Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Kensai-kun
Loki
Silver II
Level 49
God Stats
5W - 3L
1,428 SR
Queue Stats
12W - 17L
1,603 MMR
Solo
Osiris
Osiris
Bronze III
nat3nicolet
Osiris
Bronze III
Level 147
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 4L
1,534 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,555 SR
1,546 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,520 SR
1,580 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
Hourikatzu
Vulcan
Platinum IV
Level 88
God Stats
6W - 11L
1,550 SR
Queue Stats
225W - 236L
1,534 MMR
Solo
Chiron
Chiron
Platinum IV
Naomi10101994
Chiron
Platinum IV
Level 122
God Stats
4W - 2L
1,509 SR
Queue Stats
147W - 188L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 3
9,305
620
11,234
13,695
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 5 / 2
9,751
650
12,175
11,299
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
15
0 / 2 / 5
9,251
617
8,000
13,905
14,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaShivaThothBastetAchilles

VS

Bans
FenrirArtioAtlasGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 2 / 8
9,770
651
4,146
14,745
15,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Hourikatzu
Vulcan
17
9 / 2 / 3
11,965
798
15,955
8,704
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 5
10,159
677
10,638
13,929
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
12
12
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
3
0.7
W
Khepri
 
Khepri
0
2
8
2
W
Vulcan
Hourikatzu
Vulcan
9
2
3
5.25
L
5
5
2
1.2
W
3
3
5
1.83
L
Osiris
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
30,739
38,899
Taken
37,378
21,531
Mitigated
24,293
6,667
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,234
4,899
0
4,450
13,695
3,563
0
7,448
6,247
46,940
0
W
Khepri
 
Khepri
4,146
387
480
3,353
14,745
15,974
474
5,144
9,601
15,914
0
W
Vulcan
Hourikatzu
Vulcan
15,955
4,684
0
2,167
8,704
3,212
1,006
1,731
6,973
55,949
0
L
12,175
1,365
0
1,597
11,299
3,217
0
5,630
5,669
0
32,724
W
10,638
3,344
1,100
4,457
13,929
5,107
819
4,581
9,348
0
44,145
L
Osiris
8,000
2,792
0
620
13,905
14,751
0
7,491
6,414
0
30,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
31,894
179
Minions Killed
164
8
Camps Cleared
5
777,711
Distance Traveled
831,352
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,305
620
89
6
4
246,046
0
W
Khepri
9,770
651
14
1
0
257,304
4
W
Vulcan
11,965
798
81
5
2
309,319
2
L
Loki
9,751
650
38
3
2
247,781
3
W
Chiron
10,159
677
69
5
3
264,729
3
L
Osiris
9,251
617
52
3
2
283,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role