Player Matchup

Hou Yi
Hou Yi
Platinum IV
ApoCalypse572
Hou Yi
Platinum IV
Level 134
God Stats
2W - 3L
1,445 SR
Queue Stats
63W - 61L
1,733 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Deathmauler
Gilgamesh
Gold I
Level 147
God Stats
4W - 6L
1,705 SR
Queue Stats
50W - 53L
1,726 MMR
Solo
Geb
Geb
Gold IV
Inurki
Geb
Gold IV
Level 154
God Stats
0W - 1L
1,718 SR
Queue Stats
7W - 4L
1,730 MMR
Solo
Achilles
Achilles
Gold I
Torodd
Achilles
Gold I
Level 160
God Stats
0W - 3L
1,344 SR
Queue Stats
240W - 246L
1,601 MMR
Party 2
Scylla
Scylla
Platinum V
eboyLFegirl
Scylla
Platinum V
Level 77
God Stats
8W - 9L
1,381 SR
Queue Stats
133W - 107L
1,731 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,519 SR
1,704 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,578 SR
1,656 MMR
Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum V
DiegoSJ
Khepri
Platinum V
Level 134
God Stats
15W - 8L
1,595 SR
Queue Stats
153W - 136L
1,635 MMR
Solo
Ullr
Ullr
Platinum III
JacintoBenavente
Ullr
Platinum III
Level 64
God Stats
1W - 1L
1,559 SR
Queue Stats
132W - 135L
1,696 MMR
Solo
Merlin
Merlin
Gold I
Noctros
Merlin
Gold I
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 35L
1,723 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
jay119may2
Ratatoskr
Gold IV
Level 108
God Stats
3W - 2L
1,738 SR
Queue Stats
26W - 20L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,357
493
12,631
17,647
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Deathmauler
Gilgamesh
16
2 / 5 / 3
9,811
467
8,312
19,518
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Inurki
Geb
13
0 / 3 / 3
8,587
409
3,000
13,929
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Torodd
Achilles
16
4 / 6 / 2
10,462
498
16,266
19,932
22,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
18
4 / 2 / 1
11,369
541
14,465
11,911
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaCliodhnaAtlasBastet

VS

Bans
ArtemisPersephoneArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
5 / 4 / 5
12,445
593
13,436
18,462
23,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
DiegoSJ
Khepri
17
1 / 1 / 12
10,762
512
6,128
20,048
22,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 0 / 5
13,005
619
13,951
16,331
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Noctros
Merlin
19
5 / 2 / 9
11,816
563
19,347
12,676
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
jay119may2
Ratatoskr
17
5 / 4 / 4
11,198
533
6,419
16,801
7,216
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
20
20
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
4
5
1.88
L
1
4
0
0.25
L
Gilgamesh
Deathmauler
Gilgamesh
2
5
3
0.7
W
Khepri
DiegoSJ
Khepri
1
1
12
7
L
Geb
Inurki
Geb
0
3
3
0.5
W
4
0
5
6.5
W
Merlin
Noctros
Merlin
5
2
9
4.75
L
Achilles
Torodd
Achilles
4
6
2
0.83
L
Scylla
4
2
1
2.25
W
Ratatoskr
jay119may2
Ratatoskr
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,674
Damage
59,281
82,937
Taken
84,318
49,973
Mitigated
64,944
18,266
Healing
24,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,436
3,432
0
7,989
18,462
23,144
1,379
4,946
13,407
0
79,773
L
12,631
5,480
0
6,556
17,647
5,682
69
3,006
14,641
0
87,789
L
Gilgamesh
Deathmauler
Gilgamesh
8,312
2,920
0
5,782
19,518
7,354
0
5,924
13,594
0
78,023
W
Khepri
DiegoSJ
Khepri
6,128
397
0
5,698
20,048
22,075
499
8,380
11,338
23,282
3,982
L
Geb
Inurki
Geb
3,000
241
0
1,736
13,929
10,541
0
7,581
6,348
16,368
0
W
13,951
4,833
0
3,794
16,331
6,173
4,445
1,449
14,846
0
119,972
W
Merlin
Noctros
Merlin
19,347
526
241
4,774
12,676
6,336
2,027
3,603
8,977
113,328
0
L
Achilles
Torodd
Achilles
16,266
4,181
0
3,173
19,932
22,287
292
2,633
17,299
13,248
55,013
L
Scylla
14,465
966
0
1,019
11,911
4,109
0
5,905
6,006
102,313
0
W
Ratatoskr
jay119may2
Ratatoskr
6,419
1,505
0
2,289
16,801
7,216
1,708
5,381
11,382
0
74,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,586
Gold Earned
59,226
611
Minions Killed
653
0
Camps Cleared
0
2,036,718
Distance Traveled
2,143,575
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,445
593
129
6
0
407,652
2
L
Hou Yi
10,357
493
161
8
0
347,631
7
L
Gilgamesh
9,811
467
117
6
0
404,166
4
W
Khepri
10,762
512
38
2
0
425,202
8
L
Geb
8,587
409
21
1
0
471,202
11
W
Ullr
13,005
619
197
9
0
423,648
8
W
Merlin
11,816
563
178
8
0
405,668
6
L
Achilles
10,462
498
119
6
0
389,460
6
L
Scylla
11,369
541
193
9
0
424,259
4
W
Ratatoskr
11,198
533
111
5
0
481,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role