Player Matchup

Apollo
Apollo
Alek_Smith_
Apollo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 176L
1,472 Elo+
Solo
Guan Yu
Guan Yu
BadCompany175
Guan Yu
Level 81
God Stats
27W - 28L
1,527 SR
Queue Stats
332W - 376L
1,440 Elo+
Party 1
Arachne
Arachne
FeuerKaiser15
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,415 Elo+
Party 2
Vulcan
Vulcan
GamerDeniz44
Vulcan
Level 61
God Stats
10W - 6L
1,487 SR
Queue Stats
19W - 20L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
ophipho
Jormungandr
Level 106
God Stats
24W - 36L
1,540 SR
Queue Stats
302W - 375L
1,447 Elo+
Party 1
Team Averages
Level 68
1,511 SR
1,445 Elo+

VS

Team Averages
Level 77
1,560 SR
1,426 Elo+
Zeus
Zeus
Alp-Kill-U
Zeus
Level 35
God Stats
17W - 18L
1,520 SR
Queue Stats
33W - 34L
1,513 Elo+
Solo
Artemis
Artemis
MAD ADZZ98
Artemis
Level 57
God Stats
9W - 9L
1,840 SR
Queue Stats
121W - 148L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Madysone
Nu Wa
Level 47
God Stats
5W - 8L
971 SR
Queue Stats
7W - 15L
1,181 Elo+
Solo
Ares
Ares
RagnarAlex
Ares
Level 121
God Stats
6W - 5L
1,734 SR
Queue Stats
146W - 129L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
ash-sey
Gilgamesh
Level 127
God Stats
1W - 3L
1,737 SR
Queue Stats
63W - 71L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
3 / 3 / 10
11,320
1,029
6,033
9,778
3,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
18
3 / 2 / 17
11,703
1,064
15,116
19,114
25,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
19
14 / 3 / 11
13,665
1,242
20,424
15,323
5,368
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
4 / 2 / 18
12,555
1,141
18,608
10,331
3,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ophipho
Jormungandr
18
5 / 2 / 14
11,823
1,075
13,126
11,991
13,027
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 2
11,621
1,056
18,927
14,538
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
MAD ADZZ98
Artemis
16
2 / 5 / 6
10,850
986
10,608
13,045
4,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Madysone
Nu Wa
16
0 / 6 / 5
10,172
925
6,929
14,168
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 6
11,684
1,062
11,361
18,612
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
ash-sey
Gilgamesh
17
1 / 7 / 7
10,754
978
12,359
18,389
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
29
Kills
12
12
Deaths
30
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
3
10
2.67
L
5
9
2
0.67
W
Guan Yu
3
2
17
5.75
W
Arachne
14
3
11
6.5
W
Vulcan
4
2
18
6.5
L
Artemis
MAD ADZZ98
Artemis
2
5
6
1
L
Nu Wa
Madysone
Nu Wa
0
6
5
0.42
L
4
3
6
2.33
L
Gilgamesh
ash-sey
Gilgamesh
1
7
7
0.64
W
Jormungandr
ophipho
Jormungandr
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,307
Damage
60,184
66,537
Taken
78,752
50,185
Mitigated
42,177
12,385
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,033
2,062
269
315
9,778
3,089
0
4,772
4,783
0
31,639
L
18,927
4,796
553
1,302
14,538
4,930
0
4,160
10,227
39,577
0
W
Guan Yu
15,116
1,149
1,820
3,035
19,114
25,198
0
11,521
6,842
0
25,655
W
Arachne
20,424
15,124
0
3,813
15,323
5,368
0
8,831
6,176
0
31,436
W
Vulcan
18,608
4,693
605
1,475
10,331
3,503
0
5,968
4,102
38,920
0
L
Artemis
MAD ADZZ98
Artemis
10,608
5,639
0
975
13,045
4,274
0
6,349
6,575
0
38,065
L
Nu Wa
Madysone
Nu Wa
6,929
1,446
0
1,164
14,168
4,374
0
4,704
9,258
28,815
0
L
11,361
301
0
1,703
18,612
15,750
0
7,365
11,022
18,501
0
L
Gilgamesh
ash-sey
Gilgamesh
12,359
4,059
0
983
18,389
12,849
0
9,156
9,021
0
32,102
W
Jormungandr
ophipho
Jormungandr
13,126
2,881
424
629
11,991
13,027
0
5,193
6,599
42,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,066
Gold Earned
55,081
190
Minions Killed
213
14
Camps Cleared
3
1,092,334
Distance Traveled
913,933
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,320
1,029
43
4
10
179,940
1
L
Zeus
11,621
1,056
54
5
3
166,459
0
W
Guan Yu
11,703
1,064
25
2
0
237,548
0
W
Arachne
13,665
1,242
26
2
2
237,607
1
W
Vulcan
12,555
1,141
53
5
2
233,854
0
L
Artemis
10,850
986
73
7
0
206,618
0
L
Nu Wa
10,172
925
39
4
0
168,037
0
L
Ares
11,684
1,062
16
1
0
175,972
0
L
Gilgamesh
10,754
978
31
3
0
196,847
0
W
Jormungandr
11,823
1,075
43
4
0
203,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role