Player Matchup

Mercury
Mercury
Adry RS
Mercury
Level 55
God Stats
8W - 6L
1,550 SR
Queue Stats
126W - 123L
1,373 Elo+
Solo
Freya
Freya
Dimnus_Catonweed
Freya
Level 59
God Stats
129W - 125L
1,783 SR
Queue Stats
151W - 152L
1,719 Elo+
Solo
Neith
Neith
Looping142
Neith
Level 109
God Stats
17W - 26L
1,368 SR
Queue Stats
92W - 115L
1,349 Elo+
Solo
Chaac
Chaac
Mr CooKie758129
Chaac
Level 69
God Stats
25W - 23L
1,495 SR
Queue Stats
106W - 103L
1,350 Elo+
Solo
Cthulhu
Cthulhu
pavel-k89
Cthulhu
Level 58
God Stats
7W - 6L
1,456 SR
Queue Stats
83W - 110L
1,332 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,425 Elo+

VS

Team Averages
Level 35
1,325 SR
1,204 Elo+
Ymir
Ymir
Ninefiles
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 1
Fenrir
Fenrir
SamurIker
Fenrir
Level 60
God Stats
1W - 1L
1,250 SR
Queue Stats
15W - 18L
1,138 Elo+
Party 1
Vamana
Vamana
Sergi2k-
Vamana
Level 23
God Stats
0W - 3L
1,248 SR
Queue Stats
2W - 18L
1,188 Elo+
Party 1
Apollo
Apollo
jackeathor
Apollo
Level 49
God Stats
24W - 26L
1,442 SR
Queue Stats
195W - 220L
1,369 Elo+
Solo
Izanami
Izanami
vR4ptxr__
Izanami
Level 29
God Stats
11W - 14L
1,184 SR
Queue Stats
16W - 29L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adry RS
Mercury
14
7 / 3 / 1
8,942
596
7,596
9,551
3,202
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 3
8,342
556
6,082
7,908
2,848
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
13
1 / 3 / 3
7,774
518
5,500
7,204
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 0 / 0
9,548
637
14,955
11,482
7,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
pavel-k89
Cthulhu
12
2 / 0 / 5
8,433
562
5,127
5,956
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 0
5,595
373
1,304
9,037
6,665
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
SamurIker
Fenrir
9
2 / 4 / 1
6,144
410
3,797
14,173
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Sergi2k-
Vamana
13
1 / 2 / 1
7,222
481
4,745
14,311
8,210
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
jackeathor
Apollo
11
3 / 4 / 0
6,706
447
3,775
12,198
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
vR4ptxr__
Izanami
12
1 / 3 / 3
7,134
476
4,747
8,561
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
7
8
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adry RS
Mercury
7
3
1
2.5
W
1
2
3
1.25
W
Neith
1
3
3
0.83
W
6
0
0
6
L
Ymir
0
4
0
0
L
Fenrir
SamurIker
Fenrir
2
4
1
0.63
L
Vamana
Sergi2k-
Vamana
1
2
1
0.75
L
Apollo
jackeathor
Apollo
3
4
0
0.75
W
Cthulhu
pavel-k89
Cthulhu
2
0
5
4.5
L
Izanami
vR4ptxr__
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
18,368
42,101
Taken
58,280
21,926
Mitigated
30,548
19,175
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adry RS
Mercury
7,596
4,599
0
4,776
9,551
3,202
102
258
9,293
0
50,057
W
6,082
1,830
87
2,330
7,908
2,848
106
68
7,840
46,248
0
W
Neith
5,500
2,343
277
2,602
7,204
3,148
2,517
411
6,793
0
48,321
W
14,955
3,193
0
6,453
11,482
7,279
1,682
0
11,482
0
68,470
L
Ymir
1,304
186
0
0
9,037
6,665
127
2,023
7,014
10,193
0
L
Fenrir
SamurIker
Fenrir
3,797
878
0
1,816
14,173
9,139
0
678
13,495
68
21,469
L
Vamana
Sergi2k-
Vamana
4,745
2,425
0
3,619
14,311
8,210
0
1,482
12,829
0
38,286
L
Apollo
jackeathor
Apollo
3,775
2,492
0
3,914
12,198
3,632
289
3,961
8,237
0
43,759
W
Cthulhu
pavel-k89
Cthulhu
5,127
61
0
2,650
5,956
5,449
513
635
5,321
23,615
5,576
L
Izanami
vR4ptxr__
Izanami
4,747
3,865
0
965
8,561
2,902
304
2,687
5,874
0
38,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
32,801
440
Minions Killed
299
0
Camps Cleared
0
1,481,687
Distance Traveled
1,329,262
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,942
596
88
6
0
346,276
0
W
Freya
8,342
556
85
6
0
260,627
3
W
Neith
7,774
518
82
5
0
259,436
3
W
Chaac
9,548
637
134
9
0
301,402
3
L
Ymir
5,595
373
26
2
0
225,540
0
L
Fenrir
6,144
410
35
2
0
270,763
1
L
Vamana
7,222
481
88
6
0
297,096
1
L
Apollo
6,706
447
72
5
0
266,523
0
W
Cthulhu
8,433
562
51
3
0
313,946
5
L
Izanami
7,134
476
78
5
0
269,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role