Player Matchup

Hera
Hera
Platinum III
 
Hera
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Nino8549
Tsukuyomi
Gold I
Level 110
God Stats
10W - 11L
1,540 SR
Queue Stats
167W - 177L
1,718 MMR
Solo
Sobek
Sobek
Platinum V
SKLL_Alan22
Sobek
Platinum V
Level 124
God Stats
10W - 6L
1,746 SR
Queue Stats
242W - 244L
1,734 MMR
Solo
Chang'e
Chang'e
Gold III
SpookyCherryUwU
Chang'e
Gold III
Level 44
God Stats
1W - 1L
1,793 SR
Queue Stats
14W - 16L
1,782 MMR
Solo
Freya
Freya
Platinum IV
l Illyria l
Freya
Platinum IV
Level 147
God Stats
9W - 12L
1,767 SR
Queue Stats
525W - 518L
1,715 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,669 SR
1,690 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,607 SR
1,755 MMR
Bacchus
Bacchus
Platinum IV
CT_ASSASSIN_007
Bacchus
Platinum IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 220L
1,740 MMR
Party 1
Anubis
Anubis
Platinum V
Choke da Smurf
Anubis
Platinum V
Level 109
God Stats
20W - 19L
1,632 SR
Queue Stats
539W - 535L
1,652 MMR
Solo
Apollo
Apollo
Platinum IV
SadOogieBoogie
Apollo
Platinum IV
Level 155
God Stats
28W - 10L
1,811 SR
Queue Stats
106W - 99L
1,747 MMR
Solo
Awilix
Awilix
Platinum II
Too Many 3ss
Awilix
Platinum II
Level 123
God Stats
5W - 10L
1,500 SR
Queue Stats
192W - 177L
1,825 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
kid1369
Baron Samedi
Platinum I
Level 157
God Stats
11W - 9L
1,594 SR
Queue Stats
228W - 219L
1,811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
1 / 2 / 0
3,324
665
1,825
2,056
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nino8549
Tsukuyomi
6
0 / 0 / 1
3,374
675
303
2,730
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
2,567
513
146
1,012
228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,266
653
932
2,805
998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 2 / 0
2,975
595
476
2,132
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ArachneGilgameshAtlasCliodhna

VS

Bans
ShivaKaliOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 1
3,906
781
1,173
1,684
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 1
3,486
697
561
1,879
695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
1 / 0 / 2
3,522
704
1,027
1,154
245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
6
1 / 0 / 1
3,563
713
1,678
2,860
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
kid1369
Baron Samedi
5
1 / 1 / 0
3,335
667
1,081
2,393
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
W
3
0
1
3.5
W
0
0
1
0.5
L
Tsukuyomi
Nino8549
Tsukuyomi
0
0
1
0.5
L
0
1
0
0
W
1
0
2
2
L
0
1
0
0
W
Awilix
1
0
1
1.5
W
Baron Samedi
kid1369
Baron Samedi
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,682
Damage
5,520
10,735
Taken
9,970
2,965
Mitigated
3,846
4,443
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,825
440
0
500
2,056
488
0
1,063
993
11,864
0
W
1,173
201
0
442
1,684
1,445
0
554
1,130
3,768
0
W
561
89
0
1,068
1,879
695
0
714
1,165
15,478
0
L
Tsukuyomi
Nino8549
Tsukuyomi
303
0
0
1,745
2,730
686
0
477
2,253
0
12,071
L
146
0
103
99
1,012
228
0
342
670
581
0
W
1,027
626
0
494
1,154
245
0
142
1,012
0
12,021
L
932
61
0
1,618
2,805
998
0
561
2,244
11,560
0
W
Awilix
1,678
798
0
1,538
2,860
698
0
564
2,296
0
13,141
W
Baron Samedi
kid1369
Baron Samedi
1,081
248
0
703
2,393
763
0
1,286
1,107
11,220
0
L
476
208
0
378
2,132
565
0
372
1,760
6,693
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,506
Gold Earned
17,812
111
Minions Killed
115
0
Camps Cleared
0
392,971
Distance Traveled
451,910
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,324
665
27
5
0
86,383
2
W
Bacchus
3,906
781
5
1
0
87,125
1
W
Anubis
3,486
697
39
8
0
84,666
2
L
Tsukuyomi
3,374
675
30
6
0
116,373
0
L
Sobek
2,567
513
3
1
0
24,166
0
W
Apollo
3,522
704
20
4
0
75,054
1
L
Chang'e
3,266
653
27
5
0
89,046
1
W
Awilix
3,563
713
34
7
0
115,987
0
W
Baron Samedi
3,335
667
17
3
0
89,078
1
L
Freya
2,975
595
24
5
0
77,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role