Player Matchup

Mercury
Mercury
CANTABRO1997
Mercury
Level 142
God Stats
5W - 4L
1,964 SR
Queue Stats
48W - 28L
1,670 Elo+
Party 2
Baron Samedi
Baron Samedi
Kettepetten
Baron Samedi
Level 147
God Stats
2W - 0L
1,746 SR
Queue Stats
90W - 70L
1,548 Elo+
Party 2
Chaac
Chaac
Mchal
Chaac
Level 107
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 12L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
Triken260
Kukulkan
Level 119
God Stats
4W - 7L
1,432 SR
Queue Stats
32W - 33L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
chiken0Chaser
Hou Yi
Level 84
God Stats
4W - 6L
1,418 SR
Queue Stats
187W - 197L
1,445 Elo+
Solo
Team Averages
Level 120
1,652 SR
1,540 Elo+

VS

Team Averages
Level 101
1,605 SR
1,451 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Atreoss
Yemoja
Level 92
God Stats
3W - 1L
1,821 SR
Queue Stats
17W - 17L
1,410 Elo+
Solo
Ra
Ra
Marcbr
Ra
Level 104
God Stats
1W - 2L
1,659 SR
Queue Stats
42W - 50L
1,437 Elo+
Solo
Camazotz
Camazotz
Tohtek
Camazotz
Level 68
God Stats
0W - 3L
1,542 SR
Queue Stats
34W - 39L
1,370 Elo+
Party 1
Ullr
Ullr
los2105
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CANTABRO1997
Mercury
19
11 / 2 / 9
14,713
1,132
17,955
12,609
5,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kettepetten
Baron Samedi
20
6 / 3 / 18
14,146
1,088
41,110
13,623
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Mchal
Chaac
20
5 / 3 / 18
14,589
1,122
17,653
15,747
13,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Triken260
Kukulkan
19
3 / 0 / 5
12,612
970
9,121
6,845
3,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 3 / 10
12,622
971
10,989
10,482
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
5 / 7 / 3
12,898
992
17,141
21,204
6,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Atreoss
Yemoja
18
0 / 3 / 6
12,023
925
7,270
14,785
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
19
1 / 9 / 4
13,306
1,024
9,179
24,738
7,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Tohtek
Camazotz
18
2 / 3 / 4
12,399
954
8,711
21,519
15,368
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
los2105
Ullr
18
3 / 6 / 5
12,825
987
12,359
19,040
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
28
Kills
11
11
Deaths
28
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
7
3
0.93
L
Yemoja
Atreoss
Yemoja
0
3
6
1
W
Mercury
CANTABRO1997
Mercury
11
2
9
7.75
W
Baron Samedi
Kettepetten
Baron Samedi
6
3
18
5
L
Ra
1
9
4
0.33
W
Chaac
Mchal
Chaac
5
3
18
4.67
L
Camazotz
Tohtek
Camazotz
2
3
4
1.33
W
Kukulkan
Triken260
Kukulkan
3
0
5
5.5
W
3
3
10
2.67
L
Ullr
los2105
Ullr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,828
Damage
54,660
59,306
Taken
101,286
33,700
Mitigated
41,821
16,860
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
17,141
3,961
0
2,465
21,204
6,998
0
9,720
11,484
25,456
0
L
Yemoja
Atreoss
Yemoja
7,270
551
4,168
1,347
14,785
5,884
0
8,675
6,110
25,137
0
W
Mercury
CANTABRO1997
Mercury
17,955
9,814
0
522
12,609
5,648
0
9,177
3,432
0
24,915
W
Baron Samedi
Kettepetten
Baron Samedi
41,110
1,264
3,982
5,353
13,623
7,287
0
6,988
6,635
64,870
0
L
Ra
9,179
357
1,436
6,243
24,738
7,916
0
13,684
11,054
66,468
0
W
Chaac
Mchal
Chaac
17,653
2,491
0
4,877
15,747
13,196
0
7,250
8,497
7,622
32,712
L
Camazotz
Tohtek
Camazotz
8,711
1,552
0
2,651
21,519
15,368
0
10,648
10,871
0
15,854
W
Kukulkan
Triken260
Kukulkan
9,121
104
0
0
6,845
3,218
0
4,816
2,029
46,822
0
W
10,989
5,574
0
2,126
10,482
4,351
0
5,359
5,123
0
27,886
L
Ullr
los2105
Ullr
12,359
2,767
0
434
19,040
5,655
0
9,761
9,279
0
30,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,682
Gold Earned
63,451
241
Minions Killed
250
9
Camps Cleared
9
1,333,260
Distance Traveled
1,271,805
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,898
992
18
1
3
247,788
0
L
Yemoja
12,023
925
26
2
0
263,898
0
W
Mercury
14,713
1,132
10
1
5
321,106
0
W
Baron Samedi
14,146
1,088
39
3
2
251,912
0
L
Ra
13,306
1,024
148
11
3
243,741
1
W
Chaac
14,589
1,122
56
4
1
260,519
0
L
Camazotz
12,399
954
12
1
1
273,389
0
W
Kukulkan
12,612
970
98
8
0
275,190
0
W
Hou Yi
12,622
971
38
3
1
224,533
1
L
Ullr
12,825
987
46
4
2
242,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role