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Slakey
Baron Samedi
Level 122
God Stats
4W - 2L
1,910 SR
Queue Stats
262W - 233L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
SlashyDude
Ne Zha
Level 85
God Stats
0W - 2L
1,314 SR
Queue Stats
331W - 301L
1,576 Elo+
Party 2
Team Averages
Level 109
1,472 SR
1,551 Elo+

VS

Team Averages
Level 128
1,626 SR
1,568 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HiidenHirvi
Neith
Level 119
God Stats
25W - 22L
1,597 SR
Queue Stats
277W - 269L
1,583 Elo+
Solo
Horus
Horus
LordSnave
Horus
Level 143
God Stats
9W - 10L
1,550 SR
Queue Stats
126W - 129L
1,446 Elo+
Solo
Loki
Loki
PineappleCactus
Loki
Level 152
God Stats
2W - 0L
1,768 SR
Queue Stats
55W - 33L
1,782 Elo+
Solo
Bacchus
Bacchus
Pteraptoriz
Bacchus
Level 119
God Stats
2W - 0L
1,714 SR
Queue Stats
53W - 57L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 4 / 1
7,953
530
9,061
14,431
13,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Alasboro
Hachiman
14
2 / 2 / 0
8,371
558
4,673
7,604
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
JetStreamFra
Sylvanus
10
1 / 1 / 3
7,020
468
5,173
10,452
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Slakey
Baron Samedi
12
2 / 5 / 0
7,507
500
3,876
9,361
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SlashyDude
Ne Zha
13
0 / 3 / 2
7,388
493
4,004
12,060
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 1 / 7
9,498
633
13,981
5,731
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 0
9,042
603
4,472
7,305
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
LordSnave
Horus
11
1 / 1 / 8
6,983
466
5,229
12,070
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 1 / 4
8,795
586
4,223
9,697
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Pteraptoriz
Bacchus
13
2 / 2 / 3
7,964
531
7,799
9,979
13,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
15
15
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
W
Scylla
 
Scylla
4
1
7
7.5
L
Hachiman
Alasboro
Hachiman
2
2
0
1
W
2
2
0
1
L
Sylvanus
JetStreamFra
Sylvanus
1
1
3
2.5
W
Horus
LordSnave
Horus
1
1
8
5
W
6
1
4
8
W
Bacchus
Pteraptoriz
Bacchus
2
2
3
1.75
L
Baron Samedi
Slakey
Baron Samedi
2
5
0
0.4
L
Ne Zha
SlashyDude
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
35,704
53,908
Taken
44,782
30,614
Mitigated
29,783
22,752
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,061
4,767
0
5,773
14,431
13,974
0
6,913
6,801
0
58,277
W
Scylla
 
Scylla
13,981
1,005
0
1,761
5,731
1,952
0
2,193
3,538
79,348
0
L
Hachiman
Alasboro
Hachiman
4,673
2,652
0
3,551
7,604
1,554
680
308
7,296
0
62,550
W
4,472
2,212
0
3,744
7,305
2,354
0
1,159
6,146
0
71,172
L
Sylvanus
JetStreamFra
Sylvanus
5,173
1,583
1,518
5,042
10,452
8,223
0
3,974
6,446
18,180
0
W
Horus
LordSnave
Horus
5,229
2,144
1,603
3,659
12,070
8,595
0
3,565
8,505
0
18,227
W
4,223
925
0
4,439
9,697
3,392
0
1,143
8,554
0
57,011
W
Bacchus
Pteraptoriz
Bacchus
7,799
801
0
3,299
9,979
13,490
0
989
8,990
45,121
0
L
Baron Samedi
Slakey
Baron Samedi
3,876
405
278
2,050
9,361
3,289
0
5,133
4,228
45,804
0
L
Ne Zha
SlashyDude
Ne Zha
4,004
990
0
4,540
12,060
3,574
0
4,671
7,357
0
46,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
42,282
443
Minions Killed
504
0
Camps Cleared
0
1,412,551
Distance Traveled
1,603,253
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,953
530
115
8
0
293,234
8
W
Scylla
9,498
633
140
9
0
320,549
6
L
Hachiman
8,371
558
126
8
0
270,904
6
W
Neith
9,042
603
147
10
0
287,087
4
L
Sylvanus
7,020
468
23
2
0
254,258
5
W
Horus
6,983
466
26
2
0
313,866
5
W
Loki
8,795
586
104
7
0
367,304
5
W
Bacchus
7,964
531
87
6
0
314,447
3
L
Baron Samedi
7,507
500
86
6
0
274,212
2
L
Ne Zha
7,388
493
93
6
0
319,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role