Player Matchup

Janus
Janus
IlmesilI
Janus
Level 148
God Stats
12W - 19L
1,302 SR
Queue Stats
350W - 415L
1,406 Elo+
Party 2
Susano
Susano
Itaschi95
Susano
Level 156
God Stats
16W - 14L
1,711 SR
Queue Stats
204W - 271L
1,488 Elo+
Party 2
Sobek
Sobek
xXCastravetiXx
Sobek
Level 89
God Stats
30W - 32L
1,441 SR
Queue Stats
366W - 376L
1,475 Elo+
Party 2
Team Averages
Level 131
1,485 SR
1,456 Elo+

VS

Team Averages
Level 67
1,388 SR
1,523 Elo+
Nemesis
Nemesis
ByvValen1145
Nemesis
Level 129
God Stats
1W - 3L
1,309 SR
Queue Stats
91W - 70L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
CryBabyy-NyaUwU
Amaterasu
Level 67
God Stats
5W - 4L
1,604 SR
Queue Stats
47W - 39L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
QuiQue_xulo_2016
Aphrodite
Level 6
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IlmesilI
Janus
20
11 / 3 / 12
16,128
733
21,479
12,323
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Susano
Itaschi95
Susano
19
12 / 4 / 13
15,667
712
27,820
19,380
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 0 / 20
15,277
694
16,398
24,203
43,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByvValen1145
Nemesis
19
6 / 8 / 1
14,125
642
16,539
24,273
8,643
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
CryBabyy-NyaUwU
Amaterasu
19
1 / 5 / 6
14,221
646
14,661
26,912
25,405
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
15
0 / 15 / 1
11,200
509
5,980
23,842
14,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
28
Kills
7
7
Deaths
28
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ByvValen1145
Nemesis
6
8
1
0.81
L
Amaterasu
CryBabyy-NyaUwU
Amaterasu
1
5
6
0.8
W
Janus
IlmesilI
Janus
11
3
12
5.67
W
Susano
Itaschi95
Susano
12
4
13
4.63
L
Aphrodite
0
15
1
0.03
W
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,697
Damage
37,180
55,906
Taken
75,027
58,971
Mitigated
48,629
13,730
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ByvValen1145
Nemesis
16,539
4,737
0
2,120
24,273
8,643
0
10,435
13,412
0
46,673
L
Amaterasu
CryBabyy-NyaUwU
Amaterasu
14,661
5,692
0
4,061
26,912
25,405
0
15,322
10,992
0
37,401
W
Janus
IlmesilI
Janus
21,479
1,517
1,205
966
12,323
5,269
1,728
889
11,434
87,633
0
W
Susano
Itaschi95
Susano
27,820
3,017
0
4,672
19,380
10,116
0
1,427
17,953
0
49,677
L
Aphrodite
5,980
1,294
1,290
3,161
23,842
14,581
31
12,758
10,722
31,177
0
W
16,398
595
259
6,628
24,203
43,586
165
4,005
20,198
43,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
39,546
211
Minions Killed
150
11
Camps Cleared
4
1,234,901
Distance Traveled
1,113,910
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,125
642
45
2
2
373,475
2
L
Amaterasu
14,221
646
45
2
2
425,339
1
W
Janus
16,128
733
124
6
5
376,287
3
W
Susano
15,667
712
45
2
2
428,572
1
L
Aphrodite
11,200
509
60
3
0
315,096
0
W
Sobek
15,277
694
42
2
4
430,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role