Player Matchup

King Arthur
King Arthur
Gold V
Pforis
King Arthur
Gold V
Level 116
God Stats
1W - 1L
1,325 SR
Queue Stats
6W - 5L
1,628 MMR
Solo
Medusa
Medusa
Platinum II
Púffy
Medusa
Platinum II
Level 160
God Stats
6W - 6L
1,668 SR
Queue Stats
440W - 428L
1,694 MMR
Solo
Thor
Thor
Gold V
SheWas18TrustMe
Thor
Gold V
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,628 MMR
Solo
Bacchus
Bacchus
Platinum V
Somodi
Bacchus
Platinum V
Level 139
God Stats
4W - 1L
1,481 SR
Queue Stats
141W - 136L
1,704 MMR
Solo
Agni
Agni
Gold II
álliasK
Agni
Gold II
Level 160
God Stats
3W - 0L
1,990 SR
Queue Stats
100W - 98L
1,710 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,593 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,496 SR
1,606 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
JmGaming
Mercury
Silver I
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,659 MMR
Solo
Raijin
Raijin
Platinum V
PooSmigBalls
Raijin
Platinum V
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 145L
1,688 MMR
Solo
Vamana
Vamana
Gold I
galwallabadalla
Vamana
Gold I
Level 106
God Stats
3W - 3L
1,479 SR
Queue Stats
440W - 437L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pforis
King Arthur
6
2 / 1 / 0
3,760
752
3,042
4,422
1,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Púffy
Medusa
6
2 / 0 / 0
3,914
783
930
1,092
268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,553
711
622
1,601
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Somodi
Bacchus
5
0 / 0 / 3
3,564
713
1,127
2,359
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
6
1 / 1 / 0
3,472
694
1,108
1,966
582
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaArtioGilgameshCliodhna

VS

Bans
ThothMulanBastetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 1 / 0
3,522
704
1,024
3,089
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
6
0 / 1 / 0
3,141
628
115
2,697
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
JmGaming
Mercury
1
0 / 1 / 0
2,483
497
69
597
56
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
6
0 / 1 / 0
3,252
650
612
1,673
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 2 / 0
3,626
725
1,986
4,273
1,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Ganesha
 
Ganesha
0
1
0
0
L
Mercury
JmGaming
Mercury
0
1
0
0
W
King Arthur
Pforis
King Arthur
2
1
0
2
L
Raijin
0
1
0
0
W
Medusa
Púffy
Medusa
2
0
0
2
W
1
0
1
1.5
W
Bacchus
Somodi
Bacchus
0
0
3
1.5
L
1
2
0
0.5
W
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,829
Damage
3,806
11,440
Taken
12,329
3,880
Mitigated
4,086
4,094
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,024
288
0
1,801
3,089
708
0
694
2,395
0
10,909
L
Ganesha
 
Ganesha
115
0
0
624
2,697
996
0
701
1,996
7,455
0
L
Mercury
JmGaming
Mercury
69
69
0
23
597
56
0
130
467
0
1,112
W
King Arthur
Pforis
King Arthur
3,042
925
0
625
4,422
1,354
0
0
4,422
0
14,719
L
Raijin
612
278
0
331
1,673
443
0
710
963
15,855
0
W
Medusa
Púffy
Medusa
930
599
0
556
1,092
268
0
115
977
0
17,591
W
622
273
0
1,112
1,601
406
0
0
1,601
0
12,497
W
Bacchus
Somodi
Bacchus
1,127
278
0
972
2,359
1,270
0
215
2,144
8,109
0
L
1,986
1,457
0
1,299
4,273
1,883
26
0
4,273
0
15,633
W
Agni
1,108
471
0
829
1,966
582
0
397
1,569
16,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,263
Gold Earned
16,024
146
Minions Killed
115
0
Camps Cleared
0
466,549
Distance Traveled
418,374
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,522
704
36
7
0
114,459
1
L
Ganesha
3,141
628
11
2
0
92,997
0
L
Mercury
2,483
497
4
1
0
26,369
0
W
King Arthur
3,760
752
33
7
0
82,926
1
L
Raijin
3,252
650
30
6
0
79,078
1
W
Medusa
3,914
783
37
7
0
79,894
0
W
Thor
3,553
711
32
6
0
107,067
1
W
Bacchus
3,564
713
16
3
0
100,614
2
L
Vamana
3,626
725
34
7
0
105,471
0
W
Agni
3,472
694
28
6
0
96,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role