Player Matchup

Bellona
Bellona
 
Bellona
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ForceOfMetal
Apollo
Level 109
God Stats
7W - 7L
1,681 SR
Queue Stats
349W - 276L
1,561 Elo+
Party 1
Fenrir
Fenrir
JackOldDaniels
Fenrir
Level 89
God Stats
64W - 46L
1,560 SR
Queue Stats
431W - 459L
1,535 Elo+
Party 1
Persephone
Persephone
TTVRealisticKC
Persephone
Level 107
God Stats
2W - 0L
1,489 SR
Queue Stats
218W - 235L
1,479 Elo+
Party 1
Thanatos
Thanatos
ch3rn0byill
Thanatos
Level 151
God Stats
36W - 26L
1,446 SR
Queue Stats
625W - 423L
1,556 Elo+
Party 1
Team Averages
Level 102
1,535 SR
1,526 Elo+

VS

Team Averages
Level 91
1,440 SR
1,455 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
HellDragonWrath
Danzaburou
Level 134
God Stats
12W - 23L
1,282 SR
Queue Stats
161W - 164L
1,448 Elo+
Solo
Arachne
Arachne
KOs_Benja300307
Arachne
Level 76
God Stats
24W - 22L
1,519 SR
Queue Stats
40W - 31L
1,446 Elo+
Solo
Chaac
Chaac
RomzinhoZL10
Chaac
Level 53
God Stats
14W - 21L
1,401 SR
Queue Stats
142W - 165L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 0 / 4
8,914
637
12,453
10,756
11,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
16
7 / 2 / 2
9,478
677
8,209
9,629
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 6
8,493
607
3,017
7,146
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
TTVRealisticKC
Persephone
11
2 / 3 / 5
7,763
555
5,444
6,437
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ch3rn0byill
Thanatos
12
7 / 4 / 2
7,962
569
8,680
10,069
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
6 / 4 / 0
7,543
539
4,272
9,610
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
 
He Bo
11
0 / 6 / 6
6,269
448
3,497
7,802
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HellDragonWrath
Danzaburou
10
1 / 6 / 2
6,155
440
5,894
10,574
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 3
6,757
483
4,716
11,065
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,691
407
2,486
10,930
4,298
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
9
9
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
4
6
L
Cerberus
 
Cerberus
6
4
0
1.5
L
He Bo
 
He Bo
0
6
6
0.5
W
Apollo
7
2
2
4
L
Danzaburou
HellDragonWrath
Danzaburou
1
6
2
0.33
W
3
0
6
6
L
2
4
3
0.88
L
0
3
0
0
W
Persephone
TTVRealisticKC
Persephone
2
3
5
1.5
W
Thanatos
ch3rn0byill
Thanatos
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
20,865
44,037
Taken
49,981
23,902
Mitigated
19,306
22,466
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,453
5,669
0
5,797
10,756
11,990
105
1,125
9,631
0
61,181
L
Cerberus
 
Cerberus
4,272
197
235
2,478
9,610
6,885
0
1,756
7,854
20,717
0
L
He Bo
 
He Bo
3,497
146
0
895
7,802
1,956
0
2,735
5,067
25,772
0
W
Apollo
8,209
4,979
0
4,276
9,629
3,061
880
811
8,818
0
69,322
L
Danzaburou
HellDragonWrath
Danzaburou
5,894
1,829
0
1,386
10,574
2,936
0
0
10,574
0
27,263
W
3,017
169
0
4,183
7,146
2,809
0
679
6,467
0
55,297
L
4,716
3,859
0
1,373
11,065
3,231
0
953
10,112
0
31,626
L
2,486
824
0
2,736
10,930
4,298
0
0
10,930
0
25,081
W
Persephone
TTVRealisticKC
Persephone
5,444
600
0
1,093
6,437
1,998
0
2,314
4,120
40,501
0
W
Thanatos
ch3rn0byill
Thanatos
8,680
1,802
0
7,117
10,069
4,044
247
2,838
7,231
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
32,415
506
Minions Killed
262
0
Camps Cleared
0
1,342,711
Distance Traveled
1,212,210
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,914
637
122
9
0
294,034
3
L
Cerberus
7,543
539
52
4
0
225,503
1
L
He Bo
6,269
448
44
3
0
241,433
3
W
Apollo
9,478
677
124
9
0
262,353
3
L
Danzaburou
6,155
440
47
3
0
233,595
6
W
Fenrir
8,493
607
123
9
0
291,302
6
L
Arachne
6,757
483
65
5
0
292,103
1
L
Chaac
5,691
407
54
4
0
219,576
0
W
Persephone
7,763
555
75
5
0
214,255
3
W
Thanatos
7,962
569
62
4
0
280,767
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role