Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Rastion
Agni
Gold III
Level 109
God Stats
4W - 2L
1,796 SR
Queue Stats
69W - 77L
1,598 MMR
Solo
Achilles
Achilles
Gold V
SheWas18TrustMe
Achilles
Gold V
Level 50
God Stats
7W - 4L
1,758 SR
Queue Stats
19W - 20L
1,651 MMR
Solo
Apollo
Apollo
Gold II
Zeenj
Apollo
Gold II
Level 87
God Stats
39W - 42L
1,422 SR
Queue Stats
464W - 464L
1,599 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,595 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,589 SR
1,576 MMR
Eset
Eset
Gold IV
 
Eset
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Pforis
Gilgamesh
Gold V
Level 116
God Stats
0W - 1L
1,759 SR
Queue Stats
6W - 5L
1,651 MMR
Solo
Zeus
Zeus
Gold III
SebachikoPL
Zeus
Gold III
Level 160
God Stats
30W - 21L
1,686 SR
Queue Stats
303W - 301L
1,635 MMR
Solo
Mercury
Mercury
Gold I
StreamerPT
Mercury
Gold I
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
136W - 151L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 2
4,097
683
1,308
3,978
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
 
Arachne
7
1 / 1 / 0
4,067
678
1,812
4,192
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Rastion
Agni
7
0 / 0 / 0
4,097
683
1,013
2,748
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
8
2 / 0 / 0
4,365
728
3,277
4,766
1,876
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Zeenj
Apollo
8
3 / 0 / 0
4,388
731
2,961
2,595
427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaThothShiva

VS

Bans
AmaterasuBastetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
0 / 3 / 1
3,653
609
997
3,950
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
 
Anhur
6
1 / 0 / 0
3,645
608
2,611
2,560
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Pforis
Gilgamesh
7
0 / 2 / 0
4,089
682
3,159
7,033
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 0 / 1
4,608
768
1,368
1,998
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
StreamerPT
Mercury
6
1 / 1 / 0
4,069
678
763
3,078
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
2
2
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
2
1
W
Arachne
 
Arachne
1
1
0
1
L
Eset
 
Eset
0
3
1
0.17
L
Anhur
 
Anhur
1
0
0
1
L
Gilgamesh
Pforis
Gilgamesh
0
2
0
0
W
Agni
Rastion
Agni
0
0
0
0
L
0
0
1
0.5
W
Achilles
2
0
0
2
L
Mercury
StreamerPT
Mercury
1
1
0
1
W
Apollo
Zeenj
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,371
Damage
8,898
18,279
Taken
18,619
5,509
Mitigated
5,503
8,484
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,308
626
96
1,641
3,978
1,041
145
585
3,393
4,704
0
W
Arachne
 
Arachne
1,812
906
0
1,850
4,192
1,491
0
775
3,388
0
17,436
L
Eset
 
Eset
997
310
82
711
3,950
1,050
0
1,045
2,905
9,337
0
L
Anhur
 
Anhur
2,611
1,970
0
1,379
2,560
380
0
263
2,297
0
15,857
L
Gilgamesh
Pforis
Gilgamesh
3,159
1,236
0
2,619
7,033
2,773
0
0
7,033
0
18,448
W
Agni
Rastion
Agni
1,013
40
0
1,240
2,748
674
0
593
2,155
21,551
0
L
1,368
240
0
888
1,998
553
0
973
1,025
26,206
0
W
Achilles
3,277
836
0
2,345
4,766
1,876
0
0
4,511
0
17,461
L
Mercury
StreamerPT
Mercury
763
313
0
170
3,078
747
0
40
3,038
0
17,331
W
Apollo
Zeenj
Apollo
2,961
1,755
0
1,312
2,595
427
0
412
2,183
0
28,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,014
Gold Earned
20,064
190
Minions Killed
201
0
Camps Cleared
0
719,936
Distance Traveled
636,208
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,097
683
8
1
0
145,671
1
W
Arachne
4,067
678
42
7
0
159,605
2
L
Eset
3,653
609
12
2
0
107,056
1
L
Anhur
3,645
608
37
6
0
130,400
1
L
Gilgamesh
4,089
682
45
8
0
114,784
0
W
Agni
4,097
683
46
8
0
125,517
3
L
Zeus
4,608
768
62
10
0
123,892
4
W
Achilles
4,365
728
39
7
0
143,642
3
L
Mercury
4,069
678
45
8
0
160,076
3
W
Apollo
4,388
731
55
9
0
145,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role