Player Matchup

Nox
Nox
AestheticChoco
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,247 Elo+
Party 4
Arachne
Arachne
M3rCyyy
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
Mikeejh
Aphrodite
Level 43
God Stats
1W - 3L
1,458 SR
Queue Stats
31W - 49L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
Neofexx
Hou Yi
Level 26
God Stats
2W - 2L
1,662 SR
Queue Stats
20W - 39L
1,378 Elo+
Party 1
Shiva
Shiva
rafarex120
Shiva
Level 104
God Stats
4W - 1L
1,536 SR
Queue Stats
254W - 240L
1,497 Elo+
Party 4
Team Averages
Level 52
1,531 SR
1,371 Elo+

VS

Team Averages
Level 46
1,571 SR
1,499 Elo+
Hera
Hera
Akanier
Hera
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 41L
1,322 Elo+
Party 2
Bakasura
Bakasura
FFCCTASE2
Bakasura
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
291W - 117L
1,663 Elo+
Party 3
Horus
Horus
Gnargaff
Horus
Level 46
God Stats
3W - 2L
1,552 SR
Queue Stats
71W - 73L
1,514 Elo+
Party 3
Xing Tian
Xing Tian
Lyxinsa
Xing Tian
Level 75
God Stats
10W - 6L
1,738 SR
Queue Stats
417W - 283L
1,558 Elo+
Party 3
Artemis
Artemis
karakurty
Artemis
Level 44
God Stats
6W - 3L
1,566 SR
Queue Stats
33W - 26L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 2
11,065
395
3,135
13,794
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
M3rCyyy
Arachne
20
9 / 9 / 4
14,699
525
23,159
31,736
13,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Mikeejh
Aphrodite
20
3 / 9 / 7
12,682
453
14,509
33,196
21,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
Neofexx
Hou Yi
20
2 / 12 / 3
12,305
439
10,369
31,805
10,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shiva
20
2 / 7 / 6
13,784
492
12,703
29,416
49,875
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Akanier
Hera
20
8 / 3 / 11
16,160
577
30,749
14,004
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
FFCCTASE2
Bakasura
20
24 / 4 / 5
20,075
717
38,663
28,492
18,903
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Gnargaff
Horus
20
1 / 4 / 13
14,948
534
8,067
25,112
39,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Lyxinsa
Xing Tian
20
2 / 2 / 23
14,686
525
11,195
26,232
37,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
karakurty
Artemis
20
10 / 3 / 15
14,952
534
26,832
14,908
7,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
16
Kills
45
45
Deaths
16
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Hera
Akanier
Hera
8
3
11
4.5
W
Bakasura
FFCCTASE2
Bakasura
24
4
5
6.63
W
Horus
Gnargaff
Horus
1
4
13
1.88
W
Xing Tian
Lyxinsa
Xing Tian
2
2
23
6.75
L
Arachne
M3rCyyy
Arachne
9
9
4
1.22
L
Aphrodite
Mikeejh
Aphrodite
3
9
7
0.72
L
Hou Yi
Neofexx
Hou Yi
2
12
3
0.29
W
Artemis
karakurty
Artemis
10
3
15
5.83
L
Shiva
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,875
Damage
115,506
139,947
Taken
108,748
100,832
Mitigated
109,498
42,177
Healing
27,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,135
606
0
145
13,794
4,920
0
3,218
10,037
56,257
0
W
Hera
Akanier
Hera
30,749
6,236
0
2,900
14,004
7,040
3,167
3,079
10,925
136,958
0
W
Bakasura
FFCCTASE2
Bakasura
38,663
20,893
0
6,657
28,492
18,903
1,992
2,612
25,880
0
208,412
W
Horus
Gnargaff
Horus
8,067
3,306
3,503
8,064
25,112
39,325
2,200
1,772
23,340
0
60,507
W
Xing Tian
Lyxinsa
Xing Tian
11,195
874
544
4,942
26,232
37,210
1,290
6,572
19,660
42,561
12,794
L
Arachne
M3rCyyy
Arachne
23,159
16,307
352
9,261
31,736
13,476
0
12,824
17,672
0
125,124
L
Aphrodite
Mikeejh
Aphrodite
14,509
1,412
7,404
13,365
33,196
21,787
539
10,371
21,923
57,922
0
L
Hou Yi
Neofexx
Hou Yi
10,369
3,765
804
5,285
31,805
10,774
2,719
7,038
23,338
0
97,005
W
Artemis
karakurty
Artemis
26,832
7,414
0
684
14,908
7,020
2,650
4,452
10,456
0
75,535
L
Shiva
12,703
2,343
1,852
3,709
29,416
49,875
0
6,887
18,791
0
105,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,535
Gold Earned
80,821
723
Minions Killed
725
0
Camps Cleared
0
2,351,186
Distance Traveled
2,627,509
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,065
395
124
4
0
453,160
1
W
Hera
16,160
577
211
8
0
459,665
3
W
Bakasura
20,075
717
257
9
0
640,891
9
W
Horus
14,948
534
113
4
0
497,604
6
W
Xing Tian
14,686
525
45
2
0
525,863
9
L
Arachne
14,699
525
164
6
0
522,373
2
L
Aphrodite
12,682
453
112
4
0
497,012
3
L
Hou Yi
12,305
439
129
5
0
410,516
4
W
Artemis
14,952
534
99
4
0
503,486
0
L
Shiva
13,784
492
194
7
0
468,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role