Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bronuus
Cernunnos
Level 57
God Stats
8W - 2L
1,700 SR
Queue Stats
126W - 113L
1,522 Elo+
Solo
Hercules
Hercules
DeüKas
Hercules
Level 160
God Stats
7W - 8L
1,644 SR
Queue Stats
140W - 125L
1,552 Elo+
Solo
Zeus
Zeus
elhijodeWarchi92
Zeus
Level 65
God Stats
19W - 13L
1,666 SR
Queue Stats
62W - 71L
1,443 Elo+
Solo
Hel
Hel
zzRenanHs
Hel
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,499 Elo+
Solo
Team Averages
Level 116
1,602 SR
1,503 Elo+

VS

Team Averages
Level 139
1,439 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Grennjow12
Bastet
Level 158
God Stats
1W - 3L
1,194 SR
Queue Stats
330W - 380L
1,415 Elo+
Solo
Yemoja
Yemoja
Hyrokk
Yemoja
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 217L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 0 / 10
10,482
1,048
11,346
6,452
2,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Bronuus
Cernunnos
16
3 / 2 / 8
10,302
1,030
8,410
9,224
3,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
DeüKas
Hercules
16
8 / 0 / 6
11,128
1,113
9,621
14,379
10,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 0 / 10
10,265
1,027
11,018
8,519
4,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 11
9,713
971
1,006
6,712
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

283

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 6 / 0
9,715
972
17,999
12,727
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
14
0 / 0 / 1
9,275
928
5,284
1,918
760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
 
Nox
14
0 / 5 / 1
8,851
885
3,832
9,220
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Grennjow12
Bastet
14
0 / 4 / 1
8,987
899
12,122
10,170
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Hyrokk
Yemoja
14
0 / 1 / 1
9,705
971
2,806
9,468
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
16
Kills
2
2
Deaths
16
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
10
8
L
Hachiman
 
Hachiman
2
6
0
0.33
L
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Nox
 
Nox
0
5
1
0.1
W
Cernunnos
Bronuus
Cernunnos
3
2
8
3.5
W
Hercules
DeüKas
Hercules
8
0
6
11
L
Bastet
Grennjow12
Bastet
0
4
1
0.13
L
Yemoja
Hyrokk
Yemoja
0
1
1
0.5
W
1
0
10
6
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
42,043
45,286
Taken
43,503
25,330
Mitigated
23,893
21,311
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,346
4,002
0
1,850
6,452
2,064
0
1,624
4,828
31,746
0
L
Hachiman
 
Hachiman
17,999
9,509
0
1,651
12,727
4,679
0
3,395
9,332
0
40,855
L
Kukulkan
 
Kukulkan
5,284
36
0
0
1,918
760
0
881
1,037
40,912
0
L
Nox
 
Nox
3,832
302
0
5
9,220
3,807
0
6,094
3,126
13,956
0
W
Cernunnos
Bronuus
Cernunnos
8,410
4,088
0
454
9,224
3,063
0
1,880
7,344
0
29,088
W
Hercules
DeüKas
Hercules
9,621
4,118
0
4,577
14,379
10,890
0
4,768
9,611
0
16,161
L
Bastet
Grennjow12
Bastet
12,122
2,482
0
854
10,170
4,052
0
6,497
3,673
0
19,832
L
Yemoja
Hyrokk
Yemoja
2,806
634
1,437
2,870
9,468
10,595
0
6,503
2,965
9,753
0
W
11,018
1,498
724
484
8,519
4,465
0
1,467
7,052
39,344
0
W
1,006
94
7,967
5,255
6,712
4,848
0
2,183
4,529
6,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,890
Gold Earned
46,533
225
Minions Killed
190
10
Camps Cleared
7
1,009,235
Distance Traveled
959,620
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,482
1,048
65
7
2
205,189
0
L
Hachiman
9,715
972
48
5
0
183,047
1
L
Kukulkan
9,275
928
85
9
2
199,505
0
L
Nox
8,851
885
25
3
1
167,565
1
W
Cernunnos
10,302
1,030
45
5
6
190,882
0
W
Hercules
11,128
1,113
22
2
1
210,525
3
L
Bastet
8,987
899
23
2
3
206,559
0
L
Yemoja
9,705
971
9
1
1
202,944
6
W
Zeus
10,265
1,027
78
8
1
184,810
0
W
Hel
9,713
971
15
2
0
217,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role