Player Matchup

Cthulhu
Cthulhu
Bendekstar
Cthulhu
Level 67
God Stats
23W - 19L
1,557 SR
Queue Stats
160W - 168L
1,347 Elo+
Party 1
Bakasura
Bakasura
CaughtinTraffic
Bakasura
Level 67
God Stats
16W - 20L
1,526 SR
Queue Stats
157W - 135L
1,524 Elo+
Solo
Shiva
Shiva
Honey_Season_Boi
Shiva
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,492 Elo+
Solo
Danzaburou
Danzaburou
RESURECTION2014
Danzaburou
Level 105
God Stats
8W - 8L
1,460 SR
Queue Stats
271W - 303L
1,330 Elo+
Party 1
Ra
Ra
SZigma501
Ra
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
445W - 456L
1,341 Elo+
Solo
Team Averages
Level 83
1,509 SR
1,407 Elo+

VS

Team Averages
Level 108
1,587 SR
1,440 Elo+
Neith
Neith
Coffeenia
Neith
Level 94
God Stats
273W - 295L
1,403 SR
Queue Stats
310W - 349L
1,313 Elo+
Solo
Chronos
Chronos
Ikani82
Chronos
Level 89
God Stats
13W - 7L
1,579 SR
Queue Stats
157W - 163L
1,375 Elo+
Solo
Mercury
Mercury
JizzusWalks
Mercury
Level 83
God Stats
5W - 3L
1,874 SR
Queue Stats
98W - 100L
1,476 Elo+
Solo
Jormungandr
Jormungandr
TheKillerGhoul
Jormungandr
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
208W - 227L
1,426 Elo+
Solo
Shiva
Shiva
khristianlion442
Shiva
Level 134
God Stats
22W - 9L
1,581 SR
Queue Stats
175W - 170L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bendekstar
Cthulhu
13
2 / 9 / 5
8,201
432
8,660
19,684
12,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
16
5 / 4 / 3
9,548
503
10,354
16,846
13,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
7,714
406
3,562
10,407
7,323
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
RESURECTION2014
Danzaburou
12
2 / 9 / 3
7,922
417
6,218
15,165
5,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 7 / 4
9,168
483
12,071
15,352
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coffeenia
Neith
17
5 / 2 / 8
11,059
582
12,014
9,709
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Ikani82
Chronos
16
1 / 4 / 9
9,908
521
3,978
14,100
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JizzusWalks
Mercury
17
6 / 5 / 9
10,751
566
11,412
15,857
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheKillerGhoul
Jormungandr
17
6 / 3 / 6
11,104
584
15,453
12,461
14,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
12 / 1 / 11
11,432
602
16,000
14,837
15,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
15
Kills
30
30
Deaths
15
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bendekstar
Cthulhu
2
9
5
0.5
L
Bakasura
5
4
3
1.63
W
Neith
Coffeenia
Neith
5
2
8
4.5
L
0
1
1
0.5
W
Chronos
Ikani82
Chronos
1
4
9
1.38
W
Mercury
JizzusWalks
Mercury
6
5
9
2.1
L
Danzaburou
RESURECTION2014
Danzaburou
2
9
3
0.39
L
6
7
4
1.14
W
Jormungandr
TheKillerGhoul
Jormungandr
6
3
6
3
W
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
58,857
77,454
Taken
66,964
44,852
Mitigated
44,385
13,284
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bendekstar
Cthulhu
8,660
438
1,016
615
19,684
12,987
0
7,854
11,830
31,780
0
L
Bakasura
10,354
6,778
0
2,104
16,846
13,277
0
476
16,370
0
62,219
W
Neith
Coffeenia
Neith
12,014
3,610
0
2,941
9,709
4,063
831
1,013
8,244
0
82,732
L
3,562
531
0
1,656
10,407
7,323
0
2,767
7,640
0
34,686
W
Chronos
Ikani82
Chronos
3,978
1,326
0
4,314
14,100
4,701
1,810
5,751
8,209
75,180
0
W
Mercury
JizzusWalks
Mercury
11,412
5,721
0
4,668
15,857
5,070
0
3,430
11,513
0
61,403
L
Danzaburou
RESURECTION2014
Danzaburou
6,218
2,328
323
2,965
15,165
5,178
0
3,835
11,330
0
40,998
L
12,071
539
290
4,315
15,352
6,087
135
4,597
10,755
48,628
0
W
Jormungandr
TheKillerGhoul
Jormungandr
15,453
3,196
0
1,236
12,461
14,662
372
4,124
7,918
79,981
0
W
16,000
2,477
381
2,017
14,837
15,889
150
6,413
7,678
111
38,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
54,254
378
Minions Killed
550
0
Camps Cleared
0
1,791,803
Distance Traveled
1,838,512
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,201
432
50
3
0
362,901
0
L
Bakasura
9,548
503
124
7
0
396,153
4
W
Neith
11,059
582
141
7
0
374,952
6
L
Shiva
7,714
406
66
3
0
364,399
0
W
Chronos
9,908
521
128
7
0
362,192
4
W
Mercury
10,751
566
85
4
0
421,207
3
L
Danzaburou
7,922
417
60
3
0
309,876
1
L
Ra
9,168
483
78
4
0
358,474
6
W
Jormungandr
11,104
584
158
8
0
305,489
0
W
Shiva
11,432
602
38
2
0
374,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role