Player Matchup

Thanatos
Thanatos
CamionMusclé
Thanatos
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 98L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
EnderSanGames
Jormungandr
Level 15
God Stats
0W - 2L
1,690 SR
Queue Stats
5W - 8L
1,056 Elo+
Party 1
Yemoja
Yemoja
GearRaze
Yemoja
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,056 Elo+
Party 1
Janus
Janus
HiTnAEker
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,344 Elo+
Party 2
Fenrir
Fenrir
Nerolaf
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,056 Elo+
Party 1
Team Averages
Level 45
1,538 SR
1,193 Elo+

VS

Team Averages
Level 73
1,344 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bidsprinkhaan
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,570 Elo+
Solo
Anubis
Anubis
Lubik37
Anubis
Level 67
God Stats
133W - 117L
1,509 SR
Queue Stats
139W - 126L
1,447 Elo+
Solo
Merlin
Merlin
NatanNate
Merlin
Level 53
God Stats
4W - 9L
1,145 SR
Queue Stats
189W - 238L
1,266 Elo+
Solo
Jormungandr
Jormungandr
zetalistii
Jormungandr
Level 56
God Stats
6W - 6L
1,088 SR
Queue Stats
74W - 83L
1,338 Elo+
Solo
Osiris
Osiris
Àbstrakt
Osiris
Level 69
God Stats
17W - 16L
1,479 SR
Queue Stats
45W - 39L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CamionMusclé
Thanatos
13
7 / 0 / 1
7,840
653
5,475
7,423
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
EnderSanGames
Jormungandr
9
1 / 3 / 1
5,853
488
2,945
7,243
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
GearRaze
Yemoja
9
0 / 1 / 2
5,467
456
796
4,458
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
HiTnAEker
Janus
11
0 / 3 / 1
6,553
546
2,254
5,487
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Nerolaf
Fenrir
7
0 / 5 / 1
5,063
422
2,747
7,707
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bidsprinkhaan
Ah Muzen Cab
11
1 / 0 / 4
6,400
533
3,852
3,463
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Lubik37
Anubis
11
6 / 2 / 1
6,631
553
6,498
5,354
2,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
NatanNate
Merlin
11
1 / 3 / 0
6,545
545
1,351
5,327
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
zetalistii
Jormungandr
10
2 / 2 / 2
6,479
540
3,459
4,609
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Àbstrakt
Osiris
10
2 / 1 / 2
6,377
531
3,992
7,626
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
12
12
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bidsprinkhaan
Ah Muzen Cab
1
0
4
3
L
Thanatos
CamionMusclé
Thanatos
7
0
1
7.5
L
Jormungandr
EnderSanGames
Jormungandr
1
3
1
0.5
L
Yemoja
GearRaze
Yemoja
0
1
2
1
L
Janus
HiTnAEker
Janus
0
3
1
0.17
W
Anubis
Lubik37
Anubis
6
2
1
3.25
W
Merlin
NatanNate
Merlin
1
3
0
0.33
L
Fenrir
Nerolaf
Fenrir
0
5
1
0.1
W
Jormungandr
zetalistii
Jormungandr
2
2
2
1.5
W
Osiris
Àbstrakt
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,217
Damage
19,152
32,318
Taken
26,379
10,611
Mitigated
11,137
15,240
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bidsprinkhaan
Ah Muzen Cab
3,852
1,882
0
1,935
3,463
1,109
519
911
2,430
0
30,903
L
Thanatos
CamionMusclé
Thanatos
5,475
1,963
0
9,679
7,423
2,401
0
1,409
6,014
0
41,871
L
Jormungandr
EnderSanGames
Jormungandr
2,945
682
0
975
7,243
2,285
0
2,125
5,118
26,694
0
L
Yemoja
GearRaze
Yemoja
796
291
1,272
1,157
4,458
1,903
0
1,516
2,942
5,654
0
L
Janus
HiTnAEker
Janus
2,254
128
0
429
5,487
1,233
0
2,604
2,883
36,035
0
W
Anubis
Lubik37
Anubis
6,498
354
198
2,181
5,354
2,057
996
1,357
3,769
30,088
0
W
Merlin
NatanNate
Merlin
1,351
0
0
1,545
5,327
1,407
396
1,552
3,746
34,287
0
L
Fenrir
Nerolaf
Fenrir
2,747
877
0
1,728
7,707
2,789
0
3,654
4,053
95
11,457
W
Jormungandr
zetalistii
Jormungandr
3,459
1,517
0
780
4,609
2,585
0
292
4,177
23,960
0
W
Osiris
Àbstrakt
Osiris
3,992
1,583
0
2,553
7,626
3,979
0
1,554
5,904
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
32,432
273
Minions Killed
308
0
Camps Cleared
0
1,238,685
Distance Traveled
1,214,734
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,400
533
56
5
0
258,592
0
L
Thanatos
7,840
653
79
7
0
305,335
0
L
Jormungandr
5,853
488
57
5
0
219,806
0
L
Yemoja
5,467
456
20
2
0
236,074
3
L
Janus
6,553
546
89
7
0
242,374
1
W
Anubis
6,631
553
53
4
0
222,364
0
W
Merlin
6,545
545
76
6
0
209,430
1
L
Fenrir
5,063
422
28
2
0
235,096
1
W
Jormungandr
6,479
540
62
5
0
253,479
4
W
Osiris
6,377
531
61
5
0
270,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role