Player Matchup

Bastet
Bastet
Gold II
DOOM_BLADE_21
Bastet
Gold II
Level 117
God Stats
0W - 2L
1,768 SR
Queue Stats
203W - 184L
1,556 MMR
Solo
Bacchus
Bacchus
Gold IV
Jtyolo
Bacchus
Gold IV
Level 107
God Stats
10W - 7L
1,719 SR
Queue Stats
10W - 10L
1,570 MMR
Solo
Tiamat
Tiamat
Gold III
Tyrs Nub
Tiamat
Gold III
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 105L
1,526 MMR
Solo
Thanatos
Thanatos
Gold III
VooDooMoMaJuJu
Thanatos
Gold III
Level 137
God Stats
91W - 80L
1,671 SR
Queue Stats
267W - 269L
1,562 MMR
Solo
Hou Yi
Hou Yi
Gold II
l LonewoIf I
Hou Yi
Gold II
Level 137
God Stats
36W - 41L
1,560 SR
Queue Stats
180W - 191L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,643 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,609 SR
1,548 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Bexy
Baron Samedi
Silver I
Level 126
God Stats
20W - 9L
1,735 SR
Queue Stats
50W - 23L
1,593 MMR
Party 1
Neith
Neith
Gold II
TDCxBOT
Neith
Gold II
Level 159
God Stats
12W - 5L
1,803 SR
Queue Stats
238W - 231L
1,506 MMR
Solo
Sylvanus
Sylvanus
Silver I
Uh Lykins
Sylvanus
Silver I
Level 108
God Stats
2W - 2L
1,509 SR
Queue Stats
13W - 10L
1,546 MMR
Solo
Loki
Loki
Silver I
iiamSMURF
Loki
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 5
10,239
512
8,642
18,496
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jtyolo
Bacchus
12
3 / 3 / 10
8,812
441
10,536
18,798
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Tyrs Nub
Tiamat
17
4 / 6 / 6
10,787
539
12,380
13,610
8,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
15
2 / 7 / 4
9,743
487
6,793
11,498
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
15
3 / 6 / 5
9,609
480
10,669
16,986
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AtlasThothArtio

VS

Bans
ShivaGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 5 / 5
11,538
577
8,408
9,497
3,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Bexy
Baron Samedi
18
5 / 1 / 14
11,768
588
11,734
12,124
12,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
TDCxBOT
Neith
17
2 / 2 / 9
10,580
529
8,639
12,246
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Uh Lykins
Sylvanus
14
1 / 6 / 15
9,049
452
7,863
18,552
15,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
20
12 / 4 / 9
12,722
636
20,393
18,070
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
18
Kills
28
28
Deaths
18
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
5
5
2.1
W
Baron Samedi
Bexy
Baron Samedi
5
1
14
12
L
6
6
5
1.42
L
Bacchus
Jtyolo
Bacchus
3
3
10
2.67
W
Neith
TDCxBOT
Neith
2
2
9
3.25
L
Tiamat
Tyrs Nub
Tiamat
4
6
6
1.17
W
Sylvanus
Uh Lykins
Sylvanus
1
6
15
1.42
L
Thanatos
2
7
4
0.57
W
Loki
12
4
9
4.13
L
Hou Yi
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,020
Damage
57,037
79,388
Taken
70,489
40,765
Mitigated
41,826
21,705
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,408
855
0
1,271
9,497
3,117
968
3,932
5,565
68,174
0
W
Baron Samedi
Bexy
Baron Samedi
11,734
1,890
1,263
6,711
12,124
12,480
176
2,600
9,524
75,943
0
L
8,642
2,919
0
4,292
18,496
6,150
0
4,232
14,264
0
76,586
L
Bacchus
Jtyolo
Bacchus
10,536
1,089
315
1,935
18,798
14,594
66
6,649
12,149
29,217
5,636
W
Neith
TDCxBOT
Neith
8,639
2,097
0
3,885
12,246
4,209
3,290
4,370
7,876
0
82,577
L
Tiamat
Tyrs Nub
Tiamat
12,380
491
0
2,726
13,610
8,923
478
5,531
8,079
63,187
0
W
Sylvanus
Uh Lykins
Sylvanus
7,863
1,815
2,389
4,024
18,552
15,205
410
7,146
11,406
18,342
6,916
L
Thanatos
6,793
2,049
0
7,193
11,498
5,733
0
5,344
6,154
0
49,384
W
Loki
20,393
6,054
0
1,860
18,070
6,815
581
4,599
13,471
0
102,890
L
Hou Yi
10,669
4,212
0
5,244
16,986
5,365
106
4,747
12,239
0
63,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
55,657
471
Minions Killed
552
0
Camps Cleared
0
1,800,777
Distance Traveled
1,874,628
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,538
577
117
6
0
378,013
1
W
Baron Samedi
11,768
588
144
7
0
351,781
4
L
Bastet
10,239
512
107
5
0
388,825
3
L
Bacchus
8,812
441
55
3
0
386,765
11
W
Neith
10,580
529
126
6
0
367,041
2
L
Tiamat
10,787
539
113
6
0
317,579
5
W
Sylvanus
9,049
452
40
2
0
365,943
3
L
Thanatos
9,743
487
89
4
0
389,560
2
W
Loki
12,722
636
125
6
0
411,850
1
L
Hou Yi
9,609
480
107
5
0
318,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role