Player Matchup

Horus
Horus
Gold III
FireProofGuy3000
Horus
Gold III
Level 128
God Stats
4W - 1L
1,560 SR
Queue Stats
168W - 162L
1,390 MMR
Solo
Poseidon
Poseidon
Gold III
Kilax--
Poseidon
Gold III
Level 104
God Stats
3W - 5L
1,447 SR
Queue Stats
58W - 61L
1,521 MMR
Party 2
Izanami
Izanami
Platinum V
Kneerus
Izanami
Platinum V
Level 140
God Stats
5W - 9L
1,512 SR
Queue Stats
95W - 85L
1,541 MMR
Solo
Thanatos
Thanatos
Silver III
TB-ImPerW
Thanatos
Silver III
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 23L
1,355 MMR
Party 2
Hel
Hel
Gold IV
cm-2012
Hel
Gold IV
Level 139
God Stats
7W - 8L
1,534 SR
Queue Stats
386W - 382L
1,324 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,511 SR
1,426 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,416 SR
1,428 MMR
Mulan
Mulan
Bronze III
Hexenmeister1112
Mulan
Bronze III
Level 97
God Stats
1W - 2L
1,371 SR
Queue Stats
2W - 3L
1,523 MMR
Party 1
Loki
Loki
Bronze III
KenzoMcgee
Loki
Bronze III
Level 109
God Stats
0W - 2L
1,413 SR
Queue Stats
2W - 3L
1,523 MMR
Party 1
Medusa
Medusa
Gold V
Mateojn11
Medusa
Gold V
Level 87
God Stats
3W - 2L
1,666 SR
Queue Stats
70W - 77L
1,318 MMR
Solo
Merlin
Merlin
Bronze V
Sps20
Merlin
Bronze V
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 24L
1,408 MMR
Solo
Sobek
Sobek
Bronze IV
e656607
Sobek
Bronze IV
Level 87
God Stats
0W - 1L
1,131 SR
Queue Stats
5W - 10L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
11,533
549
11,942
23,348
27,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Kilax--
Poseidon
20
7 / 2 / 11
12,382
590
14,206
10,454
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Kneerus
Izanami
20
7 / 2 / 8
12,732
606
16,311
17,645
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
TB-ImPerW
Thanatos
19
9 / 3 / 11
12,031
573
11,682
17,010
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hel
16
5 / 2 / 8
10,714
510
8,142
11,369
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebArachneHadesBastetShiva

VS

Bans
CliodhnaArtioScyllaAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
11,179
532
20,143
24,550
24,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 7 / 1
11,638
554
12,851
17,069
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Mateojn11
Medusa
15
2 / 5 / 2
9,811
467
7,782
14,126
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Sps20
Merlin
16
1 / 6 / 2
9,817
467
5,359
10,318
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
e656607
Sobek
16
1 / 6 / 8
10,275
489
5,486
17,801
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
30
Kills
11
11
Deaths
30
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
2
6
1
0.42
L
5
7
1
0.79
W
Poseidon
Kilax--
Poseidon
7
2
11
6.25
W
Izanami
Kneerus
Izanami
7
2
8
5.5
L
Medusa
Mateojn11
Medusa
2
5
2
0.6
L
Merlin
Sps20
Merlin
1
6
2
0.33
W
Thanatos
TB-ImPerW
Thanatos
9
3
11
4.83
W
Hel
5
2
8
4.5
L
Sobek
e656607
Sobek
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,283
Damage
51,621
79,826
Taken
83,864
53,019
Mitigated
49,879
47,965
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,942
5,211
1,838
8,611
23,348
27,371
169
2,102
21,246
3,849
75,723
L
20,143
3,039
0
10,268
24,550
24,660
558
5,910
18,640
0
87,865
L
12,851
3,888
0
4,736
17,069
4,056
0
4,657
12,412
0
73,116
W
Poseidon
Kilax--
Poseidon
14,206
2,653
0
763
10,454
4,393
200
3,620
6,834
96,930
0
W
Izanami
Kneerus
Izanami
16,311
11,358
0
8,266
17,645
7,875
859
1,253
16,392
0
127,916
L
Medusa
Mateojn11
Medusa
7,782
3,020
0
2,767
14,126
2,330
0
2,886
11,240
0
77,727
L
Merlin
Sps20
Merlin
5,359
65
0
1,520
10,318
2,373
0
3,858
6,460
59,616
0
W
Thanatos
TB-ImPerW
Thanatos
11,682
4,774
0
16,052
17,010
7,904
1,396
2,302
14,708
0
66,098
W
Hel
8,142
574
5,993
6,442
11,369
5,476
677
2,000
9,369
39,944
2,976
L
Sobek
e656607
Sobek
5,486
429
239
3,386
17,801
16,460
0
6,195
11,606
15,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,392
Gold Earned
52,720
663
Minions Killed
572
0
Camps Cleared
0
2,156,966
Distance Traveled
1,937,675
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,533
549
155
7
0
425,953
5
L
Mulan
11,179
532
179
9
0
334,397
1
L
Loki
11,638
554
107
5
0
438,720
2
W
Poseidon
12,382
590
145
7
0
440,665
7
W
Izanami
12,732
606
198
9
0
397,310
7
L
Medusa
9,811
467
138
7
0
375,020
5
L
Merlin
9,817
467
130
6
0
368,261
6
W
Thanatos
12,031
573
107
5
0
460,317
3
W
Hel
10,714
510
58
3
0
432,721
3
L
Sobek
10,275
489
18
1
0
421,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role