Player Matchup

Hun Batz
Hun Batz
CombativeBeast
Hun Batz
Level 119
God Stats
23W - 36L
1,426 SR
Queue Stats
248W - 272L
1,317 Elo+
Solo
Hera
Hera
Flueqele
Hera
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,445 Elo+
Solo
Horus
Horus
RyuNovatsumi
Horus
Level 91
God Stats
12W - 10L
1,594 SR
Queue Stats
128W - 152L
1,458 Elo+
Solo
Hachiman
Hachiman
Stabby Joe13
Hachiman
Level 142
God Stats
19W - 23L
1,394 SR
Queue Stats
186W - 184L
1,465 Elo+
Party 2
Atlas
Atlas
xLazyNinjax3
Atlas
Level 149
God Stats
41W - 25L
1,534 SR
Queue Stats
352W - 405L
1,450 Elo+
Party 2
Team Averages
Level 116
1,490 SR
1,427 Elo+

VS

Team Averages
Level 98
1,519 SR
1,418 Elo+
Bellona
Bellona
 
Bellona
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Emperorecean
Fenrir
Level 100
God Stats
21W - 19L
1,946 SR
Queue Stats
306W - 318L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Princess20xx
Sylvanus
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 200L
1,382 Elo+
Party 1
Zeus
Zeus
Thirtytech2990
Zeus
Level 86
God Stats
2W - 8L
1,272 SR
Queue Stats
302W - 333L
1,417 Elo+
Party 1
Charybdis
Charybdis
diffuse_flex44
Charybdis
Level 95
God Stats
9W - 15L
1,378 SR
Queue Stats
30W - 42L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 1 / 2
5,677
568
792
5,574
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
10
1 / 2 / 1
5,324
532
3,018
3,821
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
5,915
592
5,140
7,598
2,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Stabby Joe13
Hachiman
10
2 / 1 / 3
5,840
584
4,600
4,541
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 2
5,908
591
5,896
7,320
5,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 0
5,391
539
4,291
5,399
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
10
4 / 2 / 0
5,949
595
5,186
6,867
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Princess20xx
Sylvanus
8
0 / 1 / 1
5,084
508
2,177
6,000
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,515
552
2,188
4,654
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
diffuse_flex44
Charybdis
8
0 / 4 / 1
4,757
476
3,482
6,440
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
Hun Batz
2
1
2
3
L
Fenrir
4
2
0
2
W
Hera
1
2
1
0.75
L
Sylvanus
Princess20xx
Sylvanus
0
1
1
0.5
W
3
1
2
4
W
Hachiman
Stabby Joe13
Hachiman
2
1
3
3.5
L
0
3
1
0.17
L
Charybdis
diffuse_flex44
Charybdis
0
4
1
0.13
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
17,324
28,854
Taken
29,360
11,500
Mitigated
11,971
8,460
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,291
1,734
0
1,683
5,399
2,852
722
0
5,399
0
25,414
W
Hun Batz
792
271
0
2,045
5,574
1,462
0
461
5,071
0
22,049
L
Fenrir
5,186
1,246
0
2,612
6,867
2,307
0
1,933
4,934
0
29,141
W
Hera
3,018
631
0
420
3,821
1,000
0
1,132
2,561
22,593
0
L
Sylvanus
Princess20xx
Sylvanus
2,177
649
574
1,845
6,000
3,892
270
2,301
3,699
15,656
0
W
5,140
1,973
177
1,493
7,598
2,908
640
385
6,381
0
23,852
W
Hachiman
Stabby Joe13
Hachiman
4,600
2,735
0
1,932
4,541
1,075
0
644
3,897
0
31,639
L
2,188
385
0
814
4,654
1,424
0
1,934
2,720
27,912
0
L
Charybdis
diffuse_flex44
Charybdis
3,482
1,996
0
1,667
6,440
1,496
96
1,678
4,762
0
22,629
W
5,896
1,211
188
2,205
7,320
5,055
0
1,533
5,787
17,419
6,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
26,696
259
Minions Killed
257
0
Camps Cleared
0
946,068
Distance Traveled
913,597
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,391
539
58
6
0
174,447
1
W
Hun Batz
5,677
568
48
5
0
199,567
0
L
Fenrir
5,949
595
61
6
0
209,945
2
W
Hera
5,324
532
51
5
0
195,728
0
L
Sylvanus
5,084
508
20
2
0
176,122
0
W
Horus
5,915
592
56
6
0
197,648
1
W
Hachiman
5,840
584
70
7
0
164,298
2
L
Zeus
5,515
552
64
6
0
179,488
1
L
Charybdis
4,757
476
54
5
0
173,595
3
W
Atlas
5,908
591
34
3
0
188,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role