Player Matchup

Anubis
Anubis
Dibbzz
Anubis
Level 69
God Stats
4W - 4L
1,530 SR
Queue Stats
13W - 21L
1,324 Elo+
Solo
Ymir
Ymir
Zazmuz
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,302 Elo+
Party 2
Ne Zha
Ne Zha
xDonaldDuckFTWx
Ne Zha
Level 111
God Stats
3W - 2L
1,350 SR
Queue Stats
35W - 31L
1,480 Elo+
Party 2
Team Averages
Level 62
1,460 SR
1,369 Elo+

VS

Team Averages
Level 70
1,500 SR
1,387 Elo+
Zeus
Zeus
Jolaos35
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,247 Elo+
Solo
Atlas
Atlas
KaljaVaras
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 1
Arachne
Arachne
LaTerska
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dibbzz
Anubis
13
5 / 2 / 4
8,245
825
6,580
4,600
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Zazmuz
Ymir
12
1 / 1 / 9
8,346
835
2,371
5,697
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 0 / 6
8,297
830
12,939
5,403
2,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 6 / 1
6,182
618
2,157
6,423
1,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
11
1 / 2 / 2
7,139
714
3,746
9,886
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
LaTerska
Arachne
10
2 / 3 / 1
6,670
667
4,377
10,034
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dibbzz
Anubis
5
2
4
3.5
L
Zeus
0
6
1
0.08
L
Atlas
1
2
2
1
L
Arachne
LaTerska
Arachne
2
3
1
0.83
W
Ymir
Zazmuz
Ymir
1
1
9
5.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
10,280
15,700
Taken
26,343
9,255
Mitigated
11,821
4,671
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dibbzz
Anubis
6,580
394
0
2,189
4,600
2,218
897
1,968
2,632
34,269
0
L
Zeus
2,157
244
0
0
6,423
1,228
0
1,846
4,577
17,874
0
L
Atlas
3,746
1,025
63
1,234
9,886
7,269
0
4,437
5,449
15,974
0
L
Arachne
LaTerska
Arachne
4,377
2,841
0
1,859
10,034
3,324
0
3,096
6,938
0
12,647
W
Ymir
Zazmuz
Ymir
2,371
193
0
1,369
5,697
4,481
177
2,616
3,081
10,934
0
W
12,939
674
0
1,113
5,403
2,556
1,315
1,851
3,552
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
19,991
150
Minions Killed
74
5
Camps Cleared
5
556,127
Distance Traveled
482,753
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,245
825
76
8
3
158,596
2
L
Zeus
6,182
618
40
4
1
120,201
0
L
Atlas
7,139
714
13
1
0
169,283
6
L
Arachne
6,670
667
21
2
4
193,269
1
W
Ymir
8,346
835
24
2
1
185,420
0
W
Ne Zha
8,297
830
50
5
1
212,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role