Player Matchup

Baron Samedi
Baron Samedi
Alwayzwinnin89
Baron Samedi
Level 148
God Stats
2W - 4L
1,314 SR
Queue Stats
145W - 152L
1,399 Elo+
Solo
Mulan
Mulan
GhobSisters
Mulan
Level 58
God Stats
8W - 5L
1,282 SR
Queue Stats
398W - 417L
1,228 Elo+
Solo
Danzaburou
Danzaburou
HadesJester
Danzaburou
Level 89
God Stats
4W - 1L
1,840 SR
Queue Stats
55W - 45L
1,448 Elo+
Party 1
Charybdis
Charybdis
MochiLover
Charybdis
Level 28
God Stats
1W - 0L
1,290 SR
Queue Stats
8W - 6L
1,491 Elo+
Party 1
Arachne
Arachne
kllr_dth
Arachne
Level 138
God Stats
1W - 3L
1,216 SR
Queue Stats
316W - 332L
1,336 Elo+
Solo
Team Averages
Level 92
1,388 SR
1,380 Elo+

VS

Team Averages
Level 124
1,420 SR
1,404 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ButteryGulps
Artemis
Level 107
God Stats
2W - 2L
1,487 SR
Queue Stats
115W - 119L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
Fidazz27
Baron Samedi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 184L
1,424 Elo+
Solo
Zeus
Zeus
Freudlaven
Zeus
Level 125
God Stats
5W - 8L
1,311 SR
Queue Stats
209W - 205L
1,364 Elo+
Solo
Thoth
Thoth
YouHateNate
Thoth
Level 126
God Stats
0W - 3L
1,302 SR
Queue Stats
344W - 358L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alwayzwinnin89
Baron Samedi
20
7 / 3 / 11
13,728
808
13,872
14,647
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 8 / 8
12,713
748
6,915
20,728
18,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HadesJester
Danzaburou
20
5 / 5 / 9
14,054
827
18,061
15,869
6,050
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
MochiLover
Charybdis
17
1 / 7 / 9
11,156
656
5,246
11,404
4,165
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
kllr_dth
Arachne
20
2 / 3 / 11
12,488
735
11,335
15,970
10,352
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
6 / 5 / 7
11,871
698
8,034
20,397
10,580
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
ButteryGulps
Artemis
13
0 / 3 / 11
9,505
559
4,497
6,771
2,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Fidazz27
Baron Samedi
20
8 / 6 / 13
13,527
796
24,311
22,022
12,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 6 / 12
14,368
845
27,357
13,430
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 0 / 0
7,612
448
0
0
0

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
68
20
Kills
25
26
Deaths
20
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
5
7
1.9
W
Baron Samedi
Alwayzwinnin89
Baron Samedi
7
3
11
4.17
L
Artemis
ButteryGulps
Artemis
0
3
11
1.83
L
Baron Samedi
Fidazz27
Baron Samedi
8
6
13
2.42
L
11
6
12
2.83
W
5
8
8
1.13
W
Danzaburou
HadesJester
Danzaburou
5
5
9
1.9
W
Charybdis
MochiLover
Charybdis
1
7
9
0.79
L
0
0
0
0
W
Arachne
kllr_dth
Arachne
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,429
Damage
64,199
78,618
Taken
62,620
47,018
Mitigated
31,546
26,897
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,034
2,285
396
7,050
20,397
10,580
211
4,111
16,023
0
24,140
W
Baron Samedi
Alwayzwinnin89
Baron Samedi
13,872
616
4,279
6,367
14,647
7,502
1,968
8,486
6,161
40,631
0
L
Artemis
ButteryGulps
Artemis
4,497
1,318
525
773
6,771
2,319
704
1,709
5,062
0
13,395
L
Baron Samedi
Fidazz27
Baron Samedi
24,311
794
3,277
8,762
22,022
12,900
138
5,613
16,215
48,811
0
L
27,357
2,443
1,496
1,606
13,430
5,747
675
2,998
10,316
70,934
0
W
6,915
423
738
3,526
20,728
18,949
899
13,633
7,095
2,526
22,221
W
Danzaburou
HadesJester
Danzaburou
18,061
4,553
1,669
4,586
15,869
6,050
1,387
10,304
5,565
191
38,786
W
Charybdis
MochiLover
Charybdis
5,246
1,796
0
86
11,404
4,165
141
8,382
3,022
0
16,959
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
kllr_dth
Arachne
11,335
8,703
946
4,700
15,970
10,352
1,987
10,863
5,107
27
22,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,139
Gold Earned
56,883
178
Minions Killed
204
0
Camps Cleared
0
1,407,182
Distance Traveled
1,056,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,871
698
33
2
0
381,411
1
W
Baron Samedi
13,728
808
52
3
0
274,759
0
L
Artemis
9,505
559
22
1
0
157,279
0
L
Baron Samedi
13,527
796
64
4
0
261,126
0
L
Zeus
14,368
845
85
5
0
256,918
0
W
Mulan
12,713
748
32
2
0
282,369
0
W
Danzaburou
14,054
827
45
3
0
284,566
0
W
Charybdis
11,156
656
33
2
0
245,012
0
L
Thoth
7,612
448
0
0
0
0
0
W
Arachne
12,488
735
16
1
0
320,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role