Player Matchup

Zhong Kui
Zhong Kui
Silver II
Emre___44
Zhong Kui
Silver II
Level 107
God Stats
5W - 4L
1,542 SR
Queue Stats
45W - 42L
1,418 MMR
Solo
Scylla
Scylla
Bronze IV
RubenSC4
Scylla
Bronze IV
Level 85
God Stats
1W - 0L
1,315 SR
Queue Stats
28W - 22L
1,454 MMR
Party 1
Ganesha
Ganesha
Silver I
TAFI Ted
Ganesha
Silver I
Level 122
God Stats
6W - 7L
1,517 SR
Queue Stats
50W - 44L
1,443 MMR
Solo
Medusa
Medusa
Bronze V
Xx_Cristian94_xX
Medusa
Bronze V
Level 109
God Stats
1W - 1L
1,208 SR
Queue Stats
22W - 14L
1,454 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
god_of_olymp1
Gilgamesh
Gold III
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 80L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,416 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 78
1,581 SR
1,450 MMR
Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Axelfirforr
Bakasura
Silver I
Level 43
God Stats
6W - 4L
1,753 SR
Queue Stats
14W - 18L
1,454 MMR
Party 2
Ymir
Ymir
Bronze IV
ShillaxW
Ymir
Bronze IV
Level 45
God Stats
0W - 4L
1,584 SR
Queue Stats
21W - 44L
1,461 MMR
Solo
Persephone
Persephone
Gold III
Tonioo-99
Persephone
Gold III
Level 107
God Stats
66W - 76L
1,472 SR
Queue Stats
313W - 327L
1,465 MMR
Solo
Susano
Susano
Gold V
WeiZi_SwYZz
Susano
Gold V
Level 66
God Stats
82W - 62L
1,596 SR
Queue Stats
321W - 316L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Emre___44
Zhong Kui
17
6 / 2 / 8
10,793
600
14,311
10,689
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
RubenSC4
Scylla
16
7 / 4 / 10
10,029
557
10,205
7,644
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
TAFI Ted
Ganesha
15
0 / 3 / 24
9,762
542
6,548
17,140
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 1 / 9
11,125
618
14,434
12,246
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
god_of_olymp1
Gilgamesh
17
7 / 2 / 8
10,487
583
10,557
14,993
11,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
FenrirSkadiUllrCliodhna

VS

Bans
BastetNemesisTiamatShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 5 / 1
9,326
518
7,214
13,213
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Axelfirforr
Bakasura
13
1 / 4 / 4
8,330
463
3,623
13,576
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
0 / 8 / 5
7,168
398
4,361
18,661
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Tonioo-99
Persephone
15
2 / 6 / 2
9,962
553
12,474
11,282
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
15
6 / 4 / 3
9,529
529
9,118
16,483
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
28
Kills
12
12
Deaths
27
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
1
0.7
L
Bakasura
Axelfirforr
Bakasura
1
4
4
0.75
W
Zhong Kui
Emre___44
Zhong Kui
6
2
8
5
W
Scylla
RubenSC4
Scylla
7
4
10
3
L
Ymir
0
8
5
0.31
W
Ganesha
TAFI Ted
Ganesha
0
3
24
4
L
Persephone
Tonioo-99
Persephone
2
6
2
0.5
L
Susano
6
4
3
1.88
W
8
1
9
12.5
W
Gilgamesh
god_of_olymp1
Gilgamesh
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,055
Damage
36,790
62,712
Taken
73,215
43,761
Mitigated
34,155
14,536
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,214
2,896
0
3,588
13,213
4,440
0
3,238
9,975
0
65,985
L
Bakasura
Axelfirforr
Bakasura
3,623
2,320
0
2,839
13,576
8,207
903
8,890
4,686
0
29,277
W
Zhong Kui
Emre___44
Zhong Kui
14,311
896
693
4,553
10,689
6,028
825
2,581
8,068
65,519
0
W
Scylla
RubenSC4
Scylla
10,205
418
0
563
7,644
2,223
989
1,301
6,311
56,346
0
L
Ymir
4,361
824
0
1,405
18,661
12,752
259
9,573
9,088
18,780
0
W
Ganesha
TAFI Ted
Ganesha
6,548
421
0
1,940
17,140
19,262
220
4,835
12,305
26,373
0
L
Persephone
Tonioo-99
Persephone
12,474
830
0
1,103
11,282
3,062
265
5,142
6,134
71,430
0
L
Susano
9,118
1,259
0
5,999
16,483
5,694
0
4,218
12,265
0
61,931
W
14,434
7,846
0
5,271
12,246
4,489
1,197
3,092
9,151
0
88,879
W
Gilgamesh
god_of_olymp1
Gilgamesh
10,557
3,525
0
1,516
14,993
11,759
0
5,026
9,928
0
77,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
44,315
505
Minions Killed
493
0
Camps Cleared
0
1,787,621
Distance Traveled
1,649,277
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,326
518
119
7
0
291,927
4
L
Bakasura
8,330
463
87
5
0
353,982
0
W
Zhong Kui
10,793
600
123
7
0
333,067
5
W
Scylla
10,029
557
111
6
0
344,135
0
L
Ymir
7,168
398
39
2
0
299,759
2
W
Ganesha
9,762
542
6
0
0
374,604
6
L
Persephone
9,962
553
126
7
0
328,626
5
L
Susano
9,529
529
122
7
0
374,983
2
W
Medusa
11,125
618
151
8
0
371,947
3
W
Gilgamesh
10,487
583
114
6
0
363,868
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role