Player Matchup

Ullr
Ullr
Chevinatorin
Ullr
Level 160
God Stats
3W - 3L
1,483 SR
Queue Stats
183W - 149L
1,675 Elo+
Party 2
Bellona
Bellona
HeGotThatName
Bellona
Level 135
God Stats
1W - 2L
1,672 SR
Queue Stats
79W - 43L
1,740 Elo+
Party 2
Zhong Kui
Zhong Kui
YmirManikinBlink
Zhong Kui
Level 21
God Stats
1W - 0L
1,249 SR
Queue Stats
13W - 4L
1,976 Elo+
Party 2
Atlas
Atlas
schirmi0711
Atlas
Level 157
God Stats
6W - 3L
1,594 SR
Queue Stats
136W - 105L
1,585 Elo+
Party 2
Serqet
Serqet
sleepy-Danijel
Serqet
Level 122
God Stats
2W - 0L
1,484 SR
Queue Stats
23W - 17L
1,619 Elo+
Party 2
Team Averages
Level 119
1,496 SR
1,719 Elo+

VS

Team Averages
Level 36
1,404 SR
1,334 Elo+
Osiris
Osiris
Ayamogul
Osiris
Level 48
God Stats
4W - 4L
1,580 SR
Queue Stats
30W - 27L
1,613 Elo+
Solo
Cupid
Cupid
EmojiFire
Cupid
Level 38
God Stats
2W - 3L
1,509 SR
Queue Stats
80W - 73L
1,516 Elo+
Solo
Kali
Kali
GidessRiche
Kali
Level 28
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 6L
1,169 Elo+
Party 1
Bacchus
Bacchus
MalimPalim
Bacchus
Level 35
God Stats
0W - 1L
1,233 SR
Queue Stats
16W - 29L
1,137 Elo+
Party 1
Hades
Hades
VosyBelea
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,661
666
5,010
6,214
1,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
12
5 / 0 / 0
7,072
707
3,988
6,404
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
11
5 / 0 / 2
6,590
659
4,755
5,103
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 4
5,338
534
3,365
4,543
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 0 / 2
5,424
542
2,340
2,804
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ayamogul
Osiris
6
0 / 5 / 0
4,247
425
2,459
7,655
5,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
EmojiFire
Cupid
9
3 / 2 / 0
5,909
591
3,899
5,643
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 1
5,096
510
1,366
5,711
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MalimPalim
Bacchus
7
0 / 4 / 1
4,824
482
2,054
8,796
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
VosyBelea
Hades
9
0 / 2 / 0
4,533
453
866
3,806
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ayamogul
Osiris
0
5
0
0
W
3
2
3
2.25
L
Cupid
EmojiFire
Cupid
3
2
0
1.5
L
0
1
1
0.5
W
Bellona
5
0
0
5
L
Bacchus
MalimPalim
Bacchus
0
4
1
0.13
L
Hades
VosyBelea
Hades
0
2
0
0
W
Zhong Kui
5
0
2
6
W
1
1
4
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
10,644
25,068
Taken
31,611
14,527
Mitigated
15,839
10,017
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ayamogul
Osiris
2,459
726
0
1,803
7,655
5,192
0
870
6,593
0
14,587
W
5,010
2,234
0
1,045
6,214
1,772
0
1,081
5,133
0
44,829
L
Cupid
EmojiFire
Cupid
3,899
2,499
215
1,173
5,643
1,266
0
653
4,990
0
34,405
L
1,366
718
0
1,209
5,711
1,600
0
1,120
4,591
0
29,478
W
Bellona
3,988
1,872
0
3,597
6,404
6,110
96
0
6,404
0
40,444
L
Bacchus
MalimPalim
Bacchus
2,054
350
0
650
8,796
6,627
0
4,019
4,717
10,642
0
L
Hades
VosyBelea
Hades
866
513
0
1,417
3,806
1,154
0
1,458
2,238
10,715
0
W
Zhong Kui
4,755
1,040
0
3,956
5,103
3,102
10
800
4,303
33,642
0
W
3,365
1,437
0
870
4,543
2,464
0
603
3,940
18,411
0
W
2,340
436
0
549
2,804
1,079
0
436
2,368
0
23,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
24,609
369
Minions Killed
208
0
Camps Cleared
0
1,062,020
Distance Traveled
918,101
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,247
425
23
2
0
184,069
1
W
Ullr
6,661
666
81
8
0
177,737
2
L
Cupid
5,909
591
81
8
0
160,632
2
L
Kali
5,096
510
66
7
0
234,282
0
W
Bellona
7,072
707
114
11
0
238,208
2
L
Bacchus
4,824
482
15
2
0
192,609
1
L
Hades
4,533
453
23
2
0
146,509
2
W
Zhong Kui
6,590
659
80
8
0
210,106
0
W
Atlas
5,338
534
38
4
0
214,617
2
W
Serqet
5,424
542
56
6
0
221,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role